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(svn r11932) -Codechange: Forgot two occurences of widget enumification
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@ -88,7 +88,7 @@ static void SelectGameWndProc(Window *w, WindowEvent *e)
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#ifdef ENABLE_NETWORK
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#ifdef ENABLE_NETWORK
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/* Do not create a network server when you (just) have closed one of the game
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/* Do not create a network server when you (just) have closed one of the game
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* creation/load windows for the network server. */
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* creation/load windows for the network server. */
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if (2 <= e->we.click.widget && e->we.click.widget <= 6) _is_network_server = false;
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if (SGI_GENERATE_GAME <= e->we.click.widget && e->we.click.widget <= SGI_EDIT_SCENARIO) _is_network_server = false;
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#endif /* ENABLE_NETWORK */
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#endif /* ENABLE_NETWORK */
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switch (e->we.click.widget) {
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switch (e->we.click.widget) {
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