mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-02-04 13:23:46 +00:00
(svn r18559) -Fix: When using original landscape generator, the terrain type and water level fields have no effect for arctic or tropic climates, so disable the dropdowns.
This commit is contained in:
parent
37ce32106d
commit
2a53179f4d
@ -488,6 +488,9 @@ struct GenerateLandscapeWindow : public QueryStringBaseWindow {
|
||||
this->SetWidgetLoweredState(GLAND_WATER_NE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_NE));
|
||||
this->SetWidgetLoweredState(GLAND_WATER_SE, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SE));
|
||||
this->SetWidgetLoweredState(GLAND_WATER_SW, HasBit(_settings_newgame.game_creation.water_borders, BORDER_SW));
|
||||
|
||||
this->SetWidgetsDisabledState(_settings_newgame.game_creation.land_generator == 0 && (_settings_newgame.game_creation.landscape == LT_ARCTIC || _settings_newgame.game_creation.landscape == LT_TROPIC),
|
||||
GLAND_TERRAIN_PULLDOWN, GLAND_WATER_PULLDOWN, WIDGET_LIST_END);
|
||||
}
|
||||
/* Disable snowline if not hilly */
|
||||
this->SetWidgetDisabledState(GLAND_SNOW_LEVEL_TEXT, _settings_newgame.game_creation.landscape != LT_ARCTIC);
|
||||
|
Loading…
Reference in New Issue
Block a user