mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 14:27:16 +00:00
(svn r10226) -Codechange: Add support for newindustry tiles drawing.
Heavily based on Maedhros's newhouses implementation
This commit is contained in:
parent
2a6b7e4e02
commit
2ad0d708cc
@ -30,6 +30,8 @@
|
||||
#include "water_map.h"
|
||||
#include "tree_map.h"
|
||||
#include "cargotype.h"
|
||||
#include "newgrf_industrytiles.h"
|
||||
#include "newgrf_callbacks.h"
|
||||
|
||||
void ShowIndustryViewWindow(int industry);
|
||||
void BuildOilRig(TileIndex tile);
|
||||
@ -241,18 +243,32 @@ static IndustryDrawTileProc * const _industry_draw_tile_procs[5] = {
|
||||
|
||||
static void DrawTile_Industry(TileInfo *ti)
|
||||
{
|
||||
const IndustryGfx gfx = GetIndustryGfx(ti->tile);
|
||||
const Industry *ind;
|
||||
IndustryGfx gfx = GetIndustryGfx(ti->tile);
|
||||
Industry *ind = GetIndustryByTile(ti->tile);
|
||||
const IndustryTileSpec *indts = GetIndustryTileSpec(gfx);
|
||||
const DrawBuildingsTileStruct *dits;
|
||||
byte z;
|
||||
SpriteID image;
|
||||
SpriteID pal;
|
||||
|
||||
/* Pointer to industry */
|
||||
ind = GetIndustryByTile(ti->tile);
|
||||
|
||||
/* Retrieve pointer to the draw industry tile struct */
|
||||
dits = &_industry_draw_tile_data[gfx << 2 | (GetIndustryTileSpec(gfx)->anim_state ?
|
||||
if (gfx >= NEW_INDUSTRYTILEOFFSET) {
|
||||
/* Draw the tile using the specialized method of newgrf industrytile.
|
||||
* DrawNewIndustry will return false if ever the resolver could not
|
||||
* find any sprite to display. So in this case, we will jump on the
|
||||
* substitute gfx instead. */
|
||||
if (indts->grf_prop.spritegroup != NULL && DrawNewIndustryTile(ti, ind, gfx, indts)) {
|
||||
return;
|
||||
} else {
|
||||
/* No sprite group (or no valid one) found, meaning no graphics associated.
|
||||
* Use the substitute one instead */
|
||||
gfx = indts->grf_prop.subst_id;
|
||||
/* And point the industrytile spec accordingly */
|
||||
indts = GetIndustryTileSpec(indts->grf_prop.subst_id);
|
||||
}
|
||||
}
|
||||
|
||||
dits = &_industry_draw_tile_data[gfx << 2 | (indts->anim_state ?
|
||||
GetIndustryAnimationState(ti->tile) & 3 :
|
||||
GetIndustryConstructionStage(ti->tile))];
|
||||
|
||||
|
@ -143,6 +143,44 @@ static void NewIndustryTileResolver(ResolverObject *res, IndustryGfx gfx, TileIn
|
||||
res->reseed = 0;
|
||||
}
|
||||
|
||||
void IndustryDrawTileLayout(const TileInfo *ti, const SpriteGroup *group, byte rnd_color, byte stage, IndustryGfx gfx)
|
||||
{
|
||||
const DrawTileSprites *dts = group->g.layout.dts;
|
||||
const DrawTileSeqStruct *dtss;
|
||||
|
||||
SpriteID image = dts->ground_sprite;
|
||||
SpriteID pal = dts->ground_pal;
|
||||
|
||||
if (GB(image, 0, SPRITE_WIDTH) != 0) DrawGroundSprite(image, pal);
|
||||
|
||||
foreach_draw_tile_seq(dtss, dts->seq) {
|
||||
if (GB(dtss->image, 0, SPRITE_WIDTH) == 0) continue;
|
||||
|
||||
image = dtss->image + stage;
|
||||
pal = dtss->pal;
|
||||
|
||||
if (!HASBIT(image, SPRITE_MODIFIER_OPAQUE) && HASBIT(_transparent_opt, TO_INDUSTRIES)) {
|
||||
SETBIT(image, PALETTE_MODIFIER_TRANSPARENT);
|
||||
pal = PALETTE_TO_TRANSPARENT;
|
||||
} else if (HASBIT(image, PALETTE_MODIFIER_COLOR)) {
|
||||
pal = GENERAL_SPRITE_COLOR(rnd_color);
|
||||
} else {
|
||||
pal = PAL_NONE;
|
||||
}
|
||||
|
||||
if ((byte)dtss->delta_z != 0x80) {
|
||||
AddSortableSpriteToDraw(
|
||||
image, pal,
|
||||
ti->x + dtss->delta_x, ti->y + dtss->delta_y,
|
||||
dtss->size_x, dtss->size_y,
|
||||
dtss->size_z, ti->z + dtss->delta_z
|
||||
);
|
||||
} else {
|
||||
AddChildSpriteScreen(image, pal, dtss->delta_x, dtss->delta_y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile)
|
||||
{
|
||||
ResolverObject object;
|
||||
@ -158,3 +196,33 @@ uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, In
|
||||
|
||||
return group->g.callback.result;
|
||||
}
|
||||
|
||||
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds)
|
||||
{
|
||||
const SpriteGroup *group;
|
||||
ResolverObject object;
|
||||
|
||||
if (ti->tileh != SLOPE_FLAT) {
|
||||
bool draw_old_one = true;
|
||||
if (HASBIT(inds->callback_flags, CBM_INDT_DRAW_FOUNDATIONS)) {
|
||||
/* Called to determine the type (if any) of foundation to draw for industry tile */
|
||||
uint32 callback_res = GetIndustryTileCallback(CBID_INDUSTRY_DRAW_FOUNDATIONS, 0, 0, gfx, i, ti->tile);
|
||||
draw_old_one = callback_res == 0 || callback_res == CALLBACK_FAILED;
|
||||
}
|
||||
|
||||
if (draw_old_one) DrawFoundation(ti, ti->tileh);
|
||||
}
|
||||
|
||||
NewIndustryTileResolver(&object, gfx, ti->tile, i);
|
||||
|
||||
group = Resolve(inds->grf_prop.spritegroup, &object);
|
||||
if (group == NULL || group->type != SGT_TILELAYOUT) {
|
||||
return false;
|
||||
} else {
|
||||
/* Limit the building stage to the number of stages supplied. */
|
||||
byte stage = GetIndustryConstructionStage(ti->tile);
|
||||
stage = clamp(stage - 4 + group->g.layout.num_sprites, 0, group->g.layout.num_sprites - 1);
|
||||
IndustryDrawTileLayout(ti, group, i->random_color, stage, gfx);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
@ -5,7 +5,7 @@
|
||||
#ifndef NEWGRF_INDUSTRYTILES_H
|
||||
#define NEWGRF_INDUSTRYTILES_H
|
||||
|
||||
void DrawNewIndustryTile(TileInfo *ti, IndustryGfx gfx);
|
||||
bool DrawNewIndustryTile(TileInfo *ti, Industry *i, IndustryGfx gfx, const IndustryTileSpec *inds);
|
||||
uint16 GetIndustryTileCallback(uint16 callback, uint32 param1, uint32 param2, IndustryGfx gfx_id, Industry *industry, TileIndex tile);
|
||||
|
||||
#endif /* NEWGRF_INDUSTRYTILES_H */
|
||||
|
Loading…
Reference in New Issue
Block a user