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https://github.com/OpenTTD/OpenTTD.git
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(svn r4767) - Newstations: fix loading / use of custom ground sprites
This commit is contained in:
parent
24854be59e
commit
31a54a6835
27
newgrf.c
27
newgrf.c
@ -826,19 +826,10 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
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for (t = 0; t < statspec->tiles; t++) {
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DrawTileSprites *dts = &statspec->renderdata[t];
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uint seq_count = 0;
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PalSpriteID ground_sprite;
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dts->seq = NULL;
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ground_sprite = grf_load_dword(&buf);
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if (ground_sprite == 0) continue;
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if (HASBIT(ground_sprite, 31)) {
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// Bit 31 indicates that we should use a custom sprite.
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dts->ground_sprite = GB(ground_sprite, 0, 15) - 0x42D;
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dts->ground_sprite += _cur_grffile->first_spriteset;
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} else {
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dts->ground_sprite = ground_sprite;
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}
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dts->ground_sprite = grf_load_dword(&buf);
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if (dts->ground_sprite == 0) continue;
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while (buf < *bufp + len) {
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DrawTileSeqStruct *dtss;
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@ -856,13 +847,15 @@ static bool StationChangeInfo(uint stid, int numinfo, int prop, byte **bufp, int
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dtss->unk = grf_load_byte(&buf);
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dtss->image = grf_load_dword(&buf);
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/* Remap the colour map bit from 14 to 31 */
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/* Remap flags as ours collide */
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if (HASBIT(dtss->image, 31)) {
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CLRBIT(dtss->image, 31);
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SETBIT(dtss->image, 30);
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}
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if (HASBIT(dtss->image, 14)) {
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CLRBIT(dtss->image, 14);
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SETBIT(dtss->image, 31);
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}
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dtss->image -= 0x42D;
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}
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}
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}
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@ -1500,11 +1493,6 @@ static void NewSpriteGroup(byte *buf, int len)
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return;
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}
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if (_cur_grffile->first_spriteset == 0) {
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DEBUG(grf, 6) ("NewSpriteGroup: Setting 0x%X as first Sprite ID", _cur_grffile->spriteset_start);
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_cur_grffile->first_spriteset = _cur_grffile->spriteset_start;
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}
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check_length(bufend - buf, 2 * num_loaded + 2 * num_loading, "NewSpriteGroup (Real) (1)");
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group = AllocateSpriteGroup();
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@ -1628,6 +1616,7 @@ static void NewVehicle_SpriteGroupMapping(byte *buf, int len)
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StationSpec *statspec = _cur_grffile->stations[stid];
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statspec->spritegroup[GC_DEFAULT] = _cur_grffile->spritegroups[groupid];
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statspec->groundgroup = _cur_grffile->spritegroups[0];
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statspec->grfid = _cur_grffile->grfid;
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statspec->localidx = stid;
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SetCustomStationSpec(statspec);
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1
newgrf.h
1
newgrf.h
@ -18,7 +18,6 @@ typedef struct GRFFile {
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uint32 grfid;
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uint16 flags;
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uint16 sprite_offset;
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SpriteID first_spriteset; ///< Holds the first spriteset's sprite offset.
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byte grf_version;
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struct GRFFile *next;
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@ -465,7 +465,33 @@ SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *
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if (group == NULL || group->type != SGT_RESULT) return 0;
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return group->g.result.sprite;
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return group->g.result.sprite - 0x42D;
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}
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SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Station *st, TileIndex tile)
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{
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const SpriteGroup *group;
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ResolverObject object;
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CargoID ctype = (st == NULL) ? GC_PURCHASE : GC_DEFAULT_NA;
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NewStationResolver(&object, statspec, st, tile);
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object.callback_param1 = 1; /* Indicate we are resolving the ground sprite */
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group = Resolve(statspec->spritegroup[ctype], &object);
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if ((group == NULL || group->type != SGT_RESULT) && ctype != GC_DEFAULT_NA) {
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group = Resolve(statspec->spritegroup[GC_DEFAULT_NA], &object);
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}
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if ((group == NULL || group->type != SGT_RESULT) && ctype != GC_DEFAULT) {
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group = Resolve(statspec->spritegroup[GC_DEFAULT], &object);
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}
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if ((group == NULL || group->type != SGT_RESULT)) {
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group = Resolve(statspec->groundgroup, &object);
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}
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if (group == NULL || group->type != SGT_RESULT) return 0;
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return group->g.result.sprite - 0x42D;
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}
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@ -593,8 +619,6 @@ bool DeallocateSpecFromStation(Station *st, byte specindex)
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*/
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bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station)
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{
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extern uint16 _custom_sprites_base;
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const StationSpec *statspec;
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const DrawTileSprites *sprites;
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const DrawTileSeqStruct *seq;
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@ -616,20 +640,31 @@ bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID
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if (statspec->renderdata == NULL) {
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sprites = GetStationTileLayout(tile + axis);
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relocation -= 0x42D;
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} else {
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sprites = &statspec->renderdata[(tile < statspec->tiles) ? tile + axis : axis];
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}
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image = sprites->ground_sprite;
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image += (image < _custom_sprites_base) ? rti->total_offset : rti->custom_ground_offset;
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if (HASBIT(image, 31)) {
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CLRBIT(image, 31);
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image += GetCustomStationGroundRelocation(statspec, NULL, INVALID_TILE);
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image += rti->custom_ground_offset;
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} else {
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image += rti->total_offset;
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}
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if (image & PALETTE_MODIFIER_COLOR) image &= SPRITE_MASK;
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DrawSprite(image, x, y);
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foreach_draw_tile_seq(seq, sprites->seq) {
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Point pt;
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image = seq->image + relocation;
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image = seq->image;
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if (HASBIT(image, 30)) {
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CLRBIT(image, 30);
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image += rti->total_offset;
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} else {
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image += relocation;
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}
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if ((byte)seq->delta_z != 0x80) {
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pt = RemapCoords(seq->delta_x, seq->delta_y, seq->delta_z);
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@ -71,6 +71,7 @@ typedef struct StationSpec {
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* evaluating callbacks.
