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https://github.com/OpenTTD/OpenTTD.git
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(svn r1903) Replace some casts and macro magic with proper typing, similar to r1902
This commit is contained in:
parent
c2a6d182d7
commit
20b8c48440
21
rail_cmd.c
21
rail_cmd.c
@ -1620,7 +1620,6 @@ static void DrawTile_Track(TileInfo *ti)
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}
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} else {
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/* draw depots / waypoints */
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const byte *s;
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const DrawTrackSeqStruct *drss;
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byte type = m5 & 0x3F; // 0-3: depots, 4-5: waypoints
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@ -1664,9 +1663,9 @@ static void DrawTile_Track(TileInfo *ti)
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}
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}
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s = _track_depot_layout_table[type];
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drss = _track_depot_layout_table[type];
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image = *(const uint16*)s;
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image = drss++->image;
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if (image & 0x8000) image = (image & 0x7FFF) + tracktype_offs;
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// adjust ground tile for desert
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@ -1681,8 +1680,6 @@ static void DrawTile_Track(TileInfo *ti)
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DrawGroundSprite(image);
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drss = (const DrawTrackSeqStruct*)(s + sizeof(uint16));
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while ((image=drss->image) != 0) {
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DrawSpecialBuilding(image, type < 4 ? tracktype_offs : 0, ti,
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drss->subcoord_x, drss->subcoord_y, 0,
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@ -1696,23 +1693,22 @@ void DrawTrainDepotSprite(int x, int y, int image, int railtype)
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{
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uint32 ormod, img;
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const DrawTrackSeqStruct *dtss;
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const byte *t;
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/* baseimage */
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railtype *= TRACKTYPE_SPRITE_PITCH;
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ormod = PLAYER_SPRITE_COLOR(_local_player);
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t = _track_depot_layout_table[image];
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dtss = _track_depot_layout_table[image];
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x+=33;
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y+=17;
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img = *(const uint16*)t;
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img = dtss++->image;
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if (img & 0x8000) img = (img & 0x7FFF) + railtype;
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DrawSprite(img, x, y);
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for(dtss = (const DrawTrackSeqStruct *)(t + sizeof(uint16)); dtss->image != 0; dtss++) {
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for (; dtss->image != 0; dtss++) {
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Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0);
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image = dtss->image;
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if (image & 0x8000) image |= ormod;
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@ -1735,14 +1731,13 @@ void DrawWaypointSprite(int x, int y, int stat_id, int railtype)
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// draw default waypoint graphics of ID 0
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if (stat_id == 0) {
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const byte *t = _track_depot_layout_table[4];
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const DrawTrackSeqStruct *dtss;
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const DrawTrackSeqStruct *dtss = _track_depot_layout_table[4];
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img = *(const uint16*)t;
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img = dtss++->image;
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if (img & 0x8000) img = (img & 0x7FFF) + railtype*TRACKTYPE_SPRITE_PITCH;
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DrawSprite(img, x, y);
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for (dtss = (const DrawTrackSeqStruct *)(t + sizeof(uint16)); dtss->image != 0; dtss++) {
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for (; dtss->image != 0; dtss++) {
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Point pt = RemapCoords(dtss->subcoord_x, dtss->subcoord_y, 0);
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img = dtss->image;
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if (img & 0x8000) img |= ormod;
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@ -1,41 +1,41 @@
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#define TILE_SEQ_BEGIN(x) ADD_WORD(x),
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#define TILE_SEQ_LINE(a,b,c,d,e) ADD_WORD(a), b,c,d,e,
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#define TILE_SEQ_END() 0,0,0,0
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#define TILE_SEQ_BEGIN(x) { x, 0, 0, 0, 0 },
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#define TILE_SEQ_LINE(a, b, c, d, e) { a, b, c, d, e },
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#define TILE_SEQ_END() { 0, 0, 0, 0, 0 }
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static const byte _track_depot_layout_table_0[] = {
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static const DrawTrackSeqStruct _track_depot_layout_table_0[] = {
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TILE_SEQ_BEGIN(0xF8D)
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TILE_SEQ_LINE(0x842B, 2, 13, 13, 1)
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TILE_SEQ_END()
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};
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static const byte _track_depot_layout_table_1[] = {
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static const DrawTrackSeqStruct _track_depot_layout_table_1[] = {
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TILE_SEQ_BEGIN(0x83F3)
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TILE_SEQ_LINE(0x8427, 2, 2, 1, 13)
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TILE_SEQ_LINE(0x8428, 13, 2, 1, 13)
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TILE_SEQ_END()
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};
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static const byte _track_depot_layout_table_2[] = {
