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(svn r1560) Introduce SetTileType() and SetTileHeight()
Replace direct references to _map_type_and_height with these
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64b08311b9
commit
31d6f87d80
@ -303,9 +303,7 @@ int32 CmdTerraformLand(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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for(count = ts.modheight_count; count != 0; count--, mod++) {
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til = mod->tile;
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// Change tile height
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_map_type_and_height[til] = (_map_type_and_height[til]&~0x0F)|mod->height;
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SetTileHeight(til, mod->height);
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TerraformAddDirtyTileAround(&ts, til);
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}
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}
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@ -1479,7 +1479,7 @@ static void DoCreateNewIndustry(Industry *i, uint tile, int type, const Industry
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DoCommandByTile(cur_tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
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_map_type_and_height[cur_tile] = (_map_type_and_height[cur_tile]&~0xF0) | (MP_INDUSTRY<<4);
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SetTileType(cur_tile, MP_INDUSTRY);
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_map5[cur_tile] = it->map5;
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_map2[cur_tile] = i->index;
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_map_owner[cur_tile] = _generating_world ? 0x1E : 0; /* maturity */
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@ -400,7 +400,7 @@ void CDECL ModifyTile(uint tile, uint flags, ...)
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va_start(va, flags);
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if ((i = (flags >> 8) & 0xF) != 0) {
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_map_type_and_height[tile] = (_map_type_and_height[tile]&~0xF0)|((i-1) << 4);
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SetTileType(tile, i - 1);
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}
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if (flags & (MP_MAP2_CLEAR | MP_MAP2)) {
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@ -510,7 +510,7 @@ void ConvertGroundTilesIntoWaterTiles()
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while(true) {
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if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == 0 && h == 0) {
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_map_type_and_height[tile] = MP_WATER << 4;
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SetTileType(tile, MP_WATER);
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_map5[tile] = 0;
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_map_owner[tile] = OWNER_WATER;
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}
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15
map.h
15
map.h
@ -79,6 +79,14 @@ static inline uint TileHeight(TileIndex tile)
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return _map_type_and_height[tile] & 0xf;
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}
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static inline void SetTileHeight(TileIndex tile, uint height)
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{
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assert(tile < MapSize());
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assert(height < 16);
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_map_type_and_height[tile] &= ~0x0F;
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_map_type_and_height[tile] |= height;
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}
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static inline uint TilePixelHeight(TileIndex tile)
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{
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return TileHeight(tile) * 8;
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@ -90,6 +98,13 @@ static inline int TileType(TileIndex tile)
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return _map_type_and_height[tile] >> 4;
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}
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static inline void SetTileType(TileIndex tile, uint type)
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{
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assert(tile < MapSize());
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_map_type_and_height[tile] &= ~0xF0;
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_map_type_and_height[tile] |= type << 4;
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}
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static inline bool IsTileType(TileIndex tile, int type)
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{
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return TileType(tile) == type;
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@ -369,8 +369,7 @@ need_clear:;
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}
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if (flags & DC_EXEC) {
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_map_type_and_height[tile] &= 0xF;
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_map_type_and_height[tile] |= MP_RAILWAY << 4;
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SetTileType(tile, MP_RAILWAY);
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_map5[tile] |= rail_bit;
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_map2[tile] &= ~RAIL_MAP2LO_GROUND_MASK;
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@ -448,8 +448,7 @@ do_clear:;
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if (flags & DC_EXEC) {
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if (ti.type != MP_STREET) {
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_map_type_and_height[tile] &= 0xF;
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_map_type_and_height[tile] |= MP_STREET << 4;
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SetTileType(tile, MP_STREET);
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_map5[tile] = 0;
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_map_owner[tile] = _current_player;
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}
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@ -2643,8 +2643,7 @@ void BuildOilRig(uint tile)
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if (!GenerateStationName(st, tile, 2))
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return;
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_map_type_and_height[tile] &= 0xF;
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_map_type_and_height[tile] |= MP_STATION << 4;
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SetTileType(tile, MP_STATION);
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_map5[tile] = 0x4B;
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_map_owner[tile] = OWNER_NONE;
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_map3_lo[tile] = 0;
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@ -59,7 +59,7 @@ static void PlaceTree(uint tile, uint32 r, byte m5_or)
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// make it tree class
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_map_type_and_height[tile] |= MP_TREES << 4;
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SetTileType(tile, MP_TREES);
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}
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}
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@ -531,8 +531,7 @@ static void TileLoop_Trees(uint tile)
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_map3_lo[tile] = m3;
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_map3_hi[tile] = 0;
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_map_type_and_height[tile] &= 0xF;
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_map_type_and_height[tile] |= MP_TREES << 4;
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SetTileType(tile, MP_TREES);
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m5 = 0;
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break;
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@ -549,7 +548,7 @@ static void TileLoop_Trees(uint tile)
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m5 = ((m5 - 6) - 0x40) + 3;
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} else {
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/* just one tree, change type into MP_CLEAR */
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_map_type_and_height[tile] = (_map_type_and_height[tile]&~0xF0) | (MP_CLEAR<<4);
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SetTileType(tile, MP_CLEAR);
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m5 = 3;
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m2 = _map2[tile];
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@ -338,8 +338,7 @@ not_valid_below:;
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/* do middle part of bridge */
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if (flags & DC_EXEC) {
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_map5[ti.tile] = (byte)(m5 | direction | rail_or_road);
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_map_type_and_height[ti.tile] &= ~0xF0;
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_map_type_and_height[ti.tile] |= MP_TUNNELBRIDGE << 4;
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SetTileType(ti.tile, MP_TUNNELBRIDGE);
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//bridges pieces sequence (middle parts)
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// bridge len 1: 0
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@ -783,8 +782,7 @@ static int32 DoClearBridge(uint tile, uint32 flags)
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new_data = 0x6000;
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}
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_map_type_and_height[c] &= 0x0F;
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_map_type_and_height[c] |= new_data >> 8;
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SetTileType(c, new_data >> 12);
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_map5[c] = (byte)new_data;
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_map2[c] = 0;
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@ -268,7 +268,7 @@ void GenerateUnmovables()
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if (IsTileType(tile, MP_CLEAR) && GetTileSlope(tile, &h) == 0 && h >= 32) {
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if(!checkRadioTowerNearby(tile))
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continue;
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_map_type_and_height[tile] |= MP_UNMOVABLE << 4;
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SetTileType(tile, MP_UNMOVABLE);
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_map5[tile] = 0;
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_map_owner[tile] = OWNER_NONE;
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if (--j == 0)
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@ -300,7 +300,7 @@ restart:
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assert(tile == TILE_MASK(tile));
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_map_type_and_height[tile] |= MP_UNMOVABLE << 4;
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SetTileType(tile, MP_UNMOVABLE);
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_map5[tile] = 1;
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_map_owner[tile] = OWNER_NONE;
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} while (--i);
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