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*/
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SpriteGroup *spritegroup[NUM_GLOBAL_CID];
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SpriteGroup *groundgroup;
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} StationSpec;
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/**
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@ -103,6 +104,7 @@ uint32 GetPlatformInfo(Axis axis, byte tile, int platforms, int length, int x, i
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* NULL - that means we are in a build dialog). The station structure is used
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* for variational sprite groups. */
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SpriteID GetCustomStationRelocation(const StationSpec *statspec, const Station *st, TileIndex tile);
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SpriteID GetCustomStationGroundRelocation(const StationSpec *statspec, const Station *st, TileIndex tile);
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uint16 GetStationCallback(uint16 callback, uint32 param1, uint32 param2, const StationSpec *statspec, const Station *st, TileIndex tile);
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/* Check if a rail station tile is traversable. */
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11
rail_cmd.c
11
rail_cmd.c
@ -30,8 +30,6 @@
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#include "newgrf_callbacks.h"
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#include "newgrf_station.h"
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extern uint16 _custom_sprites_base;
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const byte _track_sloped_sprites[14] = {
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14, 15, 22, 13,
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0, 21, 17, 12,
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@ -1338,7 +1336,6 @@ static void DrawTile_Track(TileInfo *ti)
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if (statspec->renderdata == NULL) {
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cust = GetStationTileLayout(tile);
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relocation -= 0x42D;
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} else {
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cust = &statspec->renderdata[(tile < statspec->tiles ? tile : 0) + GetWaypointAxis(ti->tile)];
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}
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@ -1346,7 +1343,13 @@ static void DrawTile_Track(TileInfo *ti)
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/* If there is no sprite layout, we fall back to the default waypoint graphics. */
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if (cust != NULL && cust->seq != NULL) {
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image = cust->ground_sprite;
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image += (image < _custom_sprites_base) ? rti->total_offset : rti->custom_ground_offset;
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if (HASBIT(image, 31)) {
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CLRBIT(image, 31);
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image += GetCustomStationGroundRelocation(statspec, st, ti->tile);
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image += rti->custom_ground_offset;
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} else {
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image += rti->total_offset;
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}
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DrawGroundSprite(image);
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@ -1986,8 +1986,6 @@ const DrawTileSprites *GetStationTileLayout(byte gfx)
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return &_station_display_datas[gfx];
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}
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extern uint16 _custom_sprites_base;
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static void DrawTile_Station(TileInfo *ti)
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{
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uint32 image_or_modificator;
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@ -1996,8 +1994,9 @@ static void DrawTile_Station(TileInfo *ti)
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const DrawTileSprites *t = NULL;
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RailType railtype = GetRailType(ti->tile);
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const RailtypeInfo *rti = GetRailTypeInfo(railtype);
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SpriteID offset;
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uint32 relocation = 0;
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const Station *st = NULL;
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const StationSpec *statspec = NULL;
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{
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PlayerID owner = GetTileOwner(ti->tile);
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@ -2011,8 +2010,8 @@ static void DrawTile_Station(TileInfo *ti)
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if (IsCustomStationSpecIndex(ti->tile)) {
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// look for customization
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const Station *st = GetStationByTile(ti->tile);
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const StationSpec *statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
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st = GetStationByTile(ti->tile);
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statspec = st->speclist[GetCustomStationSpecIndex(ti->tile)].spec;
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//debug("Cust-o-mized %p", statspec);
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@ -2036,12 +2035,15 @@ static void DrawTile_Station(TileInfo *ti)
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if (t == NULL || t->seq == NULL) t = &_station_display_datas[GetStationGfx(ti->tile)];
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image = t->ground_sprite;
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if (HASBIT(image, 31)) {
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CLRBIT(image, 31);
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image += GetCustomStationGroundRelocation(statspec, st, ti->tile);
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image += rti->custom_ground_offset;
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} else {
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image += rti->total_offset;
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}
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if (image & PALETTE_MODIFIER_COLOR) image |= image_or_modificator;
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// For custom sprites, there's no railtype-based pitching.
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offset = (image & SPRITE_MASK) < _custom_sprites_base ? rti->total_offset : rti->custom_ground_offset;
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image += offset;
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// station_land array has been increased from 82 elements to 114
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// but this is something else. If AI builds station with 114 it looks all weird
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DrawGroundSprite(image);
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@ -2049,8 +2051,14 @@ static void DrawTile_Station(TileInfo *ti)
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if (GetRailType(ti->tile) == RAILTYPE_ELECTRIC) DrawCatenary(ti);
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foreach_draw_tile_seq(dtss, t->seq) {
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image = dtss->image + relocation;
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image += offset;
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image = dtss->image;
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if (HASBIT(image, 30)) {
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CLRBIT(image, 30);
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image += rti->total_offset;
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} else {
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image += relocation;
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}
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if (_display_opt & DO_TRANS_BUILDINGS) {
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MAKE_TRANSPARENT(image);
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} else {
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