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(svn r2857) -Fix: PlayerID is not a valid type for a player-bit-field. Partly reverted r2290
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4
engine.h
4
engine.h
@ -82,10 +82,10 @@ typedef struct Engine {
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uint16 duration_phase_1, duration_phase_2, duration_phase_3;
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uint16 duration_phase_1, duration_phase_2, duration_phase_3;
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byte lifelength;
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byte lifelength;
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byte flags;
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byte flags;
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PlayerID preview_player;
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byte preview_player;
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byte preview_wait;
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byte preview_wait;
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byte railtype;
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byte railtype;
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PlayerID player_avail;
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byte player_avail;
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byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
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byte type; // type, ie VEH_Road, VEH_Train, etc. Same as in vehicle.h
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} Engine;
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} Engine;
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