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https://github.com/OpenTTD/OpenTTD.git
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(svn r20539) -Codechange: make order backups more self-contained.
This commit is contained in:
parent
a65345d7ed
commit
38ca44594f
@ -345,6 +345,7 @@
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<ClCompile Include="..\src\network\network_server.cpp" />
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<ClCompile Include="..\src\network\network_udp.cpp" />
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<ClCompile Include="..\src\openttd.cpp" />
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<ClCompile Include="..\src\order_backup.cpp" />
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<ClCompile Include="..\src\os_timer.cpp" />
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<ClCompile Include="..\src\pbs.cpp" />
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<ClCompile Include="..\src\rail.cpp" />
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@ -508,6 +509,7 @@
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<ClInclude Include="..\src\object_base.h" />
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<ClInclude Include="..\src\object_type.h" />
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<ClInclude Include="..\src\openttd.h" />
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<ClInclude Include="..\src\order_backup.h" />
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<ClInclude Include="..\src\order_base.h" />
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<ClInclude Include="..\src\order_func.h" />
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<ClInclude Include="..\src\order_type.h" />
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@ -238,6 +238,9 @@
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<ClCompile Include="..\src\openttd.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\src\order_backup.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\src\os_timer.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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@ -727,6 +730,9 @@
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<ClInclude Include="..\src\openttd.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\order_backup.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\src\order_base.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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@ -643,6 +643,10 @@
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RelativePath=".\..\src\openttd.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\order_backup.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\os_timer.cpp"
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>
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@ -1299,6 +1303,10 @@
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RelativePath=".\..\src\openttd.h"
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>
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</File>
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<File
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RelativePath=".\..\src\order_backup.h"
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>
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</File>
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<File
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RelativePath=".\..\src\order_base.h"
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>
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@ -640,6 +640,10 @@
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RelativePath=".\..\src\openttd.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\order_backup.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\os_timer.cpp"
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>
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@ -1296,6 +1300,10 @@
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RelativePath=".\..\src\openttd.h"
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>
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</File>
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<File
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RelativePath=".\..\src\order_backup.h"
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>
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</File>
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<File
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RelativePath=".\..\src\order_base.h"
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>
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@ -46,6 +46,7 @@ network/network_gamelist.cpp
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network/network_server.cpp
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network/network_udp.cpp
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openttd.cpp
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order_backup.cpp
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os_timer.cpp
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pbs.cpp
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rail.cpp
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@ -234,6 +235,7 @@ object.h
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object_base.h
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object_type.h
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openttd.h
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order_backup.h
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order_base.h
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order_func.h
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order_type.h
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@ -30,6 +30,7 @@
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#include "tilehighlight_func.h"
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#include "window_gui.h"
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#include "vehiclelist.h"
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#include "order_backup.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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@ -254,8 +255,7 @@ struct DepotWindow : Window {
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this->FinishInitNested(desc, tile);
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this->owner = GetTileOwner(tile);
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_backup_orders_tile = 0;
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OrderBackup::Reset();
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}
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~DepotWindow()
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@ -979,11 +979,11 @@ struct DepotWindow : Window {
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bool is_engine = (v->type != VEH_TRAIN || Train::From(v)->IsFrontEngine());
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if (is_engine) {
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_backup_orders_tile = v->tile;
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BackupVehicleOrders(v);
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OrderBackup::Reset();
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new OrderBackup(v);
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}
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if (!DoCommandP(v->tile, v->index | sell_cmd << 16, 0, GetCmdSellVeh(v->type)) && is_engine) _backup_orders_tile = 0;
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if (!DoCommandP(v->tile, v->index | sell_cmd << 16, 0, GetCmdSellVeh(v->type)) && is_engine) OrderBackup::Reset();
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break;
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}
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@ -23,6 +23,7 @@
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#include "string_func.h"
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#include "company_func.h"
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#include "core/pool_func.hpp"
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#include "order_backup.h"
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#include "table/strings.h"