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static const DrawTrackSeqStruct _track_depot_layout_table_2[] = {
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TILE_SEQ_BEGIN(0x83F4)
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TILE_SEQ_LINE(0x8429, 2, 2, 13, 1)
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TILE_SEQ_LINE(0x842A, 2, 13, 13, 1)
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TILE_SEQ_END()
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};
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static const byte _track_depot_layout_table_3[] = {
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static const DrawTrackSeqStruct _track_depot_layout_table_3[] = {
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TILE_SEQ_BEGIN(0xF8D)
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TILE_SEQ_LINE(0x842C, 13, 2, 1, 13)
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TILE_SEQ_END()
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};
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static const byte _track_waypoint_table_0[] = {
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static const DrawTrackSeqStruct _track_waypoint_table_0[] = {
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TILE_SEQ_BEGIN(0x83F4)
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TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+18, 0, 0, 16, 5)
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TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+19, 0, 11, 16, 5)
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TILE_SEQ_END()
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};
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static const byte _track_waypoint_table_1[] = {
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static const DrawTrackSeqStruct _track_waypoint_table_1[] = {
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TILE_SEQ_BEGIN(0x83F3)
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TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+20, 0, 0, 5, 16)
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TILE_SEQ_LINE(0x8000 + SPR_OPENTTD_BASE+21, 11, 0, 5, 16)
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@ -43,7 +43,7 @@ static const byte _track_waypoint_table_1[] = {
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};
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static const byte * const _track_depot_layout_table[6] = {
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static const DrawTrackSeqStruct* const _track_depot_layout_table[] = {
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_track_depot_layout_table_0,
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_track_depot_layout_table_1,
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_track_depot_layout_table_2,
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@ -1,130 +1,134 @@
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static const byte _shipdepot_display_seq_1[] = {
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ADD_WORD(0xFDD),
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typedef struct WaterDrawTileStruct {
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byte delta_x;
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byte delta_y;
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byte delta_z;
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byte width;
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byte height;
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byte unk;
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SpriteID image;
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} WaterDrawTileStruct;
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0,15,0,16,1,0x14,
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ADD_WORD(0x8FE8),
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#define BEGIN(image) { 0, 0, 0, 0, 0, 0, image }
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#define END(y) { 0x80, y, 0, 0, 0, 0, 0 }
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0x80
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static const WaterDrawTileStruct _shipdepot_display_seq_1[] = {
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BEGIN(0xFDD),
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{ 0, 15, 0, 16, 1, 0x14, 0x8FE8 },
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END(0)
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};
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static const byte _shipdepot_display_seq_2[] = {
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ADD_WORD(0xFDD),
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0,0,0,16,1,0x14, ADD_WORD(0xFEA),
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0,15,0,16,1,0x14, ADD_WORD(0x8FE6),
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0x80
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static const WaterDrawTileStruct _shipdepot_display_seq_2[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 16, 1, 0x14, 0xFEA },
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{ 0, 15, 0, 16, 1, 0x14, 0x8FE6 },
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END(0)
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};
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static const byte _shipdepot_display_seq_3[] = {
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ADD_WORD(0xFDD),
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15,0,0,1,0x10,0x14,ADD_WORD(0x8FE9),
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0x80
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static const WaterDrawTileStruct _shipdepot_display_seq_3[] = {
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BEGIN(0xFDD),
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{ 15, 0, 0, 1, 0x10, 0x14, 0x8FE9 },
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END(0)
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};
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static const byte _shipdepot_display_seq_4[] = {
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ADD_WORD(0xFDD),
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0,0,0,1,16,0x14, ADD_WORD(0xFEB),
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15,0,0,1,16,0x14, ADD_WORD(0x8FE7),
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0x80
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static const WaterDrawTileStruct _shipdepot_display_seq_4[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 1, 16, 0x14, 0xFEB },
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{ 15, 0, 0, 1, 16, 0x14, 0x8FE7 },
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END(0)
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};
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static const byte * const _shipdepot_display_seq[] = {
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static const WaterDrawTileStruct* const _shipdepot_display_seq[] = {
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_shipdepot_display_seq_1,
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_shipdepot_display_seq_2,
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_shipdepot_display_seq_3,
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_shipdepot_display_seq_4,
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};
