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Fix: font_win32.cpp compile failure with WITH_FREETYPE
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@ -161,7 +161,7 @@ registry_no_font_found:
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* @param logfont the font information to get the english name of.
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* @return the English name (if it could be found).
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*/
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static const char *GetEnglishFontName(const ENUMLOGFONTEX *logfont)
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static std::string GetEnglishFontName(const ENUMLOGFONTEX *logfont)
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{
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static char font_name[MAX_PATH];
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const char *ret_font_name = nullptr;
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@ -228,7 +228,7 @@ err2:
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ReleaseDC(nullptr, dc);
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DeleteObject(font);
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err1:
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return ret_font_name == nullptr ? FS2OTTD((const wchar_t *)logfont->elfFullName) : ret_font_name;
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return ret_font_name == nullptr ? FS2OTTD((const wchar_t *)logfont->elfFullName) : std::string(ret_font_name);
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}
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#endif /* WITH_FREETYPE */
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@ -309,8 +309,8 @@ static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXT
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#ifdef WITH_FREETYPE
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/* Add english name after font name */
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const char *english_name = GetEnglishFontName(logfont);
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strecpy(font_name + strlen(font_name) + 1, english_name, lastof(font_name));
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std::string english_name = GetEnglishFontName(logfont);
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strecpy(font_name + strlen(font_name) + 1, english_name.c_str(), lastof(font_name));
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/* Check whether we can actually load the font. */
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bool ft_init = _library != nullptr;
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