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https://github.com/OpenTTD/OpenTTD.git
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(svn r12848) -Cleanup/Codechange: Use correct variable types, don't prefix with _ for non-globals, and use implicit enum numbering.
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fff763b5ce
commit
24cccc8333
52
src/fios.cpp
52
src/fios.cpp
@ -152,6 +152,10 @@ char *FiosBrowseTo(const FiosItem *item)
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snprintf(str_buffr, lengthof(str_buffr), "%s%s", path, item->name);
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return str_buffr;
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}
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case FIOS_TYPE_DRIVE:
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case FIOS_TYPE_INVALID:
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break;
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}
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return NULL;
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@ -208,13 +212,13 @@ bool FileExists(const char *filename)
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#endif
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}
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typedef byte fios_getlist_callback_proc(int mode, const char *filename, const char *ext, char *title);
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typedef FiosType fios_getlist_callback_proc(SaveLoadDialogMode mode, const char *filename, const char *ext, char *title);
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/** Create a list of the files in a directory, according to some arbitrary rule.
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* @param mode The mode we are in. Some modes don't allow 'parent'.
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* @param callback_proc The function that is called where you need to do the filtering.
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* @return Return the list of files. */
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static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_proc)
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static FiosItem *FiosGetFileList(SaveLoadDialogMode mode, fios_getlist_callback_proc *callback_proc)
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{
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struct stat sb;
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struct dirent *dirent;
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@ -277,7 +281,7 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
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if ((t = strrchr(d_name, '.')) == NULL) continue;
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fios_title[0] = '\0'; // reset the title;
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byte type = callback_proc(mode, d_name, t, fios_title);
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FiosType type = callback_proc(mode, d_name, t, fios_title);
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if (type != FIOS_TYPE_INVALID) {
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fios = FiosAlloc();
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fios->mtime = sb.st_mtime;
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@ -313,7 +317,7 @@ static FiosItem *FiosGetFileList(int mode, fios_getlist_callback_proc *callback_
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* @see FiosGetFileList
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* @see FiosGetSavegameList
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*/
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static byte FiosGetSavegameListCallback(int mode, const char *file, const char *ext, char *title)
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static FiosType FiosGetSavegameListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title)
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{
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/* Show savegame files
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* .SAV OpenTTD saved game
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@ -339,16 +343,16 @@ static byte FiosGetSavegameListCallback(int mode, const char *file, const char *
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* @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
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* @see FiosGetFileList
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*/
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FiosItem *FiosGetSavegameList(int mode)
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FiosItem *FiosGetSavegameList(SaveLoadDialogMode mode)
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{
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static char *_fios_save_path = NULL;
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static char *fios_save_path = NULL;
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if (_fios_save_path == NULL) {
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_fios_save_path = MallocT<char>(MAX_PATH);
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FioGetDirectory(_fios_save_path, MAX_PATH, SAVE_DIR);
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if (fios_save_path == NULL) {
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fios_save_path = MallocT<char>(MAX_PATH);
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FioGetDirectory(fios_save_path, MAX_PATH, SAVE_DIR);
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}
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_fios_path = _fios_save_path;
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_fios_path = fios_save_path;
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return FiosGetFileList(mode, &FiosGetSavegameListCallback);
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}
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@ -363,7 +367,7 @@ FiosItem *FiosGetSavegameList(int mode)
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* @see FiosGetFileList
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* @see FiosGetScenarioList
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*/
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static byte FiosGetScenarioListCallback(int mode, const char *file, const char *ext, char *title)
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static FiosType FiosGetScenarioListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title)
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{
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/* Show scenario files
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* .SCN OpenTTD style scenario file
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@ -387,22 +391,22 @@ static byte FiosGetScenarioListCallback(int mode, const char *file, const char *
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* @return A pointer to an array of FiosItem representing all the files to be shown in the save/load dialog.
