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(svn r10502) -Fix [FS#1017]: trying to get the town from a tile that can never be associated with a town.
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@ -112,7 +112,6 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/* cost for removing inner/edge -roads */
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static const uint16 road_remove_cost[2] = {50, 18};
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Town *t;
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/* true if the roadpiece was always removeable,
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* false if it was a center piece. Affects town ratings drop */
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bool edge_road;
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@ -122,33 +121,25 @@ CommandCost CmdRemoveRoad(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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RoadType rt = (RoadType)GB(p1, 4, 2);
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if (!IsValidRoadType(rt)) return CMD_ERROR;
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Owner owner;
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Town *t = NULL;
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switch (GetTileType(tile)) {
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case MP_STREET:
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owner = GetRoadOwner(tile, rt);
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if (_game_mode != GM_EDITOR && GetRoadOwner(tile, rt) == OWNER_TOWN) t = GetTownByTile(tile);
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break;
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case MP_STATION:
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if (!IsDriveThroughStopTile(tile)) return CMD_ERROR;
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owner = GetTileOwner(tile);
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break;
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case MP_TUNNELBRIDGE:
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if ((IsTunnel(tile) && GetTunnelTransportType(tile) != TRANSPORT_ROAD) ||
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(IsBridge(tile) && GetBridgeTransportType(tile) != TRANSPORT_ROAD)) return CMD_ERROR;
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owner = GetTileOwner(tile);
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break;
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default:
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return CMD_ERROR;
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}
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if (owner == OWNER_TOWN && _game_mode != GM_EDITOR) {
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t = GetTownByTile(tile);
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} else {
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t = NULL;
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}
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RoadBits pieces = Extract<RoadBits, 0>(p1);
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RoadTypes rts = GetRoadTypes(tile);
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/* The tile doesn't have the given road type */
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