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(svn r23208) -Codechange: mark function with /* static */ in the source file, which are defined static in the header file
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@ -30,89 +30,89 @@ static AIStorage *GetStorage()
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return AIInstance::GetStorage();
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}
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void AIObject::SetDoCommandDelay(uint ticks)
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/* static */ void AIObject::SetDoCommandDelay(uint ticks)
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{
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assert(ticks > 0);
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GetStorage()->delay = ticks;
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}
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uint AIObject::GetDoCommandDelay()
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/* static */ uint AIObject::GetDoCommandDelay()
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{
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return GetStorage()->delay;
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}
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void AIObject::SetDoCommandMode(AIModeProc *proc, AIObject *instance)
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/* static */ void AIObject::SetDoCommandMode(AIModeProc *proc, AIObject *instance)
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{
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GetStorage()->mode = proc;
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GetStorage()->mode_instance = instance;
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}
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AIModeProc *AIObject::GetDoCommandMode()
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/* static */ AIModeProc *AIObject::GetDoCommandMode()
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{
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return GetStorage()->mode;
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}
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AIObject *AIObject::GetDoCommandModeInstance()
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/* static */ AIObject *AIObject::GetDoCommandModeInstance()
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{
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return GetStorage()->mode_instance;
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}
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void AIObject::SetDoCommandCosts(Money value)
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/* static */ void AIObject::SetDoCommandCosts(Money value)
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{
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GetStorage()->costs = CommandCost(value);
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}
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void AIObject::IncreaseDoCommandCosts(Money value)
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/* static */ void AIObject::IncreaseDoCommandCosts(Money value)
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{
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GetStorage()->costs.AddCost(value);
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}
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Money AIObject::GetDoCommandCosts()
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/* static */ Money AIObject::GetDoCommandCosts()
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{
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return GetStorage()->costs.GetCost();
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}
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void AIObject::SetLastError(AIErrorType last_error)
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/* static */ void AIObject::SetLastError(AIErrorType last_error)
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{
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GetStorage()->last_error = last_error;
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}
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AIErrorType AIObject::GetLastError()
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/* static */ AIErrorType AIObject::GetLastError()
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{
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return GetStorage()->last_error;
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}
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void AIObject::SetLastCost(Money last_cost)
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/* static */ void AIObject::SetLastCost(Money last_cost)
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{
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GetStorage()->last_cost = last_cost;
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}
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Money AIObject::GetLastCost()
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/* static */ Money AIObject::GetLastCost()
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{
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return GetStorage()->last_cost;
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}
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void AIObject::SetRoadType(RoadType road_type)
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/* static */ void AIObject::SetRoadType(RoadType road_type)
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{
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GetStorage()->road_type = road_type;
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}
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RoadType AIObject::GetRoadType()
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/* static */ RoadType AIObject::GetRoadType()
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{
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return GetStorage()->road_type;
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}
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void AIObject::SetRailType(RailType rail_type)
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/* static */ void AIObject::SetRailType(RailType rail_type)
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{
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GetStorage()->rail_type = rail_type;
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}
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RailType AIObject::GetRailType()
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/* static */ RailType AIObject::GetRailType()
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{
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return GetStorage()->rail_type;
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}
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void AIObject::SetLastCommandRes(bool res)
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/* static */ void AIObject::SetLastCommandRes(bool res)
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{
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GetStorage()->last_command_res = res;
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/* Also store the results of various global variables */
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@ -122,89 +122,89 @@ void AIObject::SetLastCommandRes(bool res)
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SetNewGroupID(_new_group_id);
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}
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bool AIObject::GetLastCommandRes()
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/* static */ bool AIObject::GetLastCommandRes()
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{
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return GetStorage()->last_command_res;
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}
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void AIObject::SetNewVehicleID(VehicleID vehicle_id)
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/* static */ void AIObject::SetNewVehicleID(VehicleID vehicle_id)
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{
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GetStorage()->new_vehicle_id = vehicle_id;
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}
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VehicleID AIObject::GetNewVehicleID()
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/* static */ VehicleID AIObject::GetNewVehicleID()
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{
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return GetStorage()->new_vehicle_id;
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}
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void AIObject::SetNewSignID(SignID sign_id)
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/* static */ void AIObject::SetNewSignID(SignID sign_id)
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{
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GetStorage()->new_sign_id = sign_id;
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}
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SignID AIObject::GetNewSignID()
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/* static */ SignID AIObject::GetNewSignID()
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{
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return GetStorage()->new_sign_id;
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}
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void AIObject::SetNewTunnelEndtile(TileIndex tile)
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/* static */ void AIObject::SetNewTunnelEndtile(TileIndex tile)
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{
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GetStorage()->new_tunnel_endtile = tile;
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}
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TileIndex AIObject::GetNewTunnelEndtile()
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/* static */ TileIndex AIObject::GetNewTunnelEndtile()
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{
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return GetStorage()->new_tunnel_endtile;
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}
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void AIObject::SetNewGroupID(GroupID group_id)
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/* static */ void AIObject::SetNewGroupID(GroupID group_id)
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{
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GetStorage()->new_group_id = group_id;
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}
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GroupID AIObject::GetNewGroupID()
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/* static */ GroupID AIObject::GetNewGroupID()
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{
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return GetStorage()->new_group_id;
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}
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void AIObject::SetAllowDoCommand(bool allow)
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/* static */ void AIObject::SetAllowDoCommand(bool allow)
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{
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GetStorage()->allow_do_command = allow;
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}
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bool AIObject::GetAllowDoCommand()
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/* static */ bool AIObject::GetAllowDoCommand()
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{
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return GetStorage()->allow_do_command;
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}
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bool AIObject::CanSuspend()
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/* static */ bool AIObject::CanSuspend()
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{
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Squirrel *squirrel = Company::Get(_current_company)->ai_instance->engine;
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return GetStorage()->allow_do_command && squirrel->CanSuspend();
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}
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void *&AIObject::GetEventPointer()
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/* static */ void *&AIObject::GetEventPointer()
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{
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return GetStorage()->event_data;
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}
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void *&AIObject::GetLogPointer()
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/* static */ void *&AIObject::GetLogPointer()
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{
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return GetStorage()->log_data;
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}
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void AIObject::SetCallbackVariable(int index, int value)
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/* static */ void AIObject::SetCallbackVariable(int index, int value)
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{
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if ((size_t)index >= GetStorage()->callback_value.size()) GetStorage()->callback_value.resize(index + 1);
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GetStorage()->callback_value[index] = value;
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}
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int AIObject::GetCallbackVariable(int index)
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/* static */ int AIObject::GetCallbackVariable(int index)
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{
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return GetStorage()->callback_value[index];
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}
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bool AIObject::DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text, AISuspendCallbackProc *callback)
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/* static */ bool AIObject::DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text, AISuspendCallbackProc *callback)
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{
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if (!AIObject::CanSuspend()) {
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throw AI_FatalError("You are not allowed to execute any DoCommand (even indirect) in your constructor, Save(), Load(), and any valuator.");
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