(svn r20312) -Doc: Add missing doxygen comments to road map accessors.

This commit is contained in:
michi_cc 2010-08-02 18:34:46 +00:00
parent dff871b40d
commit 3c7b220d59

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@ -19,48 +19,95 @@
#include "tile_map.h" #include "tile_map.h"
/** The different types of road tiles. */
enum RoadTileType { enum RoadTileType {
ROAD_TILE_NORMAL, ROAD_TILE_NORMAL, ///< Normal road
ROAD_TILE_CROSSING, ROAD_TILE_CROSSING, ///< Level crossing
ROAD_TILE_DEPOT ROAD_TILE_DEPOT ///< Depot (one entrance)
}; };
/**
* Get the type of the road tile.
* @param t Tile to query.
* @pre IsTileType(t, MP_ROAD)
* @return The road tile type.
*/
static inline RoadTileType GetRoadTileType(TileIndex t) static inline RoadTileType GetRoadTileType(TileIndex t)
{ {
assert(IsTileType(t, MP_ROAD)); assert(IsTileType(t, MP_ROAD));
return (RoadTileType)GB(_m[t].m5, 6, 2); return (RoadTileType)GB(_m[t].m5, 6, 2);
} }
/**
* Return whether a tile is a normal road.
* @param t Tile to query.
* @pre IsTileType(t, MP_ROAD)
* @return True if normal road.
*/
static inline bool IsNormalRoad(TileIndex t) static inline bool IsNormalRoad(TileIndex t)
{ {
return GetRoadTileType(t) == ROAD_TILE_NORMAL; return GetRoadTileType(t) == ROAD_TILE_NORMAL;
} }
/**
* Return whether a tile is a normal road tile.
* @param t Tile to query.
* @return True if normal road tile.
*/
static inline bool IsNormalRoadTile(TileIndex t) static inline bool IsNormalRoadTile(TileIndex t)
{ {
return IsTileType(t, MP_ROAD) && IsNormalRoad(t); return IsTileType(t, MP_ROAD) && IsNormalRoad(t);
} }
/**
* Return whether a tile is a level crossing.
* @param t Tile to query.
* @pre IsTileType(t, MP_ROAD)
* @return True if level crossing.
*/
static inline bool IsLevelCrossing(TileIndex t) static inline bool IsLevelCrossing(TileIndex t)
{ {
return GetRoadTileType(t) == ROAD_TILE_CROSSING; return GetRoadTileType(t) == ROAD_TILE_CROSSING;
} }
/**
* Return whether a tile is a level crossing tile.
* @param t Tile to query.
* @return True if level crossing tile.
*/
static inline bool IsLevelCrossingTile(TileIndex t) static inline bool IsLevelCrossingTile(TileIndex t)
{ {
return IsTileType(t, MP_ROAD) && IsLevelCrossing(t); return IsTileType(t, MP_ROAD) && IsLevelCrossing(t);
} }
/**
* Return whether a tile is a road depot.
* @param t Tile to query.
* @pre IsTileType(t, MP_ROAD)
* @return True if road depot.
*/
static inline bool IsRoadDepot(TileIndex t) static inline bool IsRoadDepot(TileIndex t)
{ {
return GetRoadTileType(t) == ROAD_TILE_DEPOT; return GetRoadTileType(t) == ROAD_TILE_DEPOT;
} }
/**
* Return whether a tile is a road depot tile.
* @param t Tile to query.
* @return True if road depot tile.
*/
static inline bool IsRoadDepotTile(TileIndex t) static inline bool IsRoadDepotTile(TileIndex t)
{ {
return IsTileType(t, MP_ROAD) && IsRoadDepot(t); return IsTileType(t, MP_ROAD) && IsRoadDepot(t);
} }
/**
* Get the present road bits for a specific road type.
* @param t The tile to query.
* @param rt Road type.
* @pre IsNormalRoad(t)
* @return The present road bits for the road type.
