mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 22:28:56 +00:00
(svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into DEBUG() output. It was triggered on exceptions, especially when aborting world generation.
This commit is contained in:
parent
406c2a9865
commit
1d3adb2b66
@ -69,7 +69,7 @@
|
|||||||
assert(_settings_game.difficulty.competitor_speed <= 4);
|
assert(_settings_game.difficulty.competitor_speed <= 4);
|
||||||
if ((AI::frame_counter & ((1 << (4 - _settings_game.difficulty.competitor_speed)) - 1)) != 0) return;
|
if ((AI::frame_counter & ((1 << (4 - _settings_game.difficulty.competitor_speed)) - 1)) != 0) return;
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company);
|
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
|
||||||
const Company *c;
|
const Company *c;
|
||||||
FOR_ALL_COMPANIES(c) {
|
FOR_ALL_COMPANIES(c) {
|
||||||
if (c->is_ai) {
|
if (c->is_ai) {
|
||||||
@ -96,7 +96,7 @@
|
|||||||
{
|
{
|
||||||
if (_networking && !_network_server) return;
|
if (_networking && !_network_server) return;
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, company);
|
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||||
Company *c = Company::Get(company);
|
Company *c = Company::Get(company);
|
||||||
|
|
||||||
delete c->ai_instance;
|
delete c->ai_instance;
|
||||||
@ -112,7 +112,7 @@
|
|||||||
{
|
{
|
||||||
if (_networking && !_network_server) return;
|
if (_networking && !_network_server) return;
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, company);
|
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||||
Company::Get(company)->ai_instance->Suspend();
|
Company::Get(company)->ai_instance->Suspend();
|
||||||
|
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
@ -201,7 +201,7 @@
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Queue the event */
|
/* Queue the event */
|
||||||
Backup<CompanyByte> cur_company(_current_company, company);
|
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||||
AIEventController::InsertEvent(event);
|
AIEventController::InsertEvent(event);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
|
|
||||||
@ -247,7 +247,7 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
|||||||
Company *c = Company::GetIfValid(company);
|
Company *c = Company::GetIfValid(company);
|
||||||
assert(c != NULL && c->ai_instance != NULL);
|
assert(c != NULL && c->ai_instance != NULL);
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, company);
|
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||||
c->ai_instance->Save();
|
c->ai_instance->Save();
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
} else {
|
} else {
|
||||||
@ -261,7 +261,7 @@ void CcAI(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
|
|||||||
Company *c = Company::GetIfValid(company);
|
Company *c = Company::GetIfValid(company);
|
||||||
assert(c != NULL && c->ai_instance != NULL);
|
assert(c != NULL && c->ai_instance != NULL);
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, company);
|
Backup<CompanyByte> cur_company(_current_company, company, FILE_LINE);
|
||||||
c->ai_instance->Load(version);
|
c->ai_instance->Load(version);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
} else {
|
} else {
|
||||||
|
@ -820,7 +820,7 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
|||||||
DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(AID_WIDGET_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
|
DrawCompanyIcon(i, button->pos_x + button->current_x / 2 - 7 + offset, this->GetWidget<NWidgetBase>(AID_WIDGET_COMPANY_BUTTON_START + i)->pos_y + 2 + offset);
|
||||||
}
|
}
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, ai_debug_company);
|
Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
|
||||||
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
|
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
|
|
||||||
@ -875,7 +875,7 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
|||||||
|
|
||||||
switch (widget) {
|
switch (widget) {
|
||||||
case AID_WIDGET_LOG_PANEL: {
|
case AID_WIDGET_LOG_PANEL: {
|
||||||
Backup<CompanyByte> cur_company(_current_company, ai_debug_company);
|
Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
|
||||||
