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(svn r17146) -Codechange: improve the sample rate conversion a bit
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@ -36,6 +36,19 @@ static uint32 _play_rate = 11025;
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*/
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static const int MAX_VOLUME = 128 * 128;
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/**
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* Perform the rate conversion between the input and output.
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* @param b the buffer to read the data from
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* @param frac_pos the position from the begin of the buffer till the next element
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* @tparam T the size of the buffer (8 or 16 bits)
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* @return the converted value.
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*/
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template <typename T>
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static int RateConversion(T *b, int frac_pos)
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{
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return ((b[0] * ((1 << 16) - frac_pos)) + (b[1] * frac_pos)) >> 16;
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}
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static void mix_int16(MixerChannel *sc, int16 *buffer, uint samples)
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{
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int16 *b;
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@ -64,8 +77,9 @@ static void mix_int16(MixerChannel *sc, int16 *buffer, uint samples)
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} while (--samples > 0);
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} else {
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do {
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buffer[0] = Clamp(buffer[0] + (*b * volume_left >> 16), -MAX_VOLUME, MAX_VOLUME);
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buffer[1] = Clamp(buffer[1] + (*b * volume_right >> 16), -MAX_VOLUME, MAX_VOLUME);
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int data = RateConversion(b, frac_pos);
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buffer[0] = Clamp(buffer[0] + (data * volume_left >> 16), -MAX_VOLUME, MAX_VOLUME);
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buffer[1] = Clamp(buffer[1] + (data * volume_right >> 16), -MAX_VOLUME, MAX_VOLUME);
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buffer += 2;
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frac_pos += frac_speed;
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b += frac_pos >> 16;
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@ -105,8 +119,9 @@ static void mix_int8_to_int16(MixerChannel *sc, int16 *buffer, uint samples)
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} while (--samples > 0);
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} else {
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do {
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buffer[0] = Clamp(buffer[0] + (*b * volume_left >> 8), -MAX_VOLUME, MAX_VOLUME);
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buffer[1] = Clamp(buffer[1] + (*b * volume_right >> 8), -MAX_VOLUME, MAX_VOLUME);
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int data = RateConversion(b, frac_pos);
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buffer[0] = Clamp(buffer[0] + (data * volume_left >> 8), -MAX_VOLUME, MAX_VOLUME);
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buffer[1] = Clamp(buffer[1] + (data * volume_right >> 8), -MAX_VOLUME, MAX_VOLUME);
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buffer += 2;
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frac_pos += frac_speed;
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b += frac_pos >> 16;
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@ -109,7 +109,11 @@ static bool SetBankSource(MixerChannel *mc, const SoundEntry *sound)
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if (sound->file_size == 0) return false;
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int8 *mem = MallocT<int8>(sound->file_size);
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int8 *mem = MallocT<int8>(sound->file_size + 2);
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/* Add two extra bytes so rate conversion can read these
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* without reading out of it's input buffer. */
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mem[sound->file_size ] = 0;
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mem[sound->file_size + 1] = 0;
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FioSeekToFile(sound->file_slot, sound->file_offset);
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FioReadBlock(mem, sound->file_size);
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