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https://github.com/OpenTTD/OpenTTD.git
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(svn r12470) -Codechange: split order related types from order.h (and openttd.h) to order_type.h.
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@ -1191,6 +1191,10 @@
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RelativePath=".\..\src\order.h"
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>
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</File>
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<File
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RelativePath=".\..\src\order_type.h"
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>
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</File>
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<File
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RelativePath=".\..\src\core\overflowsafe_type.hpp"
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>
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@ -1188,6 +1188,10 @@
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RelativePath=".\..\src\order.h"
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>
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</File>
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<File
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RelativePath=".\..\src\order_type.h"
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>
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</File>
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<File
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RelativePath=".\..\src\core\overflowsafe_type.hpp"
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>
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@ -206,6 +206,7 @@ video/null_v.h
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oldpool.h
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openttd.h
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order.h
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order_type.h
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core/overflowsafe_type.hpp
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pathfind.h
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player_base.h
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@ -12,7 +12,6 @@
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struct Waypoint;
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struct ViewPort;
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struct DrawPixelInfo;
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typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
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typedef byte LandscapeID;
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typedef uint16 EngineID;
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typedef uint16 UnitID;
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@ -21,7 +20,6 @@ typedef EngineID *EngineList; ///< engine list type placeholder acceptable for C
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/* IDs used in Pools */
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typedef uint16 WaypointID;
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typedef uint16 OrderID;
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typedef uint16 SignID;
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typedef uint16 EngineRenewID;
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79
src/order.h
79
src/order.h
@ -5,6 +5,7 @@
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#ifndef ORDER_H
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#define ORDER_H
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#include "order_type.h"
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#include "oldpool.h"
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#include "core/bitmath_func.hpp"
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#include "cargo_type.h"
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@ -13,84 +14,6 @@
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#include "date_type.h"
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#include "group_type.h"
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typedef uint16 DestinationID;
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enum {
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INVALID_VEH_ORDER_ID = 0xFF,
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};
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static const OrderID INVALID_ORDER = 0xFFFF;
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/* Order types */
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enum OrderType {
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OT_BEGIN = 0,
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OT_NOTHING = 0,
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OT_GOTO_STATION = 1,
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OT_GOTO_DEPOT = 2,
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OT_LOADING = 3,
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OT_LEAVESTATION = 4,
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OT_DUMMY = 5,
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OT_GOTO_WAYPOINT = 6,
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OT_END
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};
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/* It needs to be 8bits, because we save and load it as such */
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/** Define basic enum properties */
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template <> struct EnumPropsT<OrderType> : MakeEnumPropsT<OrderType, byte, OT_BEGIN, OT_END, OT_END> {};
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typedef TinyEnumT<OrderType> OrderTypeByte;
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/* Order flags -- please use OF instead OF and use HASBIT/SETBIT/CLEARBIT */
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/** Order flag masks - these are for direct bit operations */
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enum OrderFlagMasks {
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//Flags for stations:
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/** vehicle will transfer cargo (i. e. not deliver to nearby industry/town even if accepted there) */
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OFB_TRANSFER = 0x1,
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/** If OFB_TRANSFER is not set, drop any cargo loaded. If accepted, deliver, otherwise cargo remains at the station.
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* No new cargo is loaded onto the vehicle whatsoever */
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OFB_UNLOAD = 0x2,
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/** Wait for full load of all vehicles, or of at least one cargo type, depending on patch setting
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* @todo make this two different flags */
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OFB_FULL_LOAD = 0x4,
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//Flags for depots:
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/** The current depot-order was initiated because it was in the vehicle's order list */
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OFB_PART_OF_ORDERS = 0x2,
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/** if OFB_PART_OF_ORDERS is not set, this will cause the vehicle to be stopped in the depot */
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OFB_HALT_IN_DEPOT = 0x4,
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/** if OFB_PART_OF_ORDERS is set, this will cause the order only be come active if the vehicle needs servicing */
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OFB_SERVICE_IF_NEEDED = 0x4, //used when OFB_PART_OF_ORDERS is set.