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
|
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
if (log == NULL) return;
|
if (log == NULL) return;
|
||||||
@ -914,7 +914,7 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
|||||||
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
|
this->RaiseWidget(ai_debug_company + AID_WIDGET_COMPANY_BUTTON_START);
|
||||||
ai_debug_company = show_ai;
|
ai_debug_company = show_ai;
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, ai_debug_company);
|
Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
|
||||||
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
|
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
this->vscroll.SetCount((log == NULL) ? 0 : log->used);
|
this->vscroll.SetCount((log == NULL) ? 0 : log->used);
|
||||||
@ -1009,7 +1009,7 @@ struct AIDebugWindow : public QueryStringBaseWindow {
|
|||||||
/* If the log message is related to the active company tab, check the break string */
|
/* If the log message is related to the active company tab, check the break string */
|
||||||
if (data == ai_debug_company && this->break_check_enabled && !StrEmpty(this->edit_str_buf)) {
|
if (data == ai_debug_company && this->break_check_enabled && !StrEmpty(this->edit_str_buf)) {
|
||||||
/* Get the log instance of the active company */
|
/* Get the log instance of the active company */
|
||||||
Backup<CompanyByte> cur_company(_current_company, ai_debug_company);
|
Backup<CompanyByte> cur_company(_current_company, ai_debug_company, FILE_LINE);
|
||||||
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
|
AILog::LogData *log = (AILog::LogData *)AIObject::GetLogPointer();
|
||||||
|
|
||||||
if (log != NULL && case_sensitive_break_check?
|
if (log != NULL && case_sensitive_break_check?
|
||||||
|
@ -1204,7 +1204,7 @@ void HandleMissingAircraftOrders(Aircraft *v)
|
|||||||
*/
|
*/
|
||||||
const Station *st = GetTargetAirportIfValid(v);
|
const Station *st = GetTargetAirportIfValid(v);
|
||||||
if (st == NULL) {
|
if (st == NULL) {
|
||||||
Backup<CompanyByte> cur_company(_current_company, v->owner);
|
Backup<CompanyByte> cur_company(_current_company, v->owner, FILE_LINE);
|
||||||
CommandCost ret = DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
|
CommandCost ret = DoCommand(v->tile, v->index, 0, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
|
|
||||||
@ -1510,7 +1510,7 @@ static void AircraftEventHandler_HeliTakeOff(Aircraft *v, const AirportFTAClass
|
|||||||
|
|
||||||
/* Send the helicopter to a hangar if needed for replacement */
|
/* Send the helicopter to a hangar if needed for replacement */
|
||||||
if (v->NeedsAutomaticServicing()) {
|
if (v->NeedsAutomaticServicing()) {
|
||||||
Backup<CompanyByte> cur_company(_current_company, v->owner);
|
Backup<CompanyByte> cur_company(_current_company, v->owner, FILE_LINE);
|
||||||
DoCommand(v->tile, v->index, DEPOT_SERVICE | DEPOT_LOCATE_HANGAR, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
|
DoCommand(v->tile, v->index, DEPOT_SERVICE | DEPOT_LOCATE_HANGAR, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
}
|
}
|
||||||
@ -1562,7 +1562,7 @@ static void AircraftEventHandler_Landing(Aircraft *v, const AirportFTAClass *apc
|
|||||||
|
|
||||||
/* check if the aircraft needs to be replaced or renewed and send it to a hangar if needed */
|
/* check if the aircraft needs to be replaced or renewed and send it to a hangar if needed */
|
||||||
if (v->NeedsAutomaticServicing()) {
|
if (v->NeedsAutomaticServicing()) {
|
||||||
Backup<CompanyByte> cur_company(_current_company, v->owner);
|
Backup<CompanyByte> cur_company(_current_company, v->owner, FILE_LINE);
|
||||||
DoCommand(v->tile, v->index, DEPOT_SERVICE, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
|
DoCommand(v->tile, v->index, DEPOT_SERVICE, DC_EXEC, CMD_SEND_AIRCRAFT_TO_HANGAR);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
}
|
}
|
||||||
|
@ -12,6 +12,8 @@
|
|||||||
#ifndef BACKUP_TYPE_HPP
|
#ifndef BACKUP_TYPE_HPP
|
||||||
#define BACKUP_TYPE_HPP
|
#define BACKUP_TYPE_HPP
|
||||||
|
|
||||||
|
#include "../debug.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Class to backup a specific variable and restore it later.
