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(svn r5491) -Fix: [#9] MorphOS crashed when you go a level up on root level (tokai)
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parent
aa79d65807
commit
431c861a8f
52
unix.c
52
unix.c
@ -79,6 +79,19 @@ int compare_FiosItems(const void *a, const void *b)
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return r;
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}
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#if !defined(__MORPHOS__) && !defined(__AMIGAOS__)
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#define ISROOT(__p) (__p[1] == '\0')
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#define PATHTEMPLATE "%s/%s"
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#else
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/* on MorphOS or AmigaOS paths look like: "Volume:directory/subdirectory".
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* This is some evil magic which tries to handle this transparently w/o
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* disturbing code with too much #ifdefs. It's not possible to switch the
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* volume, but at least it doesn't crash :) (tokai)
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*/
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static bool __isroot; /* not very thread save, but will do in this case */
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#define ISROOT(__p) (__isroot = (__p[strlen(__p)-1] == ':'))
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#define PATHTEMPLATE (__isroot ? "%s:%s" : "%s/%s")
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#endif
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// Get a list of savegames
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FiosItem *FiosGetSavegameList(int *num, int mode)
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@ -98,7 +111,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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_fios_path = _fios_save_path;
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// Parent directory, only if not in root already.
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if (_fios_path[1] != '\0') {
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if (!ISROOT(_fios_path)) {
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_PARENT;
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fios->mtime = 0;
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@ -110,7 +123,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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dir = opendir(_fios_path);
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if (dir != NULL) {
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while ((dirent = readdir(dir)) != NULL) {
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snprintf(filename, lengthof(filename), "%s/%s",
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snprintf(filename, lengthof(filename), PATHTEMPLATE,
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_fios_path, dirent->d_name);
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if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
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dirent->d_name[0] != '.') {
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@ -147,7 +160,7 @@ FiosItem *FiosGetSavegameList(int *num, int mode)
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while ((dirent = readdir(dir)) != NULL) {
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char *t;
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snprintf(filename, lengthof(filename), "%s/%s",
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snprintf(filename, lengthof(filename), PATHTEMPLATE,
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_fios_path, dirent->d_name);
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if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
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@ -202,7 +215,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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_fios_path = _fios_scn_path;
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// Parent directory, only if not of the type C:\.
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if (_fios_path[1] != '\0' && mode != SLD_NEW_GAME) {
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if ((!ISROOT(_fios_path)) && mode != SLD_NEW_GAME) {
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fios = FiosAlloc();
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fios->type = FIOS_TYPE_PARENT;
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fios->mtime = 0;
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@ -213,7 +226,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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dir = opendir(_fios_path);
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if (dir != NULL) {
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while ((dirent = readdir(dir)) != NULL) {
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snprintf(filename, lengthof(filename), "%s/%s",
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snprintf(filename, lengthof(filename), PATHTEMPLATE,
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_fios_path, dirent->d_name);
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if (!stat(filename, &sb) && S_ISDIR(sb.st_mode) &&
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dirent->d_name[0] != '.') {
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@ -249,7 +262,7 @@ FiosItem *FiosGetScenarioList(int *num, int mode)
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while ((dirent = readdir(dir)) != NULL) {
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char *t;
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snprintf(filename, lengthof(filename), "%s/%s", _fios_path, dirent->d_name);
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snprintf(filename, lengthof(filename), PATHTEMPLATE, _fios_path, dirent->d_name);
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if (stat(filename, &sb) || S_ISDIR(sb.st_mode)) continue;
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t = strrchr(dirent->d_name, '.');
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@ -301,16 +314,25 @@ char *FiosBrowseTo(const FiosItem *item)
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switch (item->type) {
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case FIOS_TYPE_PARENT:
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s = strrchr(path, '/');
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if (s != path) {
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s[0] = '\0';
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} else {
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s[1] = '\0';
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/* Check for possible NULL ptr (not required for UNIXes, but AmigaOS-alikes) */
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if ((s = strrchr(path, '/'))) {
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if (s != path) {
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s[0] = '\0';
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} else {
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s[1] = '\0';
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}
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}
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#if defined(__MORPHOS__) || defined(__AMIGAOS__)
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else {
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if ((s = strrchr(path, ':'))) {
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s[1] = '\0';
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}
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}
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#endif
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break;
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case FIOS_TYPE_DIR:
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if (path[1] != '\0') strcat(path, "/");
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if (!ISROOT(path)) strcat(path, "/");
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strcat(path, item->name);
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break;
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@ -326,7 +348,11 @@ char *FiosBrowseTo(const FiosItem *item)
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case FIOS_TYPE_OLD_SCENARIO: {
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static char str_buffr[512];
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sprintf(str_buffr, "%s/%s", path, item->name);
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#if defined(__MORPHOS__) || defined(__AMIGAOS__)
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ISROOT(path); /* init __isroot for PATHTEMPLATE */
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#endif
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sprintf(str_buffr, PATHTEMPLATE, path, item->name);
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return str_buffr;
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}
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}
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