mirror of
https://github.com/OpenTTD/OpenTTD.git
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Codechange: Move cache check function to own file.
This commit is contained in:
parent
db56499c01
commit
21d11ee361
@ -77,6 +77,7 @@ add_files(
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bridge_map.cpp
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bridge_map.h
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build_vehicle_gui.cpp
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cachecheck.cpp
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cargo_type.h
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cargoaction.cpp
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cargoaction.h
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225
src/cachecheck.cpp
Normal file
225
src/cachecheck.cpp
Normal file
@ -0,0 +1,225 @@
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/*
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* This file is part of OpenTTD.
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* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
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* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file cachecheck.cpp Check caches. */
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#include "stdafx.h"
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#include "aircraft.h"
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#include "company_base.h"
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#include "debug.h"
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#include "industry.h"
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#include "roadstop_base.h"
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#include "roadveh.h"
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#include "ship.h"
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#include "station_base.h"
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#include "station_map.h"
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#include "subsidy_func.h"
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#include "town.h"
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#include "train.h"
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#include "vehicle_base.h"
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#include "safeguards.h"
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extern void AfterLoadCompanyStats();
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extern void RebuildTownCaches();
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/**
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* Check the validity of some of the caches.
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* Especially in the sense of desyncs between
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* the cached value and what the value would
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* be when calculated from the 'base' data.
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*/
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void CheckCaches()
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{
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/* Return here so it is easy to add checks that are run
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* always to aid testing of caches. */
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if (_debug_desync_level <= 1) return;
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/* Check the town caches. */
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std::vector<TownCache> old_town_caches;
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for (const Town *t : Town::Iterate()) {
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old_town_caches.push_back(t->cache);
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}
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RebuildTownCaches();
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RebuildSubsidisedSourceAndDestinationCache();
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uint i = 0;
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for (Town *t : Town::Iterate()) {
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if (MemCmpT(old_town_caches.data() + i, &t->cache) != 0) {
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Debug(desync, 2, "warning: town cache mismatch: town {}", t->index);
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}
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i++;
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}
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/* Check company infrastructure cache. */
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std::vector<CompanyInfrastructure> old_infrastructure;
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for (const Company *c : Company::Iterate()) old_infrastructure.push_back(c->infrastructure);
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AfterLoadCompanyStats();
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i = 0;
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for (const Company *c : Company::Iterate()) {
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if (MemCmpT(old_infrastructure.data() + i, &c->infrastructure) != 0) {
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Debug(desync, 2, "warning: infrastructure cache mismatch: company {}", c->index);
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}
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i++;
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}
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/* Strict checking of the road stop cache entries */
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for (const RoadStop *rs : RoadStop::Iterate()) {
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if (IsBayRoadStopTile(rs->xy)) continue;
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assert(rs->GetEntry(DIAGDIR_NE) != rs->GetEntry(DIAGDIR_NW));
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rs->GetEntry(DIAGDIR_NE)->CheckIntegrity(rs);
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rs->GetEntry(DIAGDIR_NW)->CheckIntegrity(rs);
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}
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for (Vehicle *v : Vehicle::Iterate()) {
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if (v != v->First() || v->vehstatus & VS_CRASHED || !v->IsPrimaryVehicle()) continue;
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uint length = 0;
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) length++;
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NewGRFCache *grf_cache = CallocT<NewGRFCache>(length);
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VehicleCache *veh_cache = CallocT<VehicleCache>(length);
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GroundVehicleCache *gro_cache = CallocT<GroundVehicleCache>(length);
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TrainCache *tra_cache = CallocT<TrainCache>(length);
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length = 0;
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
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FillNewGRFVehicleCache(u);
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grf_cache[length] = u->grf_cache;
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veh_cache[length] = u->vcache;
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switch (u->type) {
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case VEH_TRAIN:
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gro_cache[length] = Train::From(u)->gcache;
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tra_cache[length] = Train::From(u)->tcache;
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break;
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case VEH_ROAD:
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gro_cache[length] = RoadVehicle::From(u)->gcache;
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break;
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default:
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break;
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}
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length++;
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}
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switch (v->type) {
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case VEH_TRAIN: Train::From(v)->ConsistChanged(CCF_TRACK); break;
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case VEH_ROAD: RoadVehUpdateCache(RoadVehicle::From(v)); break;
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case VEH_AIRCRAFT: UpdateAircraftCache(Aircraft::From(v)); break;
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case VEH_SHIP: Ship::From(v)->UpdateCache(); break;
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default: break;
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}
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length = 0;
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
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FillNewGRFVehicleCache(u);
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if (memcmp(&grf_cache[length], &u->grf_cache, sizeof(NewGRFCache)) != 0) {