*/
static inline RoadBits GetRoadBits(TileIndex t, RoadType rt) static inline RoadBits GetRoadBits(TileIndex t, RoadType rt)
{ {
assert(IsNormalRoad(t)); assert(IsNormalRoad(t));
@ -94,6 +141,13 @@ static inline RoadBits GetAllRoadBits(TileIndex tile)
return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM); return GetRoadBits(tile, ROADTYPE_ROAD) | GetRoadBits(tile, ROADTYPE_TRAM);
} }
/**
* Set the present road bits for a specific road type.
* @param t The tile to change.
* @param r The new road bits.
* @param rt Road type.
* @pre IsNormalRoad(t)
*/
static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt) static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)
{ {
assert(IsNormalRoad(t)); // XXX incomplete assert(IsNormalRoad(t)); // XXX incomplete
@ -104,22 +158,44 @@ static inline void SetRoadBits(TileIndex t, RoadBits r, RoadType rt)
} }
} }
/**
* Get the present road types of a tile.
* @param t The tile to query.
* @return Present road types.
*/
static inline RoadTypes GetRoadTypes(TileIndex t) static inline RoadTypes GetRoadTypes(TileIndex t)
{ {
return (RoadTypes)GB(_me[t].m7, 6, 2); return (RoadTypes)GB(_me[t].m7, 6, 2);
} }
/**
* Set the present road types of a tile.
* @param t The tile to change.
* @param rt The new road types.
*/
static inline void SetRoadTypes(TileIndex t, RoadTypes rt) static inline void SetRoadTypes(TileIndex t, RoadTypes rt)
{ {
assert(IsTileType(t, MP_ROAD) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE)); assert(IsTileType(t, MP_ROAD) || IsTileType(t, MP_STATION) || IsTileType(t, MP_TUNNELBRIDGE));
SB(_me[t].m7, 6, 2, rt); SB(_me[t].m7, 6, 2, rt);
} }
/**
* Check if a tile has a specific road type.
* @param t The tile to check.
* @param rt Road type to check.
* @return True if the tile has the specified road type.
*/
static inline bool HasTileRoadType(TileIndex t, RoadType rt) static inline bool HasTileRoadType(TileIndex t, RoadType rt)
{ {
return HasBit(GetRoadTypes(t), rt); return HasBit(GetRoadTypes(t), rt);
} }
/**
* Get the owner of a specific road type.
* @param t The tile to query.
* @param rt The road type to get the owner of.
* @return Owner of the given road type.
*/
static inline Owner GetRoadOwner(TileIndex t, RoadType rt) static inline Owner GetRoadOwner(TileIndex t, RoadType rt)
{ {
switch (rt) { switch (rt) {
@ -134,6 +210,12 @@ static inline Owner GetRoadOwner(TileIndex t, RoadType rt)
} }
} }
/**
* Set the owner of a specific road type.
* @param t The tile to change.
* @param rt The road type to change the owner of.
* @param o New owner of the given road type.
*/
static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o) static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
{ {
switch (rt) { switch (rt) {
@ -143,6 +225,14 @@ static inline void SetRoadOwner(TileIndex t, RoadType rt, Owner o)
} }
} }
/**
* Check if a specific road type is owned by an owner.
* @param t The tile to query.
* @param rt The road type to compare the owner of.
* @param o Owner to compare with.
* @pre HasTileRoadType(t, rt)
* @return True if the road type is owned by the given owner.
*/
static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o) static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o)
{ {
assert(HasTileRoadType(t, rt)); assert(HasTileRoadType(t, rt));
@ -152,8 +242,8 @@ static inline bool IsRoadOwner(TileIndex t, RoadType rt, Owner o)
/** /**
* Checks if given tile has town owned road * Checks if given tile has town owned road
* @param t tile to check * @param t tile to check
* @return true iff tile has road and the road is owned by a town
* @pre IsTileType(t, MP_ROAD) * @pre IsTileType(t, MP_ROAD)
* @return true iff tile has road and the road is owned by a town
*/ */
static inline bool HasTownOwnedRoad(TileIndex t) static inline bool HasTownOwnedRoad(TileIndex t)
{ {
@ -194,28 +284,55 @@ static inline void SetDisallowedRoadDirections(TileIndex t, DisallowedRoadDirect
SB(_m[t].m5, 4, 2, drd); SB(_m[t].m5, 4, 2, drd);
} }
/**
* Get the road axis of a level crossing.