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static const byte _shiplift_display_seq_0[] = {
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ADD_WORD(SPR_CANALS_BASE + 6),
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0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 1),
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0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 1),
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0x80, 0
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static const WaterDrawTileStruct _shiplift_display_seq_0[] = {
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BEGIN(SPR_CANALS_BASE + 6),
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{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 0 + 1 },
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{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 4 + 1 },
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END(0)
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};
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static const byte _shiplift_display_seq_1[] = {
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ADD_WORD(SPR_CANALS_BASE + 5),
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0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0),
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0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4),
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0x80, 0
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static const WaterDrawTileStruct _shiplift_display_seq_1[] = {
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BEGIN(SPR_CANALS_BASE + 5),
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{ 0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 0 },
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{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 4 },
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END(0)
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};
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static const byte _shiplift_display_seq_2[] = {
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ADD_WORD(SPR_CANALS_BASE + 7),
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0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 2),
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0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 2),
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0x80, 0
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static const WaterDrawTileStruct _shiplift_display_seq_2[] = {
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BEGIN(SPR_CANALS_BASE + 7),
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{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 0 + 2 },
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{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 4 + 2 },
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END(0)
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};
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static const byte _shiplift_display_seq_3[] = {
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ADD_WORD(SPR_CANALS_BASE + 8),
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0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 0 + 3),
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0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 4 + 3),
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0x80, 0
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static const WaterDrawTileStruct _shiplift_display_seq_3[] = {
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BEGIN(SPR_CANALS_BASE + 8),
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{ 0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 0 + 3 },
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{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 4 + 3 },
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END(0)
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};
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static const byte _shiplift_display_seq_0b[] = {
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ADD_WORD(0xFDD),
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0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 1),
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0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 1),
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0x80, 0
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static const WaterDrawTileStruct _shiplift_display_seq_0b[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 8 + 1 },
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{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 12 + 1 },
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END(0)
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};
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static const byte _shiplift_display_seq_1b[] = {
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ADD_WORD(0xFDD),
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0, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8),
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0xF, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12),
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0x80, 0
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static const WaterDrawTileStruct _shiplift_display_seq_1b[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 8 },
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{ 0xF, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 12 },
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END(0)
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};
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static const byte _shiplift_display_seq_2b[] = {
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ADD_WORD(0xFDD),
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0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 2),
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0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 2),
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0x80, 0
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static const WaterDrawTileStruct _shiplift_display_seq_2b[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 8 + 2 },
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{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 12 + 2 },
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END(0)
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};
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static const byte _shiplift_display_seq_3b[] = {
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ADD_WORD(0xFDD),
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0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 8 + 3),
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0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 12 + 3),
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0x80, 0
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static const WaterDrawTileStruct _shiplift_display_seq_3b[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 8 + 3 },
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{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 12 + 3 },
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END(0)
