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(svn r18840) -Codechange: Use DrawCommonTileSeq[InGUI] for roaddepot drawing.
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@ -1223,28 +1223,7 @@ static void DrawTile_Road(TileInfo *ti)
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}
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DrawGroundSprite(dts->ground.sprite, PAL_NONE);
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/* End now if buildings are invisible */
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if (IsInvisibilitySet(TO_BUILDINGS)) break;
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for (const DrawTileSeqStruct *dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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SpriteID image = dtss->image.sprite;
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SpriteID pal;
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if (!IsTransparencySet(TO_BUILDINGS) && HasBit(image, PALETTE_MODIFIER_COLOUR)) {
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pal = palette;
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} else {
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pal = PAL_NONE;
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}
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AddSortableSpriteToDraw(
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image, pal,
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ti->x + dtss->delta_x, ti->y + dtss->delta_y,
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dtss->size_x, dtss->size_y,
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dtss->size_z, ti->z,
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IsTransparencySet(TO_BUILDINGS)
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);
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}
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DrawCommonTileSeq(ti, dts, TO_BUILDINGS, 0, 0, palette);
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break;
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}
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}
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@ -1260,13 +1239,7 @@ void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt)
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y += 17;
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DrawSprite(dts->ground.sprite, PAL_NONE, x, y);
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for (const DrawTileSeqStruct *dtss = dts->seq; dtss->image.sprite != 0; dtss++) {
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Point pt = RemapCoords(dtss->delta_x, dtss->delta_y, dtss->delta_z);
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SpriteID image = dtss->image.sprite;
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DrawSprite(image, HasBit(image, PALETTE_MODIFIER_COLOUR) ? palette : PAL_NONE, x + pt.x, y + pt.y);
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}
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DrawCommonTileSeqInGUI(x, y, dts, 0, 0, palette);
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}
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/**
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@ -10,7 +10,7 @@
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/** @file road_land.h Sprite constructs for road depots. */
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#define TILE_SEQ_LINE(img, pal, dx, dy, sx, sy) { dx, dy, 0, sx, sy, 20, {img, pal} },
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#define TILE_SEQ_END() { 0, 0, 0, 0, 0, 0, {0, 0} }
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#define TILE_SEQ_END() { (int8)0x80, 0, 0, 0, 0, 0, {0, 0} }
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static const DrawTileSeqStruct _road_depot_NE[] = {
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TILE_SEQ_LINE(0x584 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 15, 16, 1)
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