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(svn r22494) -Fix: airport preview sprite can depend on the layout, so update the cached SpriteID when the layout changes
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@ -422,11 +422,6 @@ public:
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_selected_airport_index = airport_index;
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_selected_airport_layout = 0;
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if (_selected_airport_index != -1) {
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const AirportSpec *as = AirportClass::Get(_selected_airport_class, _selected_airport_index);
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this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
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}
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this->UpdateSelectSize();
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this->SetDirty();
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}
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@ -445,6 +440,8 @@ public:
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if (rotation == DIR_E || rotation == DIR_W) Swap(w, h);
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SetTileSelectSize(w, h);
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this->preview_sprite = GetCustomAirportSprite(as, _selected_airport_layout);
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this->SetWidgetDisabledState(BAIRW_LAYOUT_DECREASE, _selected_airport_layout == 0);
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this->SetWidgetDisabledState(BAIRW_LAYOUT_INCREASE, _selected_airport_layout + 1 >= as->num_table);
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