* @param t The tile to query.
* @pre IsLevelCrossing(t)
* @return The axis of the road.
*/
static inline Axis GetCrossingRoadAxis(TileIndex t) static inline Axis GetCrossingRoadAxis(TileIndex t)
{ {
assert(IsLevelCrossing(t)); assert(IsLevelCrossing(t));
return (Axis)GB(_m[t].m5, 0, 1); return (Axis)GB(_m[t].m5, 0, 1);
} }
/**
* Get the rail axis of a level crossing.
* @param t The tile to query.
* @pre IsLevelCrossing(t)
* @return The axis of the rail.
*/
static inline Axis GetCrossingRailAxis(TileIndex t) static inline Axis GetCrossingRailAxis(TileIndex t)
{ {
assert(IsLevelCrossing(t)); assert(IsLevelCrossing(t));
return OtherAxis((Axis)GetCrossingRoadAxis(t)); return OtherAxis((Axis)GetCrossingRoadAxis(t));
} }
/**
* Get the road bits of a level crossing.
* @param t The tile to query.
* @return The present road bits.
*/
static inline RoadBits GetCrossingRoadBits(TileIndex tile) static inline RoadBits GetCrossingRoadBits(TileIndex tile)
{ {
return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y; return GetCrossingRoadAxis(tile) == AXIS_X ? ROAD_X : ROAD_Y;
} }
/**
* Get the rail track of a level crossing.
* @param t The tile to query.
* @return The rail track.
*/
static inline Track GetCrossingRailTrack(TileIndex tile) static inline Track GetCrossingRailTrack(TileIndex tile)
{ {
return AxisToTrack(GetCrossingRailAxis(tile)); return AxisToTrack(GetCrossingRailAxis(tile));
} }
/**
* Get the rail track bits of a level crossing.
* @param t The tile to query.
* @return The rail track bits.
*/
static inline TrackBits GetCrossingRailBits(TileIndex tile) static inline TrackBits GetCrossingRailBits(TileIndex tile)
{ {
return AxisToTrackBits(GetCrossingRailAxis(tile)); return AxisToTrackBits(GetCrossingRailAxis(tile));
@ -224,9 +341,9 @@ static inline TrackBits GetCrossingRailBits(TileIndex tile)
/** /**
* Get the reservation state of the rail crossing * Get the reservation state of the rail crossing
* @pre IsLevelCrossingTile(t)
* @param t the crossing tile * @param t the crossing tile
* @return reservation state * @return reservation state
* @pre IsLevelCrossingTile(t)
*/ */
static inline bool HasCrossingReservation(TileIndex t) static inline bool HasCrossingReservation(TileIndex t)
{ {
@ -237,9 +354,9 @@ static inline bool HasCrossingReservation(TileIndex t)
/** /**
* Set the reservation state of the rail crossing * Set the reservation state of the rail crossing
* @note Works for both waypoints and rail depots * @note Works for both waypoints and rail depots
* @pre IsLevelCrossingTile(t)
* @param t the crossing tile * @param t the crossing tile
* @param b the reservation state * @param b the reservation state
* @pre IsLevelCrossingTile(t)
*/ */
static inline void SetCrossingReservation(TileIndex t, bool b) static inline void SetCrossingReservation(TileIndex t, bool b)
{ {
@ -249,8 +366,8 @@ static inline void SetCrossingReservation(TileIndex t, bool b)
/** /**
* Get the reserved track bits for a rail crossing * Get the reserved track bits for a rail crossing
* @pre IsLevelCrossingTile(t)
* @param t the tile * @param t the tile
* @pre IsLevelCrossingTile(t)
* @return reserved track bits * @return reserved track bits
*/ */
static inline TrackBits GetCrossingReservationTrackBits(TileIndex t) static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
@ -258,66 +375,118 @@ static inline TrackBits GetCrossingReservationTrackBits(TileIndex t)
return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE; return HasCrossingReservation(t) ? GetCrossingRailBits(t) : TRACK_BIT_NONE;
} }
/**
* Check if the level crossing is barred.
