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(svn r20186) -Codechange: remove VARDEF from _realtime_tick and _rightclick_emulate
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@ -40,6 +40,7 @@ int _debug_gamelog_level;
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int _debug_desync_level;
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int _debug_console_level;
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uint32 _realtime_tick = 0;
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struct DebugLevel {
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const char *name;
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@ -97,4 +97,7 @@ void CDECL ShowInfoF(const char *str, ...) WARN_FORMAT(1, 2);
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const char *GetLogPrefix();
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/** The real time in the game. */
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extern uint32 _realtime_tick;
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#endif /* DEBUG_H */
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@ -21,6 +21,7 @@ char *_ini_videodriver;
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int _num_resolutions;
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Dimension _resolutions[32];
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Dimension _cur_resolution;
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bool _rightclick_emulate;
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SoundDriver *_sound_driver;
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char *_ini_sounddriver;
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@ -66,7 +66,6 @@ void InitializeGame(uint size_x, uint size_y, bool reset_date, bool reset_settin
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_pause_mode = PM_UNPAUSED;
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_fast_forward = 0;
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_tick_counter = 0;
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_realtime_tick = 0;
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_date_fract = 0;
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_cur_tileloop_tile = 0;
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_thd.redsq = INVALID_TILE;
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@ -19,12 +19,8 @@
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/* Amount of game ticks */
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VARDEF uint16 _tick_counter;
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VARDEF uint32 _realtime_tick;
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VARDEF byte _display_opt;
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VARDEF bool _rightclick_emulate;
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/* IN/OUT parameters to commands */
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VARDEF bool _generating_world;
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@ -45,5 +45,6 @@ extern char *_ini_videodriver;
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extern int _num_resolutions;
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extern Dimension _resolutions[32];
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extern Dimension _cur_resolution;
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extern bool _rightclick_emulate;
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#endif /* VIDEO_VIDEO_DRIVER_HPP */
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