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(svn r24524) -Fix [FS#5296]: fix some compile problems in mac-only code (__ln__)
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@ -21,7 +21,7 @@
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#endif
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/* this function is a lightly modified version of some code from Apple's developer homepage to detect G5 CPUs at runtime */
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main()
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int main()
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{
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host_basic_info_data_t hostInfo;
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mach_msg_type_number_t infoCount;
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@ -241,7 +241,7 @@ static CocoaSubdriver *QZ_CreateWindowSubdriver(int width, int height, int bpp)
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CocoaSubdriver *ret;
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#endif
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#ifdef ENABLE_COCOA_QUARTZ && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
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#if defined(ENABLE_COCOA_QUARTZ) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
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/* The reason for the version mismatch is due to the fact that the 10.4 binary needs to work on 10.5 as well. */
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if (MacOSVersionIsAtLeast(10, 5, 0)) {
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ret = QZ_CreateWindowQuartzSubdriver(width, height, bpp);
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@ -254,7 +254,7 @@ static CocoaSubdriver *QZ_CreateWindowSubdriver(int width, int height, int bpp)
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if (ret != NULL) return ret;
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#endif
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#ifdef ENABLE_COCOA_QUARTZ && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
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#if defined(ENABLE_COCOA_QUARTZ) && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
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/*
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* If we get here we are running 10.4 or earlier and either openttd was compiled without the QuickDraw driver
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* or it failed to load for some reason. Fall back to Quartz if possible even though that driver is slower.
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@ -65,7 +65,7 @@ struct OTTD_QuartzGammaTable {
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@end
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@implementation NSScreen (NSScreenAccess)
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- (void) setFrame:(NSRect)frame;
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- (void) setFrame:(NSRect)frame
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{
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/* The 64 bits libraries don't seem to know about _frame, so this hack won't work. */
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#if !__LP64__
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