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(svn r24665) -Doc [FS#5353]: [Script] Add note about the compatibility aspects of the enums in ScriptWindow.
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@ -78,6 +78,11 @@
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* good rule of thumb is: either the number is always 0, or the ID of the
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* object in question.
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* In the comment at the widget enum, it is mentioned how the number is used.
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*
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* Note, that the detailed window layout is very version specific.
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* Enum values might be added, changed or removed in future versions without notice
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* in the changelog, and there won't be any means of compatibility.
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*
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* @api game
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*/
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class ScriptWindow : public ScriptObject {
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