* @param t The tile to query.
* @pre IsLevelCrossing(t)
* @return True if the level crossing is barred.
*/
static inline bool IsCrossingBarred(TileIndex t) static inline bool IsCrossingBarred(TileIndex t)
{ {
assert(IsLevelCrossing(t)); assert(IsLevelCrossing(t));
return HasBit(_m[t].m5, 5); return HasBit(_m[t].m5, 5);
} }
/**
* Set the bar state of a level crossing.
* @param t The tile to modify.
* @param barred True if the crossing should be barred, false otherwise.
* @pre IsLevelCrossing(t)
*/
static inline void SetCrossingBarred(TileIndex t, bool barred) static inline void SetCrossingBarred(TileIndex t, bool barred)
{ {
assert(IsLevelCrossing(t)); assert(IsLevelCrossing(t));
SB(_m[t].m5, 5, 1, barred ? 1 : 0); SB(_m[t].m5, 5, 1, barred ? 1 : 0);
} }
/**
* Unbar a level crossing.
* @param t The tile to change.
*/
static inline void UnbarCrossing(TileIndex t) static inline void UnbarCrossing(TileIndex t)
{ {
SetCrossingBarred(t, false); SetCrossingBarred(t, false);
} }
/**
* Bar a level crossing.
* @param t The tile to change.
*/
static inline void BarCrossing(TileIndex t) static inline void BarCrossing(TileIndex t)
{ {
SetCrossingBarred(t, true); SetCrossingBarred(t, true);
} }
/** Check if a road tile has snow/desert. */
#define IsOnDesert IsOnSnow #define IsOnDesert IsOnSnow
/**
* Check if a road tile has snow/desert.
* @param t The tile to query.
* @return True if the tile has snow/desert.
*/
static inline bool IsOnSnow(TileIndex t) static inline bool IsOnSnow(TileIndex t)
{ {
return HasBit(_me[t].m7, 5); return HasBit(_me[t].m7, 5);
} }
/** Toggle the snow/desert state of a road tile. */
#define ToggleDesert ToggleSnow #define ToggleDesert ToggleSnow
/**
* Toggle the snow/desert state of a road tile.
* @param t The tile to change.
*/
static inline void ToggleSnow(TileIndex t) static inline void ToggleSnow(TileIndex t)
{ {
ToggleBit(_me[t].m7, 5); ToggleBit(_me[t].m7, 5);
} }
/** The possible road side decorations. */
enum Roadside { enum Roadside {
ROADSIDE_BARREN = 0, ROADSIDE_BARREN = 0, ///< Road on barren land
ROADSIDE_GRASS = 1, ROADSIDE_GRASS = 1, ///< Road on grass
ROADSIDE_PAVED = 2, ROADSIDE_PAVED = 2, ///< Road with paved sidewalks
ROADSIDE_STREET_LIGHTS = 3, ROADSIDE_STREET_LIGHTS = 3, ///< Road with street lights on paved sidewalks
ROADSIDE_TREES = 5, ROADSIDE_TREES = 5, ///< Road with trees on paved sidewalks
ROADSIDE_GRASS_ROAD_WORKS = 6, ROADSIDE_GRASS_ROAD_WORKS = 6, ///< Road on grass with road works
ROADSIDE_PAVED_ROAD_WORKS = 7 ROADSIDE_PAVED_ROAD_WORKS = 7 ///< Road with sidewalks and road works
}; };
/**
* Get the decorations of a road.
* @param tile The tile to query.
* @return The road decoration of the tile.
*/
static inline Roadside GetRoadside(TileIndex tile) static inline Roadside GetRoadside(TileIndex tile)
{ {
return (Roadside)GB(_m[tile].m6, 3, 3); return (Roadside)GB(_m[tile].m6, 3, 3);
} }
/**
* Set the decorations of a road.
* @param tile The tile to change.
* @param s The new road decoration of the tile.
*/
static inline void SetRoadside(TileIndex tile, Roadside s) static inline void SetRoadside(TileIndex tile, Roadside s)
{ {
SB(_m[tile].m6, 3, 3, s); SB(_m[tile].m6, 3, 3, s);
} }
/**
* Check if a tile has road works.
