(svn r1869) Fix some bugs in the bulldozer movement implementation.

Now they move in a sane pattern.
This commit is contained in:
tron 2005-02-13 11:31:35 +00:00
parent 9f7074a706
commit 1ef2ad611f

View File

@ -788,8 +788,8 @@ static void BulldozerInit(Vehicle *v)
} }
typedef struct BulldozerMovement { typedef struct BulldozerMovement {
byte image:2;
byte direction:2; byte direction:2;
byte image:2;
byte duration:3; byte duration:3;
} BulldozerMovement; } BulldozerMovement;
@ -839,7 +839,7 @@ static void BulldozerTick(Vehicle *v)
v->y_pos += _inc_by_dir[b->direction].y; v->y_pos += _inc_by_dir[b->direction].y;
v->u.special.unk2++; v->u.special.unk2++;
if (v->u.special.unk2 < b->duration) { if (v->u.special.unk2 >= b->duration) {
v->u.special.unk2 = 0; v->u.special.unk2 = 0;
v->u.special.unk0++; v->u.special.unk0++;
if (v->u.special.unk0 == lengthof(_bulldozer_movement)) { if (v->u.special.unk0 == lengthof(_bulldozer_movement)) {