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Debug(desync, 2, "warning: newgrf cache mismatch: type {}, vehicle {}, company {}, unit number {}, wagon {}", v->type, v->index, v->owner, v->unitnumber, length);
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}
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if (memcmp(&veh_cache[length], &u->vcache, sizeof(VehicleCache)) != 0) {
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Debug(desync, 2, "warning: vehicle cache mismatch: type {}, vehicle {}, company {}, unit number {}, wagon {}", v->type, v->index, v->owner, v->unitnumber, length);
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}
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switch (u->type) {
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case VEH_TRAIN:
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if (memcmp(&gro_cache[length], &Train::From(u)->gcache, sizeof(GroundVehicleCache)) != 0) {
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Debug(desync, 2, "warning: train ground vehicle cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
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}
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if (memcmp(&tra_cache[length], &Train::From(u)->tcache, sizeof(TrainCache)) != 0) {
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Debug(desync, 2, "warning: train cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
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}
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break;
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case VEH_ROAD:
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if (memcmp(&gro_cache[length], &RoadVehicle::From(u)->gcache, sizeof(GroundVehicleCache)) != 0) {
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Debug(desync, 2, "warning: road vehicle ground vehicle cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
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}
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break;
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default:
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break;
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}
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length++;
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}
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free(grf_cache);
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free(veh_cache);
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free(gro_cache);
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free(tra_cache);
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}
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/* Check whether the caches are still valid */
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for (Vehicle *v : Vehicle::Iterate()) {
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uint8_t buff[sizeof(VehicleCargoList)];
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memcpy(buff, &v->cargo, sizeof(VehicleCargoList));
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v->cargo.InvalidateCache();
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assert(memcmp(&v->cargo, buff, sizeof(VehicleCargoList)) == 0);
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}
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/* Backup stations_near */
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std::vector<StationList> old_town_stations_near;
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for (Town *t : Town::Iterate()) old_town_stations_near.push_back(t->stations_near);
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std::vector<StationList> old_industry_stations_near;
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for (Industry *ind : Industry::Iterate()) old_industry_stations_near.push_back(ind->stations_near);
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std::vector<IndustryList> old_station_industries_near;
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for (Station *st : Station::Iterate()) old_station_industries_near.push_back(st->industries_near);
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for (Station *st : Station::Iterate()) {
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for (GoodsEntry &ge : st->goods) {
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uint8_t buff[sizeof(StationCargoList)];
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memcpy(buff, &ge.cargo, sizeof(StationCargoList));
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ge.cargo.InvalidateCache();
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assert(memcmp(&ge.cargo, buff, sizeof(StationCargoList)) == 0);
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}
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/* Check docking tiles */
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TileArea ta;
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std::map<TileIndex, bool> docking_tiles;
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for (TileIndex tile : st->docking_station) {
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ta.Add(tile);
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docking_tiles[tile] = IsDockingTile(tile);
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}
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UpdateStationDockingTiles(st);
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if (ta.tile != st->docking_station.tile || ta.w != st->docking_station.w || ta.h != st->docking_station.h) {
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Debug(desync, 2, "warning: station docking mismatch: station {}, company {}", st->index, st->owner);
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}
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for (TileIndex tile : ta) {
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if (docking_tiles[tile] != IsDockingTile(tile)) {
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Debug(desync, 2, "warning: docking tile mismatch: tile {}", tile);
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}
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}
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}
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Station::RecomputeCatchmentForAll();
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/* Check industries_near */
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i = 0;
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for (Station *st : Station::Iterate()) {
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if (st->industries_near != old_station_industries_near[i]) {
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Debug(desync, 2, "warning: station industries near mismatch: station {}", st->index);
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}
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i++;
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}
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/* Check stations_near */
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i = 0;
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for (Town *t : Town::Iterate()) {
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if (t->stations_near != old_town_stations_near[i]) {
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Debug(desync, 2, "warning: town stations near mismatch: town {}", t->index);
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}
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i++;
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}
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i = 0;
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for (Industry *ind : Industry::Iterate()) {
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if (ind->stations_near != old_industry_stations_near[i]) {
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Debug(desync, 2, "warning: industry stations near mismatch: industry {}", ind->index);
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}
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i++;
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}
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}
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199
src/openttd.cpp
199
src/openttd.cpp
@ -95,10 +95,9 @@ void MusicLoop();
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void CallWindowGameTickEvent();
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bool HandleBootstrap();
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extern void AfterLoadCompanyStats();
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extern void CheckCaches();
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extern Company *DoStartupNewCompany(bool is_ai, CompanyID company = INVALID_COMPANY);
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extern void OSOpenBrowser(const std::string &url);
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extern void RebuildTownCaches();
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extern void ShowOSErrorBox(const char *buf, bool system);
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extern std::string _config_file;
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@ -1224,202 +1223,6 @@ void SwitchToMode(SwitchMode new_mode)
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}
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/**
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* Check the validity of some of the caches.