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* @see FiosGetFileList
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*/
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FiosItem *FiosGetScenarioList(int mode)
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FiosItem *FiosGetScenarioList(SaveLoadDialogMode mode)
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{
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static char *_fios_scn_path = NULL;
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static char *fios_scn_path = NULL;
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/* Copy the default path on first run or on 'New Game' */
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if (_fios_scn_path == NULL) {
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_fios_scn_path = MallocT<char>(MAX_PATH);
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FioGetDirectory(_fios_scn_path, MAX_PATH, SCENARIO_DIR);
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if (fios_scn_path == NULL) {
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fios_scn_path = MallocT<char>(MAX_PATH);
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FioGetDirectory(fios_scn_path, MAX_PATH, SCENARIO_DIR);
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}
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_fios_path = _fios_scn_path;
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_fios_path = fios_scn_path;
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return FiosGetFileList(mode, &FiosGetScenarioListCallback);
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}
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static byte FiosGetHeightmapListCallback(int mode, const char *file, const char *ext, char *title)
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static FiosType FiosGetHeightmapListCallback(SaveLoadDialogMode mode, const char *file, const char *ext, char *title)
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{
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/* Show heightmap files
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* .PNG PNG Based heightmap files
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@ -419,16 +423,16 @@ static byte FiosGetHeightmapListCallback(int mode, const char *file, const char
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}
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/* Get a list of Heightmaps */
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FiosItem *FiosGetHeightmapList(int mode)
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FiosItem *FiosGetHeightmapList(SaveLoadDialogMode mode)
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{
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static char *_fios_hmap_path = NULL;
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static char *fios_hmap_path = NULL;
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if (_fios_hmap_path == NULL) {
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_fios_hmap_path = MallocT<char>(MAX_PATH);
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FioGetDirectory(_fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR);
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if (fios_hmap_path == NULL) {
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fios_hmap_path = MallocT<char>(MAX_PATH);
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FioGetDirectory(fios_hmap_path, MAX_PATH, HEIGHTMAP_DIR);
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}
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_fios_path = _fios_hmap_path;
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_fios_path = fios_hmap_path;
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return FiosGetFileList(mode, &FiosGetHeightmapListCallback);
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}
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32
src/fios.h
32
src/fios.h
@ -42,23 +42,23 @@ enum FileType {
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FT_HEIGHTMAP, ///< heightmap file
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};
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enum {
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FIOS_TYPE_DRIVE = 0,
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FIOS_TYPE_PARENT = 1,
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FIOS_TYPE_DIR = 2,
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FIOS_TYPE_FILE = 3,
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FIOS_TYPE_OLDFILE = 4,
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FIOS_TYPE_SCENARIO = 5,
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FIOS_TYPE_OLD_SCENARIO = 6,
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FIOS_TYPE_DIRECT = 7,
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FIOS_TYPE_PNG = 8,
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FIOS_TYPE_BMP = 9,
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FIOS_TYPE_INVALID = 255,
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enum FiosType {
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FIOS_TYPE_DRIVE,
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FIOS_TYPE_PARENT,
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FIOS_TYPE_DIR,
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FIOS_TYPE_FILE,
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FIOS_TYPE_OLDFILE,
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FIOS_TYPE_SCENARIO,
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FIOS_TYPE_OLD_SCENARIO,
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FIOS_TYPE_DIRECT,
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FIOS_TYPE_PNG,
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FIOS_TYPE_BMP,
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FIOS_TYPE_INVALID = 255,
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};
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/* Deals with finding savegames */
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struct FiosItem {
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byte type;
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FiosType type;
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uint64 mtime;
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char title[64];
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char name[256 - 12 - 64];
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@ -82,11 +82,11 @@ extern SaveLoadDialogMode _saveload_mode; ///< defined in misc_gui.cpp
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void ShowSaveLoadDialog(SaveLoadDialogMode mode);
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/* Get a list of savegames */
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FiosItem *FiosGetSavegameList(int mode);
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FiosItem *FiosGetSavegameList(SaveLoadDialogMode mode);
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/* Get a list of scenarios */
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FiosItem *FiosGetScenarioList(int mode);
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FiosItem *FiosGetScenarioList(SaveLoadDialogMode mode);
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/* Get a list of Heightmaps */
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FiosItem *FiosGetHeightmapList(int mode);
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FiosItem *FiosGetHeightmapList(SaveLoadDialogMode mode);
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/* Free the list of savegames */
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void FiosFreeSavegameList();
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/* Browse to. Returns a filename w/path if we reached a file. */
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@ -1455,6 +1455,7 @@ static void MakeSortedSaveGameList()
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case FIOS_TYPE_DIR: sort_start++; break;
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case FIOS_TYPE_PARENT: sort_start++; break;
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case FIOS_TYPE_DRIVE: sort_end++; break;
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default: break;
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}
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}
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