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@ -126,7 +127,7 @@ CommandCost CmdDeleteGroup(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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}
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/* Update backupped orders if needed */
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if (_backup_orders_data.group == g->index) _backup_orders_data.group = DEFAULT_GROUP;
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OrderBackup::ClearGroup(g->index);
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/* If we set an autoreplace for the group we delete, remove it. */
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if (_current_company < MAX_COMPANIES) {
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@ -36,6 +36,7 @@ void InitializeVehicles();
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void InitializeDepots();
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void InitializeEngineRenews();
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void InitializeOrders();
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void InitializeOrderBackups();
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void InitializeClearLand();
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void InitializeRailGui();
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void InitializeRoadGui();
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@ -83,6 +84,7 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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InitializeVehicles();
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InitializeDepots();
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InitializeOrders();
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InitializeOrderBackups();
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InitializeGroup();
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InitNewsItemStructs();
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146
src/order_backup.cpp
Normal file
146
src/order_backup.cpp
Normal file
@ -0,0 +1,146 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file order_backup.cpp Handling of order backups. */
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#include "stdafx.h"
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#include "command_func.h"
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#include "core/pool_func.hpp"
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#include "order_backup.h"
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#include "order_base.h"
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#include "vehicle_base.h"
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#include "settings_type.h"
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OrderBackupPool _order_backup_pool("BackupOrder");
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INSTANTIATE_POOL_METHODS(OrderBackup)
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OrderBackup::~OrderBackup()
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{
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free(this->name);
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free(this->orders);
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}
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OrderBackup::OrderBackup(const Vehicle *v)
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{
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this->tile = v->tile;
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this->orderindex = v->cur_order_index;
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this->group = v->group_id;
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this->service_interval = v->service_interval;
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if (v->name != NULL) this->name = strdup(v->name);
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/* If we have shared orders, store the vehicle we share the order with. */
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if (v->IsOrderListShared()) {
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const Vehicle *u = (v->FirstShared() == v) ? v->NextShared() : v->FirstShared();
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this->clone = u->index;
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} else {
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/* Else copy the orders */
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/* We do not have shared orders */
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this->clone = INVALID_VEHICLE;
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/* Count the number of orders */
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uint cnt = 0;
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const Order *order;
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FOR_VEHICLE_ORDERS(v, order) cnt++;
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/* Allocate memory for the orders plus an end-of-orders marker */
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this->orders = MallocT<Order>(cnt + 1);
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Order *dest = this->orders;
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/* Copy the orders */
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FOR_VEHICLE_ORDERS(v, order) {
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memcpy(dest, order, sizeof(Order));
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dest++;
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}
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/* End the list with an empty order */
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dest->Free();
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}
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}
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void OrderBackup::RestoreTo(const Vehicle *v)
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{
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/* If we have a custom name, process that */
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if (this->name != NULL) DoCommandP(0, v->index, 0, CMD_RENAME_VEHICLE, NULL, this->name);
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/* If we had shared orders, recover that */
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if (this->clone != INVALID_VEHICLE) {
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DoCommandP(0, v->index | (this->clone << 16), CO_SHARE, CMD_CLONE_ORDER);
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} else {
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/* CMD_NO_TEST_IF_IN_NETWORK is used here, because CMD_INSERT_ORDER checks if the
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* order number is one more than the current amount of orders, and because
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* in network the commands are queued before send, the second insert always
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* fails in test mode. By bypassing the test-mode, that no longer is a problem. */
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for (uint i = 0; !this->orders[i].IsType(OT_NOTHING); i++) {
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Order o = this->orders[i];
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/* Conditional orders need to have their destination to be valid on insertion. */
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if (o.IsType(OT_CONDITIONAL)) o.SetConditionSkipToOrder(0);
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if (!DoCommandP(0, v->index + (i << 16), o.Pack(),
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CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
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break;
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}
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/* Copy timetable if enabled */
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if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25),
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o.wait_time << 16 | o.travel_time,
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CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) {