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* Especially in the sense of desyncs between
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* the cached value and what the value would
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* be when calculated from the 'base' data.
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*/
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static void CheckCaches()
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{
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/* Return here so it is easy to add checks that are run
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* always to aid testing of caches. */
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if (_debug_desync_level <= 1) return;
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/* Check the town caches. */
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std::vector<TownCache> old_town_caches;
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for (const Town *t : Town::Iterate()) {
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old_town_caches.push_back(t->cache);
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}
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RebuildTownCaches();
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RebuildSubsidisedSourceAndDestinationCache();
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uint i = 0;
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for (Town *t : Town::Iterate()) {
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if (MemCmpT(old_town_caches.data() + i, &t->cache) != 0) {
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Debug(desync, 2, "warning: town cache mismatch: town {}", t->index);
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}
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i++;
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}
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/* Check company infrastructure cache. */
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std::vector<CompanyInfrastructure> old_infrastructure;
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for (const Company *c : Company::Iterate()) old_infrastructure.push_back(c->infrastructure);
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AfterLoadCompanyStats();
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i = 0;
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for (const Company *c : Company::Iterate()) {
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if (MemCmpT(old_infrastructure.data() + i, &c->infrastructure) != 0) {
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Debug(desync, 2, "warning: infrastructure cache mismatch: company {}", c->index);
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}
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i++;
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}
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/* Strict checking of the road stop cache entries */
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for (const RoadStop *rs : RoadStop::Iterate()) {
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if (IsBayRoadStopTile(rs->xy)) continue;
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assert(rs->GetEntry(DIAGDIR_NE) != rs->GetEntry(DIAGDIR_NW));
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rs->GetEntry(DIAGDIR_NE)->CheckIntegrity(rs);
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rs->GetEntry(DIAGDIR_NW)->CheckIntegrity(rs);
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}
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for (Vehicle *v : Vehicle::Iterate()) {
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if (v != v->First() || v->vehstatus & VS_CRASHED || !v->IsPrimaryVehicle()) continue;
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uint length = 0;
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) length++;
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NewGRFCache *grf_cache = CallocT<NewGRFCache>(length);
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VehicleCache *veh_cache = CallocT<VehicleCache>(length);
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GroundVehicleCache *gro_cache = CallocT<GroundVehicleCache>(length);
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TrainCache *tra_cache = CallocT<TrainCache>(length);
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length = 0;
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
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FillNewGRFVehicleCache(u);
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grf_cache[length] = u->grf_cache;
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veh_cache[length] = u->vcache;
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switch (u->type) {
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case VEH_TRAIN:
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gro_cache[length] = Train::From(u)->gcache;
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tra_cache[length] = Train::From(u)->tcache;
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break;
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case VEH_ROAD:
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gro_cache[length] = RoadVehicle::From(u)->gcache;
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break;
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default:
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break;
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}
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length++;
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}
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switch (v->type) {
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case VEH_TRAIN: Train::From(v)->ConsistChanged(CCF_TRACK); break;
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case VEH_ROAD: RoadVehUpdateCache(RoadVehicle::From(v)); break;
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case VEH_AIRCRAFT: UpdateAircraftCache(Aircraft::From(v)); break;
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case VEH_SHIP: Ship::From(v)->UpdateCache(); break;
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default: break;
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}
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length = 0;
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for (const Vehicle *u = v; u != nullptr; u = u->Next()) {
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FillNewGRFVehicleCache(u);
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if (memcmp(&grf_cache[length], &u->grf_cache, sizeof(NewGRFCache)) != 0) {
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Debug(desync, 2, "warning: newgrf cache mismatch: type {}, vehicle {}, company {}, unit number {}, wagon {}", v->type, v->index, v->owner, v->unitnumber, length);
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}
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if (memcmp(&veh_cache[length], &u->vcache, sizeof(VehicleCache)) != 0) {
