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(svn r25823) -Codechange [FS#5780]: Simplify if-cases in ViewportDrawStrings. (Juanjo)
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@ -1423,17 +1423,14 @@ static void ViewportDrawStrings(ZoomLevel zoom, const StringSpriteToDrawVector *
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/* Do not draw signs nor station names if they are set invisible */
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if (IsInvisibilitySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN) continue;
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/* if we didn't draw a rectangle, or if transperant building is on,
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* draw the text in the colour the rectangle would have */
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if (IsTransparencySet(TO_SIGNS) && ss->string != STR_WHITE_SIGN) {
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/* Real colours need the TC_IS_PALETTE_COLOUR flag
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* otherwise colours from _string_colourmap are assumed. */
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/* Don't draw the rectangle.
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* Real colours need the TC_IS_PALETTE_COLOUR flag.
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* Otherwise colours from _string_colourmap are assumed. */
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colour = (TextColour)_colour_gradient[ss->colour][6] | TC_IS_PALETTE_COLOUR;
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}
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/* Draw the rectangle if 'transparent station signs' is off,
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* or if we are drawing a general text sign (STR_WHITE_SIGN) */
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if (!IsTransparencySet(TO_SIGNS) || ss->string == STR_WHITE_SIGN) {
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} else {
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/* Draw the rectangle if 'transparent station signs' is off,
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* or if we are drawing a general text sign (STR_WHITE_SIGN). */
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DrawFrameRect(
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x, y, x + w, y + h, ss->colour,
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IsTransparencySet(TO_SIGNS) ? FR_TRANSPARENT : FR_NONE
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