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(svn r16974) -Codechange: do simple station build checks and 'decode' p1/p2 first
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@ -820,11 +820,12 @@ static void GetStationLayout(byte *layout, int numtracks, int plat_len, const St
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}
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}
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/** Build railroad station
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* @param tile_org starting position of station dragging/placement
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/**
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* Build railroad station
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* @param tile_org northern most position of station dragging/placement
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* @param flags operation to perform
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0- 3) - railtype (p1 & 0xF)
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* - p1 = (bit 0- 3) - railtype
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* - p1 = (bit 4) - orientation (Axis)
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* - p1 = (bit 8-15) - number of tracks
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* - p1 = (bit 16-23) - platform length
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@ -832,18 +833,28 @@ static void GetStationLayout(byte *layout, int numtracks, int plat_len, const St
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0- 7) - custom station class
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* - p2 = (bit 8-15) - custom station id
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* - p2 = (bit 16-31) - station ID to join (INVALID_STATION if build new one)
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* - p2 = (bit 16-31) - station ID to join (NEW_STATION if build new one)
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*/
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CommandCost CmdBuildRailroadStation(TileIndex tile_org, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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/* Unpack parameters */
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RailType rt = (RailType)GB(p1, 0, 4);
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Axis axis = Extract<Axis, 4>(p1);
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byte numtracks = GB(p1, 8, 8);
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byte plat_len = GB(p1, 16, 8);
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bool adjacent = HasBit(p1, 24);
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StationClassID spec_class = (StationClassID)GB(p2, 0, 8);
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byte spec_index = GB(p2, 8, 8);
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StationID station_to_join = GB(p2, 16, 16);
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/* Does the authority allow this? */
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if (!CheckIfAuthorityAllowsNewStation(tile_org, flags)) return CMD_ERROR;
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if (!ValParamRailtype((RailType)(p1 & 0xF))) return CMD_ERROR;
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if (!ValParamRailtype(rt)) return CMD_ERROR;
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/* unpack parameters */
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Axis axis = Extract<Axis, 4>(p1);
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uint numtracks = GB(p1, 8, 8);
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uint plat_len = GB(p1, 16, 8);
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/* Check if the given station class is valid */
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if ((uint)spec_class >= GetNumStationClasses()) return CMD_ERROR;
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if (spec_index >= GetNumCustomStations(spec_class)) return CMD_ERROR;
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int w_org, h_org;
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if (axis == AXIS_X) {
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@ -854,7 +865,6 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, DoCommandFlag flags, uin
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w_org = numtracks;
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}
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StationID station_to_join = GB(p2, 16, 16);
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bool reuse = (station_to_join != NEW_STATION);
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if (!reuse) station_to_join = INVALID_STATION;
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bool distant_join = (station_to_join != INVALID_STATION);
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@ -880,7 +890,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, DoCommandFlag flags, uin
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if (_settings_game.station.adjacent_stations) {
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if (est != INVALID_STATION) {
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if (HasBit(p1, 24) && est != station_to_join) {
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if (adjacent && est != station_to_join) {
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/* You can't build an adjacent station over the top of one that
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* already exists. */
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return_cmd_error(STR_MUST_REMOVE_RAILWAY_STATION_FIRST);
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@ -893,7 +903,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, DoCommandFlag flags, uin
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} else {
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/* There's no station here. Don't check the tiles surrounding this
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* one if the company wanted to build an adjacent station. */
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if (HasBit(p1, 24)) check_surrounding = false;
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if (adjacent) check_surrounding = false;
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}
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}
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@ -940,11 +950,8 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, DoCommandFlag flags, uin
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}
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}
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/* Check if the given station class is valid */
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if (GB(p2, 0, 8) >= GetNumStationClasses()) return CMD_ERROR;
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/* Check if we can allocate a custom stationspec to this station */
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const StationSpec *statspec = GetCustomStationSpec((StationClassID)GB(p2, 0, 8), GB(p2, 8, 8));
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const StationSpec *statspec = GetCustomStationSpec(spec_class, spec_index);
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int specindex = AllocateSpecToStation(statspec, st, (flags & DC_EXEC) != 0);
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if (specindex == -1) return_cmd_error(STR_ERROR_TOO_MANY_STATION_SPECS);
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@ -1014,7 +1021,7 @@ CommandCost CmdBuildRailroadStation(TileIndex tile_org, DoCommandFlag flags, uin
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/* Remove animation if overbuilding */
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DeleteAnimatedTile(tile);
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byte old_specindex = IsTileType(tile, MP_STATION) ? GetCustomStationSpecIndex(tile) : 0;
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MakeRailStation(tile, st->owner, st->index, axis, layout & ~1, (RailType)GB(p1, 0, 4));
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MakeRailStation(tile, st->owner, st->index, axis, layout & ~1, rt);
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/* Free the spec if we overbuild something */
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DeallocateSpecFromStation(st, old_specindex);
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@ -1342,7 +1349,7 @@ static RoadStop **FindRoadStopSpot(bool truck_station, Station *st)
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* bit 1: 0 for normal, 1 for drive-through
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* bit 2..3: the roadtypes
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* bit 5: allow stations directly adjacent to other stations.
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* bit 16..31: station ID to join (INVALID_STATION if build new one)
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* bit 16..31: station ID to join (NEW_STATION if build new one)
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*/
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CommandCost CmdBuildRoadStop(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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@ -1706,7 +1713,7 @@ void UpdateAirportsNoise()
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* @param p1 airport type, @see airport.h
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* @param p2 various bitstuffed elements
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* - p2 = (bit 0) - allow airports directly adjacent to other airports.
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* - p2 = (bit 16-31) - station ID to join (INVALID_STATION if build new one)
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* - p2 = (bit 16-31) - station ID to join (NEW_STATION if build new one)
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*/
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CommandCost CmdBuildAirport(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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@ -1960,7 +1967,7 @@ static const byte _dock_h_chk[4] = { 1, 2, 1, 2 };
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* @param tile tile where dock will be built
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* @param flags operation to perform
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* @param p1 (bit 0) - allow docks directly adjacent to other docks.
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* @param p2 bit 16-31: station ID to join (INVALID_STATION if build new one)
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* @param p2 bit 16-31: station ID to join (NEW_STATION if build new one)
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*/
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CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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