|
* Class to backup a specific variable and restore it later.
|
||||||
* The variable is not restored automatically, but assertions make sure it is restored.
|
* The variable is not restored automatically, but assertions make sure it is restored.
|
||||||
@ -22,16 +24,20 @@ struct Backup {
|
|||||||
/**
|
/**
|
||||||
* Backup variable.
|
* Backup variable.
|
||||||
* @param original Variable to backup.
|
* @param original Variable to backup.
|
||||||
|
* @param file Filename for debug output. Use FILE_LINE macro.
|
||||||
|
* @param line Linenumber for debug output. Use FILE_LINE macro.
|
||||||
*/
|
*/
|
||||||
Backup(T &original) : original(original), valid(true), original_value(original) {}
|
Backup(T &original, const char * const file, const int line) : original(original), valid(true), original_value(original), file(file), line(line) {}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Backup variable and switch to new value.
|
* Backup variable and switch to new value.
|
||||||
* @param original Variable to backup.
|
* @param original Variable to backup.
|
||||||
* @param new_value New value for variable.
|
* @param new_value New value for variable.
|
||||||
|
* @param file Filename for debug output. Use FILE_LINE macro.
|
||||||
|
* @param line Linenumber for debug output. Use FILE_LINE macro.
|
||||||
*/
|
*/
|
||||||
template <typename U>
|
template <typename U>
|
||||||
Backup(T &original, const U &new_value) : original(original), valid(true), original_value(original)
|
Backup(T &original, const U &new_value, const char * const file, const int line) : original(original), valid(true), original_value(original), file(file), line(line)
|
||||||
{
|
{
|
||||||
/* Note: We use a separate typename U, so type conversions are handled by assignment operator. */
|
/* Note: We use a separate typename U, so type conversions are handled by assignment operator. */
|
||||||
original = new_value;
|
original = new_value;
|
||||||
@ -43,7 +49,13 @@ struct Backup {
|
|||||||
~Backup()
|
~Backup()
|
||||||
{
|
{
|
||||||
/* Check whether restoration was done */
|
/* Check whether restoration was done */
|
||||||
assert(!this->valid);
|
if (this->valid)
|
||||||
|
{
|
||||||
|
/* We cannot assert here, as missing restoration is 'normal' when exceptions are thrown.
|
||||||
|
* Exceptions are especially used to abort world generation. */
|
||||||
|
DEBUG(misc, 0, "%s:%d: Backupped value was not restored!", this->file, this->line);
|
||||||
|
this->Restore();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -129,6 +141,9 @@ private:
|
|||||||
T &original;
|
T &original;
|
||||||
bool valid;
|
bool valid;
|
||||||
T original_value;
|
T original_value;
|
||||||
|
|
||||||
|
const char * const file;
|
||||||
|
const int line;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* BACKUP_TYPE_HPP */
|
#endif /* BACKUP_TYPE_HPP */
|
||||||
|
@ -53,6 +53,9 @@
|
|||||||
void SetDebugString(const char *s);
|
void SetDebugString(const char *s);
|
||||||
const char *GetDebugString();
|
const char *GetDebugString();
|
||||||
|
|
||||||
|
/* Shorter form for passing filename and linenumber */
|
||||||
|
#define FILE_LINE __FILE__, __LINE__
|
||||||
|
|
||||||
/* Used for profiling
|
/* Used for profiling
|
||||||
*
|
*
|
||||||
* Usage:
|
* Usage:
|
||||||
|
@ -73,7 +73,7 @@ static void DisasterClearSquare(TileIndex tile)
|
|||||||
switch (GetTileType(tile)) {
|
switch (GetTileType(tile)) {
|
||||||
case MP_RAILWAY:
|
case MP_RAILWAY:
|
||||||
if (Company::IsHumanID(GetTileOwner(tile))) {
|