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//Common flags
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/** This causes the vehicle not to stop at intermediate OR the destination station (depending on patch settings)
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* @todo make this two different flags */
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OFB_NON_STOP = 0x8
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};
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/** Order flags bits - these are for the *BIT macros
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* for descrption of flags, see OrderFlagMasks
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* @see OrderFlagMasks
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*/
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enum {
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OF_TRANSFER = 0,
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OF_UNLOAD = 1,
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OF_FULL_LOAD = 2,
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OF_PART_OF_ORDERS = 1,
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OF_HALT_IN_DEPOT = 2,
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OF_SERVICE_IF_NEEDED = 2,
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OF_NON_STOP = 3
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};
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/* Possible clone options */
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enum {
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CO_SHARE = 0,
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CO_COPY = 1,
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CO_UNSHARE = 2
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};
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struct Order;
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DECLARE_OLD_POOL(Order, Order, 6, 1000)
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/* If you change this, keep in mind that it is saved on 3 places:
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90
src/order_type.h
Normal file
90
src/order_type.h
Normal file
@ -0,0 +1,90 @@
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/* $Id$ */
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/** @file order_type.h Types related to orders. */
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#ifndef ORDER_TYPE_H
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#define ORDER_TYPE_H
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#include "core/enum_type.hpp"
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typedef byte VehicleOrderID; ///< The index of an order within its current vehicle (not pool related)
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typedef uint16 OrderID;
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enum {
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INVALID_VEH_ORDER_ID = 0xFF,
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};
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static const OrderID INVALID_ORDER = 0xFFFF;
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/* Order types */
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enum OrderType {
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OT_BEGIN = 0,
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OT_NOTHING = 0,
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OT_GOTO_STATION = 1,
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OT_GOTO_DEPOT = 2,
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OT_LOADING = 3,
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OT_LEAVESTATION = 4,
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OT_DUMMY = 5,
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OT_GOTO_WAYPOINT = 6,
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OT_END
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};
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/* It needs to be 8bits, because we save and load it as such */
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/** Define basic enum properties */
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template <> struct EnumPropsT<OrderType> : MakeEnumPropsT<OrderType, byte, OT_BEGIN, OT_END, OT_END> {};
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typedef TinyEnumT<OrderType> OrderTypeByte;
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/* Order flags -- please use OF instead OF and use HASBIT/SETBIT/CLEARBIT */
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/** Order flag masks - these are for direct bit operations */
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enum OrderFlagMasks {
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//Flags for stations:
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/** vehicle will transfer cargo (i. e. not deliver to nearby industry/town even if accepted there) */
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OFB_TRANSFER = 0x1,
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/** If OFB_TRANSFER is not set, drop any cargo loaded. If accepted, deliver, otherwise cargo remains at the station.
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* No new cargo is loaded onto the vehicle whatsoever */
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OFB_UNLOAD = 0x2,
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/** Wait for full load of all vehicles, or of at least one cargo type, depending on patch setting
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* @todo make this two different flags */
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OFB_FULL_LOAD = 0x4,
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//Flags for depots:
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/** The current depot-order was initiated because it was in the vehicle's order list */
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OFB_PART_OF_ORDERS = 0x2,
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/** if OFB_PART_OF_ORDERS is not set, this will cause the vehicle to be stopped in the depot */
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OFB_HALT_IN_DEPOT = 0x4,
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/** if OFB_PART_OF_ORDERS is set, this will cause the order only be come active if the vehicle needs servicing */
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OFB_SERVICE_IF_NEEDED = 0x4, //used when OFB_PART_OF_ORDERS is set.
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//Common flags
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/** This causes the vehicle not to stop at intermediate OR the destination station (depending on patch settings)
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* @todo make this two different flags */
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OFB_NON_STOP = 0x8
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};
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/** Order flags bits - these are for the *BIT macros
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* for descrption of flags, see OrderFlagMasks
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* @see OrderFlagMasks
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*/
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enum {
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OF_TRANSFER = 0,
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OF_UNLOAD = 1,
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OF_FULL_LOAD = 2,
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OF_PART_OF_ORDERS = 1,
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OF_HALT_IN_DEPOT = 2,
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OF_SERVICE_IF_NEEDED = 2,
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OF_NON_STOP = 3
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};
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/* Possible clone options */
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enum {
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CO_SHARE = 0,
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CO_COPY = 1,
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CO_UNSHARE = 2
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};
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struct Order;
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#endif /* ORDER_TYPE_H */
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@ -40,6 +40,15 @@
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#include "table/sprites.h"
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#include "table/strings.h"
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struct refit_d {
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int sel;
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struct RefitOption *cargo;
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struct RefitList *list;
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uint length;
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VehicleOrderID order;
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(refit_d));
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struct Sorting {
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Listing aircraft;
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Listing roadveh;
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@ -7,6 +7,7 @@
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#include "window_gui.h"
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#include "vehicle_type.h"
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#include "order_type.h"
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#include "station_type.h"
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void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
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@ -361,15 +361,6 @@ struct smallmap_d {
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(smallmap_d));
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struct refit_d {
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int sel;
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struct RefitOption *cargo;
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struct RefitList *list;
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uint length;
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VehicleOrderID order;
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(refit_d));
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struct vp_d {
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VehicleID follow_vehicle;
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int32 scrollpos_x;
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