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Update: replace openttd-useful with vcpkg in README
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README.md
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README.md
@ -511,15 +511,14 @@ create one after closing.
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### Windows:
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You need Microsoft Visual Studio .NET. Open the project file
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You need Microsoft Visual Studio 2015 Update 3 or more recent. Open the project file
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and it should build automatically. In case you want to build with SDL support
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you need to add WITH_SDL to the project settings.
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PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these
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to work you need their development files. For best results, download the
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openttd-useful.zip file from https://www.openttd.org/download-openttd-useful.
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Put the header files into your compiler's include/ directory and the
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library (.lib) files into the lib/ directory.
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PNG (WITH_PNG), ZLIB (WITH_ZLIB), LZO (WITH_LZO), Freetype (WITH_FREETYPE) and
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LZMA (WITH_LZMA) support is enabled by default. For these to work you need their
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development files. To get them just use vcpkg from https://github.com/Microsoft/vcpkg
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using x86-windows-static and x64-windows-static triplets.
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For more help with VS see docs/Readme_Windows_MSVC.txt.
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You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
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