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break;
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}
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}
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/* Fix the conditional orders' destination. */
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for (uint i = 0; !this->orders[i].IsType(OT_NOTHING); i++) {
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if (!this->orders[i].IsType(OT_CONDITIONAL)) continue;
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if (!DoCommandP(0, v->index + (i << 16), MOF_LOAD | (this->orders[i].GetConditionSkipToOrder() << 4),
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CMD_MODIFY_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
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break;
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}
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}
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}
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/* Restore vehicle order-index and service interval */
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DoCommandP(0, v->index, this->orderindex | (this->service_interval << 16), CMD_RESTORE_ORDER_INDEX);
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/* Restore vehicle group */
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DoCommandP(0, this->group, v->index, CMD_ADD_VEHICLE_GROUP);
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delete this;
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}
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/* static */ OrderBackup *OrderBackup::GetByTile(TileIndex t)
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{
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OrderBackup *ob;
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FOR_ALL_ORDER_BACKUPS(ob) {
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if (ob->tile == t) return ob;
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}
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return NULL;
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}
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/* static */ void OrderBackup::Reset()
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{
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_order_backup_pool.CleanPool();
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}
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/* static */ void OrderBackup::ClearGroup(GroupID group)
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{
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OrderBackup *ob;
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FOR_ALL_ORDER_BACKUPS(ob) {
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if (ob->group == group) ob->group = DEFAULT_GROUP;
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}
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}
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void InitializeOrderBackups()
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{
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_order_backup_pool.CleanPool();
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}
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85
src/order_backup.h
Normal file
85
src/order_backup.h
Normal file
@ -0,0 +1,85 @@
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/* $Id$ */
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file order_backup.h Functions related to order backups. */
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#ifndef ORDER_BACKUP_H
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#define ORDER_BACKUP_H
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#include "core/pool_type.hpp"
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#include "order_type.h"
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#include "vehicle_type.h"
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#include "tile_type.h"
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#include "group_type.h"
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#include "company_type.h"
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/** Unique identifier for an order backup. */
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typedef uint8 OrderBackupID;
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struct OrderBackup;
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/** The pool type for order backups. */
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typedef Pool<OrderBackup, OrderBackupID, 1, 256> OrderBackupPool;
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/** The pool with order backups. */
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extern OrderBackupPool _order_backup_pool;
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/**
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* Data for backing up an order of a vehicle so it can be
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* restored after a vehicle is rebuilt in the same depot.
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*/
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struct OrderBackup : OrderBackupPool::PoolItem<&_order_backup_pool> {
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private:
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TileIndex tile; ///< Tile of the depot where the order was changed.
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GroupID group; ///< The group the vehicle was part of.
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uint16 service_interval; ///< The service interval of the vehicle.
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char *name; ///< The custom name of the vehicle.
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VehicleID clone; ///< VehicleID this vehicle was a clone of, or INVALID_VEHICLE.
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VehicleOrderID orderindex; ///< The order-index the vehicle had.
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Order *orders; ///< The actual orders if the vehicle was not a clone.
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public:
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/**
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* Create an order backup for the given vehicle.
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* @param v The vehicle to make a backup of.
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*/
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OrderBackup(const Vehicle *v);
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/** Free everything that is allocated. */
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~OrderBackup();
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/**
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* Restore the data of this order to the given vehicle.
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* @param v The vehicle to restore to.
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* @note After restoration the backup will automatically be removed.
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*/
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void RestoreTo(const Vehicle *v);
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/**
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* Get the order backup associated with a given tile.
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* @param t The tile to get the order backup for.
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* @return The order backup, or NULL if it doesn't exist.
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*/
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static OrderBackup *GetByTile(TileIndex t);
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/**
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* Reset the OrderBackups.
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*/
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static void Reset();
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/**
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* Clear the group of all backups having this group ID.
