(svn r3176) Use proper types, not some variants of int

This commit is contained in:
tron 2005-11-13 21:16:34 +00:00
parent eeade69786
commit 357aba7475
7 changed files with 13 additions and 11 deletions

4
gfx.c
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@ -430,7 +430,7 @@ static uint32 FormatStringLinebreaks(char *str, int maxw)
} }
} }
void DrawStringMultiCenter(int x, int y, uint16 str, int maxw) void DrawStringMultiCenter(int x, int y, StringID str, int maxw)
{ {
char buffer[512]; char buffer[512];
uint32 tmp; uint32 tmp;
@ -476,7 +476,7 @@ void DrawStringMultiCenter(int x, int y, uint16 str, int maxw)
} }
} }
void DrawStringMultiLine(int x, int y, uint16 str, int maxw) void DrawStringMultiLine(int x, int y, StringID str, int maxw)
{ {
char buffer[512]; char buffer[512];
uint32 tmp; uint32 tmp;

4
gfx.h
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@ -68,8 +68,8 @@ uint16 GetDrawStringPlayerColor(PlayerID player);
int GetStringWidth(const char *str); int GetStringWidth(const char *str);
void LoadStringWidthTable(void); void LoadStringWidthTable(void);
void DrawStringMultiCenter(int x, int y, uint16 str, int maxw); void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
void DrawStringMultiLine(int x, int y, uint16 str, int maxw); void DrawStringMultiLine(int x, int y, StringID str, int maxw);
void DrawDirtyBlocks(void); void DrawDirtyBlocks(void);
void SetDirtyBlocks(int left, int top, int right, int bottom); void SetDirtyBlocks(int left, int top, int right, int bottom);
void MarkWholeScreenDirty(void); void MarkWholeScreenDirty(void);

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@ -789,9 +789,9 @@ void SwitchMode(int new_mode)
} }
case SM_LOAD_SCENARIO: { /* Load scenario from scenario editor */ case SM_LOAD_SCENARIO: { /* Load scenario from scenario editor */
int i;
if (SafeSaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode, GM_EDITOR)) { if (SafeSaveOrLoad(_file_to_saveload.name, _file_to_saveload.mode, GM_EDITOR)) {
PlayerID i;
_opt_ptr = &_opt; _opt_ptr = &_opt;
_local_player = OWNER_NONE; _local_player = OWNER_NONE;
@ -1283,8 +1283,9 @@ bool AfterLoadGame(uint version)
} }
if (version < 0x1000) { if (version < 0x1000) {
int i;
FOR_ALL_PLAYERS(p) { FOR_ALL_PLAYERS(p) {
EngineID i;
for (i = 0; i < TOTAL_NUM_ENGINES; i++) { for (i = 0; i < TOTAL_NUM_ENGINES; i++) {
p->engine_replacement[i] = INVALID_ENGINE; p->engine_replacement[i] = INVALID_ENGINE;
} }

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@ -619,7 +619,7 @@ void DeletePlayerWindows(PlayerID pi)
byte GetPlayerRailtypes(PlayerID p) byte GetPlayerRailtypes(PlayerID p)
{ {
byte rt = 0; byte rt = 0;
uint i; EngineID i;
for (i = 0; i != TOTAL_NUM_ENGINES; i++) { for (i = 0; i != TOTAL_NUM_ENGINES; i++) {
const Engine* e = GetEngine(i); const Engine* e = GetEngine(i);

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@ -1958,7 +1958,8 @@ static bool CheckTrainStayInDepot(Vehicle *v)
return false; return false;
if (v->u.rail.force_proceed == 0) { if (v->u.rail.force_proceed == 0) {
byte trackdir = GetVehicleTrackdir(v); Trackdir trackdir = GetVehicleTrackdir(v);
if (++v->load_unload_time_rem < 37) { if (++v->load_unload_time_rem < 37) {
InvalidateWindowClasses(WC_TRAINS_LIST); InvalidateWindowClasses(WC_TRAINS_LIST);
return true; return true;

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@ -240,7 +240,7 @@ struct Vehicle {
int32 top_coord; int32 top_coord;
int32 right_coord; int32 right_coord;
int32 bottom_coord; int32 bottom_coord;
uint16 next_hash; VehicleID next_hash;
// Related to age and service time // Related to age and service time
uint16 age; // Age in days uint16 age; // Age in days

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@ -56,7 +56,7 @@ typedef struct Widget {
byte color; byte color;
uint16 left, right, top, bottom; uint16 left, right, top, bottom;
uint16 unkA; uint16 unkA;
uint16 tooltips; StringID tooltips;
} Widget; } Widget;
enum FrameFlags { enum FrameFlags {