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(svn r17352) -Fix [FS#3162]: trains wouldn't show smoke if the load/unload counter wasn't 0, though there doesn't seem to be a reason to check that variable anyhow anymore
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@ -2300,7 +2300,7 @@ static void HandleLocomotiveSmokeCloud(const Train *v)
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{
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bool sound = false;
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if ((v->vehstatus & VS_TRAIN_SLOWING) || v->load_unload_time_rem != 0 || v->cur_speed < 2) {
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if ((v->vehstatus & VS_TRAIN_SLOWING) || v->cur_speed < 2) {
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return;
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}
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