(svn r7766) -Fix: [OSX] removed incorrect debug message about corrupted/missing grf files

The md5 code now looks in the secundary data dir as well
  Note: OSX builds can still give the incorrect message: dbg: [sl] Cannot open savegame 'data/opntitle.dat' for saving/loading.
This commit is contained in:
bjarni 2007-01-02 20:39:07 +00:00
parent 8b67672080
commit 25e03150a6

View File

@ -121,6 +121,20 @@ static bool FileMD5(const MD5File file, bool warn)
}
#endif
#if defined SECOND_DATA_DIR
/* If we failed to find the file in the first data directory, we will try the other one */
if (f == NULL) {
snprintf(buf, lengthof(buf), "%s%s", _paths.second_data_dir, file.filename);
f = fopen(buf, "rb");
if (f == NULL) {
strtolower(buf + strlen(_paths.second_data_dir) - 1);
f = fopen(buf, "rb");
}
}
#endif
if (f != NULL) {
md5_state_t filemd5state;
md5_byte_t buffer[1024];