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(svn r11581) -Codechange: add some missing cargo classes and some documentation.
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@ -8,15 +8,18 @@
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#include "newgrf_callbacks.h"
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enum {
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CC_NOAVAILABLE = 0,
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CC_PASSENGERS = 1 << 0,
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CC_MAIL = 1 << 1,
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CC_EXPRESS = 1 << 2,
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CC_ARMOURED = 1 << 3,
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CC_BULK = 1 << 4,
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CC_PIECE_GOODS = 1 << 5,
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CC_LIQUID = 1 << 6,
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CC_REFRIGERATED = 1 << 7,
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CC_NOAVAILABLE = 0, ///< No cargo class has been specified
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CC_PASSENGERS = 1 << 0, ///< Passengers
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CC_MAIL = 1 << 1, ///< Mail
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CC_EXPRESS = 1 << 2, ///< Express cargo (Goods, Food, Candy, but also possible for passengers)
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CC_ARMOURED = 1 << 3, ///< Armoured cargo (Valuables, Gold, Diamonds)
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CC_BULK = 1 << 4, ///< Bulk cargo (Coal, Grain etc., Ores, Fruit)
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CC_PIECE_GOODS = 1 << 5, ///< Piece goods (Livestock, Wood, Steel, Paper)
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CC_LIQUID = 1 << 6, ///< Liquids (Oil, Water, Rubber)
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CC_REFRIGERATED = 1 << 7, ///< Refrigerated cargo (Food, Fruit)
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CC_HAZARDOUS = 1 << 8, ///< Hazardous cargo (Nucleair Fuel, Explosives, etc.)
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CC_COVERED = 1 << 9, ///< Covered/Sheltered Freight (Transporation in Box Vans, Silo Wagons, etc.)
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CC_SPECIAL = 1 << 15 ///< Special bit used for livery refit tricks instead of normal cargoes.
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};
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static const CargoID CT_DEFAULT = NUM_CARGO + 0;
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