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* @param group The group to clear
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*/
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static void ClearGroup(GroupID group);
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};
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#define FOR_ALL_ORDER_BACKUPS_FROM(var, start) FOR_ALL_ITEMS_FROM(OrderBackup, order_backup_index, var, start)
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#define FOR_ALL_ORDER_BACKUPS(var) FOR_ALL_ORDER_BACKUPS_FROM(var, 0)
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#endif /* ORDER_BACKUP_H */
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@ -37,9 +37,6 @@
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assert_compile(sizeof(DestinationID) >= sizeof(DepotID));
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assert_compile(sizeof(DestinationID) >= sizeof(StationID));
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TileIndex _backup_orders_tile;
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BackuppedOrders _backup_orders_data;
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OrderPool _order_pool("Order");
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INSTANTIATE_POOL_METHODS(Order)
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OrderListPool _orderlist_pool("OrderList");
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@ -1331,113 +1328,6 @@ CommandCost CmdOrderRefit(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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return CommandCost();
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}
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/**
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*
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* Backup a vehicle order-list, so you can replace a vehicle
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* without losing the order-list
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*
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*/
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void BackupVehicleOrders(const Vehicle *v, BackuppedOrders *bak)
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{
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/* Make sure we always have freed the stuff */
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free(bak->order);
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bak->order = NULL;
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free(bak->name);
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bak->name = NULL;
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/* Save general info */
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bak->orderindex = v->cur_order_index;
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bak->group = v->group_id;
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bak->service_interval = v->service_interval;
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if (v->name != NULL) bak->name = strdup(v->name);
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/* If we have shared orders, store it on a special way */
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if (v->IsOrderListShared()) {
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const Vehicle *u = (v->FirstShared() == v) ? v->NextShared() : v->FirstShared();
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bak->clone = u->index;
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} else {
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/* Else copy the orders */
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/* We do not have shared orders */
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bak->clone = INVALID_VEHICLE;
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/* Count the number of orders */
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uint cnt = 0;
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const Order *order;
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FOR_VEHICLE_ORDERS(v, order) cnt++;
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/* Allocate memory for the orders plus an end-of-orders marker */
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bak->order = MallocT<Order>(cnt + 1);
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Order *dest = bak->order;
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/* Copy the orders */
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FOR_VEHICLE_ORDERS(v, order) {
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memcpy(dest, order, sizeof(Order));
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dest++;
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}
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/* End the list with an empty order */
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dest->Free();
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}
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}
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/**
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*
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* Restore vehicle orders that are backupped via BackupVehicleOrders
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*
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*/
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void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *bak)
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{
|
||||
/* If we have a custom name, process that */
|
||||
if (bak->name != NULL) DoCommandP(0, v->index, 0, CMD_RENAME_VEHICLE, NULL, bak->name);
|
||||
|
||||
/* If we had shared orders, recover that */
|
||||
if (bak->clone != INVALID_VEHICLE) {
|
||||
DoCommandP(0, v->index | (bak->clone << 16), CO_SHARE, CMD_CLONE_ORDER);
|
||||
} else {
|
||||
|
||||
/* CMD_NO_TEST_IF_IN_NETWORK is used here, because CMD_INSERT_ORDER checks if the
|
||||
* order number is one more than the current amount of orders, and because
|
||||
* in network the commands are queued before send, the second insert always
|
||||
* fails in test mode. By bypassing the test-mode, that no longer is a problem. */
|
||||
for (uint i = 0; !bak->order[i].IsType(OT_NOTHING); i++) {
|
||||
Order o = bak->order[i];
|
||||
/* Conditional orders need to have their destination to be valid on insertion. */
|
||||
if (o.IsType(OT_CONDITIONAL)) o.SetConditionSkipToOrder(0);
|
||||
|
||||
if (!DoCommandP(0, v->index + (i << 16), o.Pack(),
|
||||
CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
|
||||
break;
|
||||
}
|
||||
|
||||
/* Copy timetable if enabled */
|
||||
if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25),
|
||||
o.wait_time << 16 | o.travel_time,
|
||||
CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Fix the conditional orders' destination. */
|
||||
for (uint i = 0; !bak->order[i].IsType(OT_NOTHING); i++) {
|
||||
if (!bak->order[i].IsType(OT_CONDITIONAL)) continue;
|
||||
|
||||
if (!DoCommandP(0, v->index + (i << 16), MOF_LOAD | (bak->order[i].GetConditionSkipToOrder() << 4),
|
||||
CMD_MODIFY_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Restore vehicle order-index and service interval */
|
||||
DoCommandP(0, v->index, bak->orderindex | (bak->service_interval << 16), CMD_RESTORE_ORDER_INDEX);
|
||||
|
||||
/* Restore vehicle group */
|
||||
DoCommandP(0, bak->group, v->index, CMD_ADD_VEHICLE_GROUP);
|
||||
}
|
||||
|
||||
/**
|
||||
* Restore the current order-index of a vehicle and sets service-interval.
