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(svn r25814) -Doc: Some Town members.
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@ -60,13 +60,9 @@ struct Town : TownPool::PoolItem<&_town_pool> {
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uint32 townnamegrfid;
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uint16 townnametype;
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uint32 townnameparts;
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char *name;
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char *name; ///< Custom town name. If NULL, the town was not renamed and uses the generated name.
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/* Makes sure we don't build certain house types twice.
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* bit 0 = Building funds received
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* bit 1 = CHURCH
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* bit 2 = STADIUM */
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byte flags;
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byte flags; ///< See #TownFlags.
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uint16 noise_reached; ///< level of noise that all the airports are generating
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