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(svn r21867) -Codechange: move creating the rail type dropdown to a more general location
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2f6c840ebf
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@ -31,6 +31,7 @@
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#include "spritecache.h"
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#include "core/geometry_func.hpp"
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#include "hotkeys.h"
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#include "engine_base.h"
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#include "station_map.h"
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#include "tunnelbridge_map.h"
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@ -1969,3 +1970,54 @@ void InitializeRailGUI()
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_cur_signal_type = _default_signal_type[_settings_client.gui.default_signal_type];
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ResetSignalVariant();
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}
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/**
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* Compare railtypes based on their sorting order.
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* @param first The railtype to compare to.
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* @param second The railtype to compare.
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* @return True iff the first should be sorted before the second.
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*/
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static bool CompareRailTypes(const DropDownListItem *first, const DropDownListItem *second)
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{
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return GetRailTypeInfo((RailType)first->result)->sorting_order < GetRailTypeInfo((RailType)second->result)->sorting_order;
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}
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/**
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* Create a drop down list for all the rail types of the local company.
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* @param for_replacement Whether this list is for the replacement window.
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* @return The populated and sorted #DropDownList.
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*/
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DropDownList *GetRailTypeDropDownList(bool for_replacement)
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{
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RailTypes used_railtypes = RAILTYPES_NONE;
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/* Find the used railtypes. */
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Engine *e;
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FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
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if (!HasBit(e->info.climates, _settings_game.game_creation.landscape)) continue;
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used_railtypes |= GetRailTypeInfo(e->u.rail.railtype)->introduces_railtypes;
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}
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/* Get the date introduced railtypes as well. */
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used_railtypes = AddDateIntroducedRailTypes(used_railtypes, MAX_DAY);
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const Company *c = Company::Get(_local_company);
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DropDownList *list = new DropDownList();
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for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
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/* If it's not used ever, don't show it to the user. */
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if (!HasBit(used_railtypes, rt)) continue;
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const RailtypeInfo *rti = GetRailTypeInfo(rt);
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/* Skip rail type if it has no label */
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if (rti->label == 0) continue;
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StringID str = for_replacement ? rti->strings.replace_text : (rti->max_speed > 0 ? STR_TOOLBAR_RAILTYPE_VELOCITY : STR_JUST_STRING);
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DropDownListParamStringItem *item = new DropDownListParamStringItem(str, rt, !HasBit(c->avail_railtypes, rt));
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item->SetParam(0, rti->strings.menu_text);
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item->SetParam(1, rti->max_speed);
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list->push_back(item);
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}
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list->sort(CompareRailTypes);
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return list;
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}
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@ -13,10 +13,12 @@
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#define RAIL_GUI_H
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#include "rail_type.h"
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#include "widgets/dropdown_type.h"
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struct Window *ShowBuildRailToolbar(RailType railtype);
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void ReinitGuiAfterToggleElrail(bool disable);
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bool ResetSignalVariant(int32 = 0);
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void InitializeRailGUI();
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DropDownList *GetRailTypeDropDownList(bool for_replacement = false);
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#endif /* RAIL_GUI_H */
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@ -691,50 +691,9 @@ static CallBackFunction ToolbarZoomOutClick(Window *w)
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/* --- Rail button menu --- */
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/**
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* Compare railtypes based on their sorting order.
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* @param first The railtype to compare to.
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* @param second The railtype to compare.
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* @return True iff the first should be sorted before the second.
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*/
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static bool CompareRailTypes(const DropDownListItem *first, const DropDownListItem *second)
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{
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return GetRailTypeInfo((RailType)first->result)->sorting_order < GetRailTypeInfo((RailType)second->result)->sorting_order;
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}
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static CallBackFunction ToolbarBuildRailClick(Window *w)
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{
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RailTypes used_railtypes = RAILTYPES_NONE;
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/* Find the used railtypes. */
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Engine *e;
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FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
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if (!HasBit(e->info.climates, _settings_game.game_creation.landscape)) continue;
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used_railtypes |= GetRailTypeInfo(e->u.rail.railtype)->introduces_railtypes;
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}
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/* Get the date introduced railtypes as well. */
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used_railtypes = AddDateIntroducedRailTypes(used_railtypes, MAX_DAY);
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const Company *c = Company::Get(_local_company);
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DropDownList *list = new DropDownList();
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for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
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/* If it's not used ever, don't show it to the user. */
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if (!HasBit(used_railtypes, rt)) continue;
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const RailtypeInfo *rti = GetRailTypeInfo(rt);
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/* Skip rail type if it has no label */
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if (rti->label == 0) continue;
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StringID str = rti->max_speed > 0 ? STR_TOOLBAR_RAILTYPE_VELOCITY : STR_JUST_STRING;
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DropDownListParamStringItem *item = new DropDownListParamStringItem(str, rt, !HasBit(c->avail_railtypes, rt));
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item->SetParam(0, rti->strings.menu_text);
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item->SetParam(1, rti->max_speed);
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list->push_back(item);
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}
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list->sort(CompareRailTypes);
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ShowDropDownList(w, list, _last_built_railtype, TBN_RAILS, 140, true, true);
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ShowDropDownList(w, GetRailTypeDropDownList(), _last_built_railtype, TBN_RAILS, 140, true, true);
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SndPlayFx(SND_15_BEEP);
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return CBF_NONE;
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}
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