|
||||
* @param tile unused
|
||||
@ -1904,8 +1794,5 @@ bool Order::ShouldStopAtStation(const Vehicle *v, StationID station) const
|
||||
void InitializeOrders()
|
||||
{
|
||||
_order_pool.CleanPool();
|
||||
|
||||
_orderlist_pool.CleanPool();
|
||||
|
||||
_backup_orders_tile = 0;
|
||||
}
|
||||
|
@ -14,28 +14,8 @@
|
||||
|
||||
#include "order_type.h"
|
||||
#include "vehicle_type.h"
|
||||
#include "tile_type.h"
|
||||
#include "group_type.h"
|
||||
#include "company_type.h"
|
||||
|
||||
struct BackuppedOrders {
|
||||
BackuppedOrders() : order(NULL), name(NULL) { }
|
||||
~BackuppedOrders() { free(order); free(name); }
|
||||
|
||||
VehicleID clone;
|
||||
VehicleOrderID orderindex;
|
||||
GroupID group;
|
||||
Order *order;
|
||||
uint16 service_interval;
|
||||
char *name;
|
||||
};
|
||||
|
||||
extern TileIndex _backup_orders_tile;
|
||||
extern BackuppedOrders _backup_orders_data;
|
||||
|
||||
void BackupVehicleOrders(const Vehicle *v, BackuppedOrders *order = &_backup_orders_data);
|
||||
void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *order = &_backup_orders_data);
|
||||
|
||||
/* Functions */
|
||||
void RemoveOrderFromAllVehicles(OrderType type, DestinationID destination);
|
||||
void InvalidateVehicleOrder(const Vehicle *v, int data);
|
||||
|
@ -21,6 +21,7 @@
|
||||
#include "engine_type.h"
|
||||
#include "order_func.h"
|
||||
#include "transport_type.h"
|
||||
#include "group_type.h"
|
||||
|
||||
enum VehStatus {
|
||||
VS_HIDDEN = 0x01,
|
||||
|
@ -44,6 +44,7 @@
|
||||
#include "engine_func.h"
|
||||
#include "newgrf.h"
|
||||
#include "station_base.h"
|
||||
#include "order_backup.h"
|
||||
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
@ -2372,9 +2373,7 @@ void CcBuildPrimaryVehicle(const CommandCost &result, TileIndex tile, uint32 p1,
|
||||
if (result.Failed()) return;
|
||||
|
||||
const Vehicle *v = Vehicle::Get(_new_vehicle_id);
|
||||
if (v->tile == _backup_orders_tile) {
|
||||
_backup_orders_tile = 0;
|
||||
RestoreVehicleOrders(v);
|
||||
}
|
||||
OrderBackup *ob = OrderBackup::GetByTile(v->tile);
|
||||
if (ob != NULL) ob->RestoreTo(v);
|
||||
ShowVehicleViewWindow(v);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user