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(svn r2292) - Fix (regression): make error message more general for console errors. Dedicated servers are properly filtered out when requesting player-password.
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6cdb9580e2
commit
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@ -43,7 +43,7 @@ DEF_CONSOLE_HOOK(ConHookServerOnly)
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if (!NetworkAvailable()) return false;
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if (!_network_server) {
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IConsoleError("This variable is only available to a network server.");
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IConsoleError("This command/variable is only available to a network server.");
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return false;
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}
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return true;
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@ -54,7 +54,7 @@ DEF_CONSOLE_HOOK(ConHookClientOnly)
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if (!NetworkAvailable()) return false;
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if (_network_server) {
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IConsoleError("This command is not available to a network server.");
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IConsoleError("This command/variable is not available to a network server.");
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return false;
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}
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return true;
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@ -65,7 +65,7 @@ DEF_CONSOLE_HOOK(ConHookNeedNetwork)
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if (!NetworkAvailable()) return false;
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if (!_networking) {
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IConsoleError("Not connected. This command is only available in multiplayer.");
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IConsoleError("Not connected. This command/variable is only available in multiplayer.");
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return false;
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}
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return true;
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@ -74,7 +74,7 @@ DEF_CONSOLE_HOOK(ConHookNeedNetwork)
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DEF_CONSOLE_HOOK(ConHookNoNetwork)
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{
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if (_networking) {
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IConsoleError("This command is forbidden in multiplayer.");
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IConsoleError("This command/variable is forbidden in multiplayer.");
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return false;
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}
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return true;
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@ -1042,6 +1042,7 @@ DEF_CONSOLE_HOOK(ConHookRconPW)
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bool NetworkChangeCompanyPassword(byte argc, char *argv[])
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{
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if (argc == 0) {
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if (_local_player >= MAX_PLAYERS) return true; // dedicated server
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IConsolePrintF(_iconsole_color_warning, "Current value for 'company_pw': %s", _network_player_info[_local_player].password);
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return true;
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}
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