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(svn r1772) -Fix: [ 1114100 ] Dedicated server boots again
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4
ttd.c
4
ttd.c
@ -530,8 +530,6 @@ static void LoadIntroGame(void)
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GfxLoadSprites();
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LoadStringWidthTable();
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GenerateWorld(1, 6, 6); // Make the viewport initialization happy
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// Setup main window
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InitWindowSystem();
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SetupColorsAndInitialWindow();
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@ -720,6 +718,8 @@ int ttd_main(int argc, char* argv[])
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InitPlayerRandoms();
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GenerateWorld(1, 6, 6); // Make the viewport initialization happy
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#ifdef ENABLE_NETWORK
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if ((network) && (_network_available)) {
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if (network_conn != NULL) {
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