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(svn r7521) -Codechange: Rename UpdateAllWaypointCustomGraphics to AfterLoadWaypoints to be more conforming with other such functions.
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@ -1406,7 +1406,7 @@ bool AfterLoadGame(void)
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} else {
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/* As of version 17, we recalculate the custom graphic ID of waypoints
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* from the GRF ID / station index. */
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UpdateAllWaypointCustomGraphics();
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AfterLoadWaypoints();
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}
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/* From version 15, we moved a semaphore bit from bit 2 to bit 3 in m4, making
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@ -150,7 +150,7 @@ static Waypoint *FindDeletedWaypointCloseTo(TileIndex tile)
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* Update waypoint graphics id against saved GRFID/localidx.
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* This is to ensure the chosen graphics are correct if GRF files are changed.
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*/
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void UpdateAllWaypointCustomGraphics(void)
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void AfterLoadWaypoints(void)
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{
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Waypoint *wp;
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@ -68,6 +68,6 @@ void ShowRenameWaypointWindow(const Waypoint *cp);
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void DrawWaypointSprite(int x, int y, int image, RailType railtype);
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void FixOldWaypoints(void);
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void UpdateAllWaypointSigns(void);
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void UpdateAllWaypointCustomGraphics(void);
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void AfterLoadWaypoints(void);
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#endif /* WAYPOINT_H */
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