mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-08 23:19:40 +00:00
Codechange: remove public access to the next pointer in Packet
This commit is contained in:
parent
f71fb0f54a
commit
3abefdf561
@ -62,6 +62,32 @@ Packet::~Packet()
|
||||
free(this->buffer);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the given Packet to the end of the queue of packets.
|
||||
* @param queue The pointer to the begin of the queue.
|
||||
* @param packet The packet to append to the queue.
|
||||
*/
|
||||
/* static */ void Packet::AddToQueue(Packet **queue, Packet *packet)
|
||||
{
|
||||
while (*queue != nullptr) queue = &(*queue)->next;
|
||||
*queue = packet;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pop the packet from the begin of the queue and set the
|
||||
* begin of the queue to the second element in the queue.
|
||||
* @param queue The pointer to the begin of the queue.
|
||||
* @return The Packet that used to be a the begin of the queue.
|
||||
*/
|
||||
/* static */ Packet *Packet::PopFromQueue(Packet **queue)
|
||||
{
|
||||
Packet *p = *queue;
|
||||
*queue = p->next;
|
||||
p->next = nullptr;
|
||||
return p;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Writes the packet size from the raw packet from packet->size
|
||||
*/
|
||||
|
@ -62,6 +62,9 @@ public:
|
||||
Packet(PacketType type);
|
||||
~Packet();
|
||||
|
||||
static void AddToQueue(Packet **queue, Packet *packet);
|
||||
static Packet *PopFromQueue(Packet **queue);
|
||||
|
||||
/* Sending/writing of packets */
|
||||
void PrepareToSend();
|
||||
|
||||
|
@ -42,9 +42,7 @@ NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection(bool error)
|
||||
|
||||
/* Free all pending and partially received packets */
|
||||
while (this->packet_queue != nullptr) {
|
||||
Packet *p = this->packet_queue->next;
|
||||
delete this->packet_queue;
|
||||
this->packet_queue = p;
|
||||
delete Packet::PopFromQueue(&this->packet_queue);
|
||||
}
|
||||
delete this->packet_recv;
|
||||
this->packet_recv = nullptr;
|
||||
@ -60,21 +58,10 @@ NetworkRecvStatus NetworkTCPSocketHandler::CloseConnection(bool error)
|
||||
*/
|
||||
void NetworkTCPSocketHandler::SendPacket(Packet *packet)
|
||||
{
|
||||
Packet *p;
|
||||
assert(packet != nullptr);
|
||||
|
||||
packet->PrepareToSend();
|
||||
|
||||
/* Locate last packet buffered for the client */
|
||||
p = this->packet_queue;
|
||||
if (p == nullptr) {
|
||||
/* No packets yet */
|
||||
this->packet_queue = packet;
|
||||
} else {
|
||||
/* Skip to the last packet */
|
||||
while (p->next != nullptr) p = p->next;
|
||||
p->next = packet;
|
||||
}
|
||||
Packet::AddToQueue(&this->packet_queue, packet);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -96,8 +83,7 @@ SendPacketsState NetworkTCPSocketHandler::SendPackets(bool closing_down)
|
||||
if (!this->writable) return SPS_NONE_SENT;
|
||||
if (!this->IsConnected()) return SPS_CLOSED;
|
||||
|
||||
p = this->packet_queue;
|
||||
while (p != nullptr) {
|
||||
while ((p = this->packet_queue) != nullptr) {
|
||||
res = p->TransferOut<int>(send, this->sock, 0);
|
||||
if (res == -1) {
|
||||
int err = GET_LAST_ERROR();
|
||||
@ -120,9 +106,7 @@ SendPacketsState NetworkTCPSocketHandler::SendPackets(bool closing_down)
|
||||
/* Is this packet sent? */
|
||||
if (p->RemainingBytesToTransfer() == 0) {
|
||||
/* Go to the next packet */
|
||||
this->packet_queue = p->next;
|
||||
delete p;
|
||||
p = this->packet_queue;
|
||||
delete Packet::PopFromQueue(&this->packet_queue);
|
||||
} else {
|
||||
return SPS_PARTLY_SENT;
|
||||
}
|
||||
|
@ -79,9 +79,7 @@ struct PacketWriter : SaveFilter {
|
||||
/* This must all wait until the Destroy function is called. */
|
||||
|
||||
while (this->packets != nullptr) {
|
||||
Packet *p = this->packets->next;
|
||||
delete this->packets;
|
||||
this->packets = p;
|
||||
delete Packet::PopFromQueue(&this->packets);
|
||||
}
|
||||
|
||||
delete this->current;
|
||||
@ -132,11 +130,7 @@ struct PacketWriter : SaveFilter {
|
||||
{
|
||||
std::lock_guard<std::mutex> lock(this->mutex);
|
||||
|
||||
Packet *p = this->packets;
|
||||
this->packets = p->next;
|
||||
p->next = nullptr;
|
||||
|
||||
return p;
|
||||
return Packet::PopFromQueue(&this->packets);
|
||||
}
|
||||
|
||||
/** Append the current packet to the queue. */
|
||||
@ -144,12 +138,7 @@ struct PacketWriter : SaveFilter {
|
||||
{
|
||||
if (this->current == nullptr) return;
|
||||
|
||||
Packet **p = &this->packets;
|
||||
while (*p != nullptr) {
|
||||
p = &(*p)->next;
|
||||
}
|
||||
*p = this->current;
|
||||
|
||||
Packet::AddToQueue(&this->packets, this->current);
|
||||
this->current = nullptr;
|
||||
}
|
||||
|
||||
@ -158,7 +147,8 @@ struct PacketWriter : SaveFilter {
|
||||
{
|
||||
if (this->current == nullptr) return;
|
||||
|
||||
this->current->next = this->packets;
|
||||
/* Reversed from AppendQueue so the queue gets added to the current one. */
|
||||
Packet::AddToQueue(&this->current, this->packets);
|
||||
this->packets = this->current;
|
||||
this->current = nullptr;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user