* @param t The tile to check.
* @return True if the tile has road works in progress.
*/
static inline bool HasRoadWorks(TileIndex t) static inline bool HasRoadWorks(TileIndex t)
{ {
return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS; return GetRoadside(t) >= ROADSIDE_GRASS_ROAD_WORKS;
} }
/**
* Increase the progress counter of road works.
* @param t The tile to modify.
* @return True if the road works are in the last stage.
*/
static inline bool IncreaseRoadWorksCounter(TileIndex t) static inline bool IncreaseRoadWorksCounter(TileIndex t)
{ {
AB(_me[t].m7, 0, 4, 1); AB(_me[t].m7, 0, 4, 1);
@ -325,6 +494,11 @@ static inline bool IncreaseRoadWorksCounter(TileIndex t)
return GB(_me[t].m7, 0, 4) == 15; return GB(_me[t].m7, 0, 4) == 15;
} }
/**
* Start road works on a tile.
* @param t The tile to start the work on.
* @pre !HasRoadWorks(t)
*/
static inline void StartRoadWorks(TileIndex t) static inline void StartRoadWorks(TileIndex t)
{ {
assert(!HasRoadWorks(t)); assert(!HasRoadWorks(t));
@ -336,6 +510,11 @@ static inline void StartRoadWorks(TileIndex t)
} }
} }
/**
* Terminate road works on a tile.
* @param t Tile to stop the road works on.
* @pre HasRoadWorks(t)
*/
static inline void TerminateRoadWorks(TileIndex t) static inline void TerminateRoadWorks(TileIndex t)
{ {
assert(HasRoadWorks(t)); assert(HasRoadWorks(t));
@ -345,6 +524,11 @@ static inline void TerminateRoadWorks(TileIndex t)
} }
/**
* Get the direction of the exit of a road depot.
* @param t The tile to query.
* @return Diagonal direction of the depot exit.
*/
static inline DiagDirection GetRoadDepotDirection(TileIndex t) static inline DiagDirection GetRoadDepotDirection(TileIndex t)
{ {
assert(IsRoadDepot(t)); assert(IsRoadDepot(t));
@ -371,6 +555,15 @@ static inline DiagDirection GetRoadDepotDirection(TileIndex t)
RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false); RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
/**
* Make a normal road tile.
* @param t Tile to make a normal road.
* @param bits Road bits to set for all present road types.
* @param rot New present road types.
* @param town Town ID if the road is a town-owned road.
* @param road New owner of road.
* @param tram New owner of tram tracks.
*/
static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram) static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, TownID town, Owner road, Owner tram)
{ {
SetTileType(t, MP_ROAD); SetTileType(t, MP_ROAD);
@ -384,7 +577,16 @@ static inline void MakeRoadNormal(TileIndex t, RoadBits bits, RoadTypes rot, Tow
SetRoadOwner(t, ROADTYPE_TRAM, tram); SetRoadOwner(t, ROADTYPE_TRAM, tram);
} }
/**
* Make a level crossing.
* @param t Tile to make a level crossing.
* @param road New owner of road.
* @param tram New owner of tram tracks.
* @param rail New owner of the rail track.
* @param roaddir Axis of the road.
* @param rot New present road types.
* @param town Town ID if the road is a town-owned road.
*/
static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town) static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner rail, Axis roaddir, RailType rat, RoadTypes rot, uint town)
{ {
SetTileType(t, MP_ROAD); SetTileType(t, MP_ROAD);
@ -398,7 +600,14 @@ static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner r
SetRoadOwner(t, ROADTYPE_TRAM, tram); SetRoadOwner(t, ROADTYPE_TRAM, tram);
} }
/**
* Make a road depot.
* @param t Tile to make a level crossing.
* @param owner New owner of the depot.
* @param did New depot ID.
* @param dir Direction of the depot exit.
* @param rt Road type of the depot.
*/
static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt) static inline void MakeRoadDepot(TileIndex t, Owner owner, DepotID did, DiagDirection dir, RoadType rt)
{ {
SetTileType(t, MP_ROAD); SetTileType(t, MP_ROAD);