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Debug(desync, 2, "warning: vehicle cache mismatch: type {}, vehicle {}, company {}, unit number {}, wagon {}", v->type, v->index, v->owner, v->unitnumber, length);
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}
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switch (u->type) {
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case VEH_TRAIN:
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if (memcmp(&gro_cache[length], &Train::From(u)->gcache, sizeof(GroundVehicleCache)) != 0) {
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Debug(desync, 2, "warning: train ground vehicle cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
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}
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if (memcmp(&tra_cache[length], &Train::From(u)->tcache, sizeof(TrainCache)) != 0) {
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Debug(desync, 2, "warning: train cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
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}
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break;
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case VEH_ROAD:
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if (memcmp(&gro_cache[length], &RoadVehicle::From(u)->gcache, sizeof(GroundVehicleCache)) != 0) {
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Debug(desync, 2, "warning: road vehicle ground vehicle cache mismatch: vehicle {}, company {}, unit number {}, wagon {}", v->index, v->owner, v->unitnumber, length);
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}
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break;
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default:
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break;
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}
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length++;
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}
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free(grf_cache);
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free(veh_cache);
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free(gro_cache);
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free(tra_cache);
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}
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/* Check whether the caches are still valid */
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for (Vehicle *v : Vehicle::Iterate()) {
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uint8_t buff[sizeof(VehicleCargoList)];
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memcpy(buff, &v->cargo, sizeof(VehicleCargoList));
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v->cargo.InvalidateCache();
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assert(memcmp(&v->cargo, buff, sizeof(VehicleCargoList)) == 0);
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}
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/* Backup stations_near */
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std::vector<StationList> old_town_stations_near;
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for (Town *t : Town::Iterate()) old_town_stations_near.push_back(t->stations_near);
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std::vector<StationList> old_industry_stations_near;
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for (Industry *ind : Industry::Iterate()) old_industry_stations_near.push_back(ind->stations_near);
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std::vector<IndustryList> old_station_industries_near;
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for (Station *st : Station::Iterate()) old_station_industries_near.push_back(st->industries_near);
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for (Station *st : Station::Iterate()) {
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for (GoodsEntry &ge : st->goods) {
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uint8_t buff[sizeof(StationCargoList)];
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memcpy(buff, &ge.cargo, sizeof(StationCargoList));
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ge.cargo.InvalidateCache();
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assert(memcmp(&ge.cargo, buff, sizeof(StationCargoList)) == 0);
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}
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/* Check docking tiles */
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TileArea ta;
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std::map<TileIndex, bool> docking_tiles;
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for (TileIndex tile : st->docking_station) {
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ta.Add(tile);
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docking_tiles[tile] = IsDockingTile(tile);
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}
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UpdateStationDockingTiles(st);
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if (ta.tile != st->docking_station.tile || ta.w != st->docking_station.w || ta.h != st->docking_station.h) {
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Debug(desync, 2, "warning: station docking mismatch: station {}, company {}", st->index, st->owner);
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}
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for (TileIndex tile : ta) {
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if (docking_tiles[tile] != IsDockingTile(tile)) {
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Debug(desync, 2, "warning: docking tile mismatch: tile {}", tile);
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}
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}
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}
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Station::RecomputeCatchmentForAll();
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|
||||
/* Check industries_near */
|
||||
i = 0;
|
||||
for (Station *st : Station::Iterate()) {
|
||||
if (st->industries_near != old_station_industries_near[i]) {
|
||||
Debug(desync, 2, "warning: station industries near mismatch: station {}", st->index);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
|
||||
/* Check stations_near */
|
||||
i = 0;
|
||||
for (Town *t : Town::Iterate()) {
|
||||
if (t->stations_near != old_town_stations_near[i]) {
|
||||
Debug(desync, 2, "warning: town stations near mismatch: town {}", t->index);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
i = 0;
|
||||
for (Industry *ind : Industry::Iterate()) {
|
||||
if (ind->stations_near != old_industry_stations_near[i]) {
|
||||
Debug(desync, 2, "warning: industry stations near mismatch: industry {}", ind->index);
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* State controlling game loop.
|
||||
|
Loading…
Reference in New Issue
Block a user