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(svn r1338) -Fix: fix signed/unsigned warnings introduced when ditching the macros for map querying.
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@ -1212,8 +1212,8 @@ static CheckNewIndustryProc * const _check_new_industry_procs[] = {
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static bool CheckSuitableIndustryPos(uint tile)
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{
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int x = GET_TILE_X(tile);
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int y = GET_TILE_Y(tile);
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uint x = GET_TILE_X(tile);
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uint y = GET_TILE_Y(tile);
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if ( x < 2 || y < 2 || x > MapMaxX() - 3 || y > MapMaxY() - 3) {
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_error_message = STR_0239_SITE_UNSUITABLE;
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@ -512,7 +512,7 @@ void ConvertGroundTilesIntoWaterTiles()
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}
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tile++;
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if (GET_TILE_X(tile) == MapMaxX()) {
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tile += TILE_XY(-MapMaxX(), 1);
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tile += TILE_XY(-(int)MapMaxX(), 1);
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if (GET_TILE_Y(tile) == MapMaxY())
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break;
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}
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@ -525,7 +525,7 @@ static const byte _genterrain_tbl_2[5] = { 0, 0, 0, 0, 33 };
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static void GenerateTerrain(int type, int flag)
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{
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uint32 r;
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int x,y;
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uint x,y;
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int w,h;
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byte *p,*tile;
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byte direction;
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@ -747,12 +747,12 @@ TileIndex AdjustTileCoordRandomly(TileIndex a, byte rng)
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// the result will be tile + TILE_XY(addx, addy)
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uint TileAddWrap(TileIndex tile, int addx, int addy)
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{
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int x, y;
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uint x, y;
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x = GET_TILE_X(tile) + addx;
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y = GET_TILE_Y(tile) + addy;
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// Are we about to wrap?
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if (x > 0 && x < MapMaxX() && y > 0 && y < MapMaxY())
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if (x < MapMaxX() && y < MapMaxY())
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return tile + TILE_XY(addx, addy);
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return TILE_WRAPPED;
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2
ttd.c
2
ttd.c
@ -1082,7 +1082,7 @@ void GameLoop()
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ShowScreenshotResult(MakeScreenshot());
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break;
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case 2: // make large screenshot
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ShowScreenshotResult(MakeWorldScreenshot(-MapMaxX() * 32, 0, MapMaxX() * 64, TILES_Y * 32, 0));
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ShowScreenshotResult(MakeWorldScreenshot(-(int)MapMaxX() * 32, 0, MapMaxX() * 64, TILES_Y * 32, 0));
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break;
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}
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}
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4
window.c
4
window.c
@ -1042,9 +1042,9 @@ stop_capt:;
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hvx = hx * -4 + hy * 8;
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hvy = hx * 4 + hy * 8;
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if (x < -hvx) { x = -hvx; sub = 0; }
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if (x > MapMaxX() * 16 - hvx) { x = MapMaxX() * 16 - hvx; sub = 0; }
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if (x > (int)MapMaxX() * 16 - hvx) { x = MapMaxX() * 16 - hvx; sub = 0; }
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if (y < -hvy) { y = -hvy; sub = 0; }
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if (y > MapMaxY() * 16 - hvy) { y = MapMaxY() * 16 - hvy; sub = 0; }
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if (y > (int)MapMaxY() * 16 - hvy) { y = MapMaxY() * 16 - hvy; sub = 0; }
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WP(w,smallmap_d).scroll_x = x;
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WP(w,smallmap_d).scroll_y = y;
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