mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-07-04 11:34:22 +01:00
Fix #9614: Refresh rate dropdown was still active when vsync was enabled
This commit is contained in:
parent
7d96a2d993
commit
3072b1904f
@ -469,6 +469,8 @@ struct GameOptionsWindow : Window {
|
||||
|
||||
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
|
||||
this->SetWidgetDirty(WID_GO_VIDEO_VSYNC_BUTTON);
|
||||
this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync);
|
||||
this->SetWidgetDirty(WID_GO_REFRESH_RATE_DROPDOWN);
|
||||
break;
|
||||
|
||||
case WID_GO_BASE_SFX_VOLUME:
|
||||
@ -608,6 +610,7 @@ struct GameOptionsWindow : Window {
|
||||
if (!gui_scope) return;
|
||||
this->SetWidgetLoweredState(WID_GO_FULLSCREEN_BUTTON, _fullscreen);
|
||||
this->SetWidgetLoweredState(WID_GO_VIDEO_ACCEL_BUTTON, _video_hw_accel);
|
||||
this->SetWidgetDisabledState(WID_GO_REFRESH_RATE_DROPDOWN, _video_vsync);
|
||||
|
||||
#ifndef __APPLE__
|
||||
this->SetWidgetLoweredState(WID_GO_VIDEO_VSYNC_BUTTON, _video_vsync);
|
||||
|
Loading…
Reference in New Issue
Block a user