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(svn r18409) -Change [FS#3349]: Recolour the bubble generator just like any other industry. (planetmaker)
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@ -691,17 +691,17 @@ static const DrawBuildingsTileStruct _industry_draw_tile_data[NEW_INDUSTRYTILEOF
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M( 0x1244, PAL_NONE, 0x1282 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x1285 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x1287, PALETTE_TO_RED, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x1287, PALETTE_TO_RED, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x1287, PALETTE_TO_RED, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x1287 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x1287 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x1287 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x1288, PALETTE_TO_RED, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x1288, PALETTE_TO_RED, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x1288, PALETTE_TO_RED, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x1288 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x1288 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x1288 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1243, PAL_NONE, 0x1289, PALETTE_TO_RED, 0, 0, 16, 16, 50, 3),
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M( 0x1243, PAL_NONE, 0x1289, PALETTE_TO_RED, 0, 0, 16, 16, 50, 3),
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M( 0x1243, PAL_NONE, 0x1289, PALETTE_TO_RED, 0, 0, 16, 16, 50, 3),
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M( 0x1243, PAL_NONE, 0x1289 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 3),
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M( 0x1243, PAL_NONE, 0x1289 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 3),
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M( 0x1243, PAL_NONE, 0x1289 | (1 << PALETTE_MODIFIER_COLOUR), PAL_NONE, 0, 0, 16, 16, 50, 3),
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M( 0x1244, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0),
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M( 0x1244, PAL_NONE, 0x0, PAL_NONE, 0, 0, 16, 16, 50, 0),
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