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(svn r12050) -Fix: random_func broke for desync debug.
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@ -131,13 +131,16 @@ void SetRandomSeed(uint32 seed)
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#ifdef RANDOM_DEBUG
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#include "../network/network_data.h"
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#include "../variables.h" /* _frame_counter */
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#include "../player_func.h"
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uint32 DoRandom(int line, const char *file)
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{
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if (_networking && (DEREF_CLIENT(0)->status != STATUS_INACTIVE || !_network_server)) {
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printf("Random [%d/%d] %s:%d\n",_frame_counter, (byte)_current_player, file, line);
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}
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return _random->Next()
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return _random.Next();
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}
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#endif /* RANDOM_DEBUG */
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#endif /* MERSENNE_TWISTER */
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