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};
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static const byte _shiplift_display_seq_0t[] = {
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ADD_WORD(0xFDD),
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0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 1),
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0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 1),
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0x80, 8
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static const WaterDrawTileStruct _shiplift_display_seq_0t[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 16 + 1 },
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{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 20 + 1 },
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END(8)
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};
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static const byte _shiplift_display_seq_1t[] = {
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ADD_WORD(0xFDD),
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0, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16),
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0xF, 0, 0, 0x1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20),
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0x80, 8
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static const WaterDrawTileStruct _shiplift_display_seq_1t[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 16 },
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{ 0xF, 0, 0, 0x1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 20 },
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END(8)
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};
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static const byte _shiplift_display_seq_2t[] = {
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ADD_WORD(0xFDD),
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0, 0, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 2),
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0, 0xF, 0, 0x10, 1, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 2),
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0x80, 8
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static const WaterDrawTileStruct _shiplift_display_seq_2t[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 16 + 2 },
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{ 0, 0xF, 0, 0x10, 1, 0x14, SPR_CANALS_BASE + 9 + 20 + 2 },
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END(8)
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};
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static const byte _shiplift_display_seq_3t[] = {
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ADD_WORD(0xFDD),
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0, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 16 + 3),
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0xF, 0, 0, 1, 0x10, 0x14, ADD_WORD(SPR_CANALS_BASE + 9 + 20 + 3),
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0x80, 8
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static const WaterDrawTileStruct _shiplift_display_seq_3t[] = {
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BEGIN(0xFDD),
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{ 0, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 16 + 3 },
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{ 0xF, 0, 0, 1, 0x10, 0x14, SPR_CANALS_BASE + 9 + 20 + 3 },
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END(8)
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};
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static const byte * const _shiplift_display_seq[] = {
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static const WaterDrawTileStruct* const _shiplift_display_seq[] = {
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_shiplift_display_seq_0,
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_shiplift_display_seq_1,
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_shiplift_display_seq_2,
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@ -141,6 +145,9 @@ static const byte * const _shiplift_display_seq[] = {
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_shiplift_display_seq_3t,
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};
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#undef BEGIN
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#undef END
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static const SpriteID _water_shore_sprites[15] = {
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0, 0xFDF, 0xFE0, 0xFE4, 0xFDE, 0, 0xFE2, 0, 0xFE1, 0xFE5, 0, 0, 0xFE3, 0, 0
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33
water_cmd.c
33
water_cmd.c
@ -364,16 +364,6 @@ void DrawCanalWater(uint tile)
|
||||
else if ((wa & 9) == 9 && !IsWateredTile(TILE_ADDXY(tile, -1, -1))) DrawGroundSprite(SPR_CANALS_BASE + 57 + 11);
|
||||
}
|
||||
|
||||
typedef struct WaterDrawTileStruct {
|
||||
int8 delta_x;
|
||||
int8 delta_y;
|
||||
int8 delta_z;
|
||||
byte width;
|
||||
byte height;
|
||||
byte unk;
|
||||
SpriteID image;
|
||||
} WaterDrawTileStruct;
|
||||
|
||||
typedef struct LocksDrawTileStruct {
|
||||
int8 delta_x, delta_y, delta_z;
|
||||
byte width, height, depth;
|
||||
@ -382,15 +372,15 @@ typedef struct LocksDrawTileStruct {
|
||||
|
||||
#include "table/water_land.h"
|
||||
|
||||
static void DrawWaterStuff(TileInfo *ti, const byte *t, uint32 palette, uint base)
|
||||
static void DrawWaterStuff(TileInfo *ti, const WaterDrawTileStruct *wdts,
|
||||
uint32 palette, uint base
|
||||
)
|
||||
{
|
||||
const WaterDrawTileStruct *wdts;
|
||||
uint32 image;
|
||||
|
||||
DrawGroundSprite(*(const uint16*)t);
|
||||
t += sizeof(uint16);
|
||||
DrawGroundSprite(wdts++->image);
|
||||
|
||||
for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
|
||||
for (; wdts->delta_x != 0x80; wdts++) {
|
||||
image = wdts->image + base;
|
||||
if (_display_opt & DO_TRANS_BUILDINGS) {
|
||||
image = (image & 0x3FFF) | 0x03224000;
|
||||
@ -419,8 +409,8 @@ static void DrawTile_Water(TileInfo *ti)
|
||||
|
||||
// draw shiplift
|
||||
if ((ti->map5 & 0xF0) == 0x10) {
|
||||
const byte *t = _shiplift_display_seq[ti->map5 & 0xF];
|
||||
DrawWaterStuff(ti, t, 0, ti->z > t[19] ? 24 : 0);
|
||||
const WaterDrawTileStruct *t = _shiplift_display_seq[ti->map5 & 0xF];
|
||||
DrawWaterStuff(ti, t, 0, ti->z > t[3].delta_y ? 24 : 0);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -429,14 +419,11 @@ static void DrawTile_Water(TileInfo *ti)
|
||||
|
||||
void DrawShipDepotSprite(int x, int y, int image)
|
||||
{
|
||||
const byte *t;
|
||||
const WaterDrawTileStruct *wdts;
|
||||
const WaterDrawTileStruct *wdts = _shipdepot_display_seq[image];
|
||||
|
||||
t = _shipdepot_display_seq[image];
|
||||
DrawSprite(*(const uint16*)t, x, y);
|
||||
t += sizeof(uint16);
|
||||
DrawSprite(wdts++->image, x, y);
|
||||
|
||||
for(wdts = (const WaterDrawTileStruct *)t; (byte)wdts->delta_x != 0x80; wdts++) {
|
||||
for (; wdts->delta_x != 0x80; wdts++) {
|
||||
Point pt = RemapCoords(wdts->delta_x, wdts->delta_y, wdts->delta_z);
|
||||
DrawSprite(wdts->image + PLAYER_SPRITE_COLOR(_local_player), x + pt.x, y + pt.y);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user