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(svn r4028) The last external user of FindLandscapeHeightByTile() is gone (r4027).
Move its implementation into its only caller - FindLandscapeHeight() - and remove it
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@ -5,7 +5,6 @@
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/* landscape.c */
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void FindLandscapeHeight(TileInfo *ti, uint x, uint y);
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void FindLandscapeHeightByTile(TileInfo *ti, TileIndex tile);
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void DoClearSquare(TileIndex tile);
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void CDECL ModifyTile(TileIndex tile, uint flags, ...);
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20
landscape.c
20
landscape.c
@ -55,16 +55,6 @@ const byte _inclined_tileh[] = {
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};
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void FindLandscapeHeightByTile(TileInfo *ti, TileIndex tile)
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{
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assert(tile < MapSize());
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ti->tile = tile;
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ti->map5 = _m[tile].m5;
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ti->type = GetTileType(tile);
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ti->tileh = GetTileSlope(tile, &ti->z);
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}
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/* find the landscape height for the coordinates x y */
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void FindLandscapeHeight(TileInfo *ti, uint x, uint y)
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{
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@ -77,10 +67,14 @@ void FindLandscapeHeight(TileInfo *ti, uint x, uint y)
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ti->tile = 0;
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ti->map5 = 0;
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ti->z = 0;
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return;
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}
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} else {
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TileIndex tile = TileVirtXY(x, y);
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FindLandscapeHeightByTile(ti, TileVirtXY(x, y));
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ti->tile = tile;
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ti->type = GetTileType(tile);
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ti->map5 = _m[tile].m5;
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ti->tileh = GetTileSlope(tile, &ti->z);
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}
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}
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uint GetPartialZ(int x, int y, int corners)
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