if (Company::IsHumanID(GetTileOwner(tile))) {
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_WATER);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_WATER, FILE_LINE);
|
||||||
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
|
|
||||||
@ -83,7 +83,7 @@ static void DisasterClearSquare(TileIndex tile)
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case MP_HOUSE: {
|
case MP_HOUSE: {
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
|
||||||
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
break;
|
break;
|
||||||
|
@ -305,7 +305,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
|
|||||||
#endif /* ENABLE_NETWORK */
|
#endif /* ENABLE_NETWORK */
|
||||||
|
|
||||||
Town *t;
|
Town *t;
|
||||||
Backup<CompanyByte> cur_company(_current_company, old_owner);
|
Backup<CompanyByte> cur_company(_current_company, old_owner, FILE_LINE);
|
||||||
|
|
||||||
assert(old_owner != new_owner);
|
assert(old_owner != new_owner);
|
||||||
|
|
||||||
@ -327,7 +327,7 @@ void ChangeOwnershipOfCompanyItems(Owner old_owner, Owner new_owner)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Sell all the shares that people have on this company */
|
/* Sell all the shares that people have on this company */
|
||||||
Backup<CompanyByte> cur_company2(_current_company);
|
Backup<CompanyByte> cur_company2(_current_company, FILE_LINE);
|
||||||
c = Company::Get(old_owner);
|
c = Company::Get(old_owner);
|
||||||
for (i = 0; i < 4; i++) {
|
for (i = 0; i < 4; i++) {
|
||||||
cur_company2.Change(c->share_owners[i]);
|
cur_company2.Change(c->share_owners[i]);
|
||||||
@ -553,7 +553,7 @@ static void CompaniesGenStatistics()
|
|||||||
Station *st;
|
Station *st;
|
||||||
Company *c;
|
Company *c;
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company);
|
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
|
||||||
FOR_ALL_STATIONS(st) {
|
FOR_ALL_STATIONS(st) {
|
||||||
cur_company.Change(st->owner);
|
cur_company.Change(st->owner);
|
||||||
CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
|
CommandCost cost(EXPENSES_PROPERTY, _price[PR_STATION_VALUE] >> 1);
|
||||||
@ -688,7 +688,7 @@ static void CompaniesPayInterest()
|
|||||||
{
|
{
|
||||||
const Company *c;
|
const Company *c;
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company);
|
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
|
||||||
FOR_ALL_COMPANIES(c) {
|
FOR_ALL_COMPANIES(c) {
|
||||||
cur_company.Change(c->index);
|
cur_company.Change(c->index);
|
||||||
|
|
||||||
@ -1027,7 +1027,7 @@ CargoPayment::~CargoPayment()
|
|||||||
|
|
||||||
if (this->visual_profit == 0) return;
|
if (this->visual_profit == 0) return;
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, this->front->owner);
|
Backup<CompanyByte> cur_company(_current_company, this->front->owner, FILE_LINE);
|
||||||
|
|
||||||
SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
|
SubtractMoneyFromCompany(CommandCost(this->front->GetExpenseType(true), -this->route_profit));
|
||||||
this->front->profit_this_year += this->visual_profit << 8;
|
this->front->profit_this_year += this->visual_profit << 8;
|
||||||
@ -1458,7 +1458,7 @@ static void DoAcquireCompany(Company *c)
|
|||||||
}
|
}
|
||||||
|
|
||||||
value = CalculateCompanyValue(c) >> 2;
|
value = CalculateCompanyValue(c) >> 2;
|
||||||
Backup<CompanyByte> cur_company(_current_company);
|
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
|
||||||
for (i = 0; i != 4; i++) {
|
for (i = 0; i != 4; i++) {
|
||||||
if (c->share_owners[i] != COMPANY_SPECTATOR) {
|
if (c->share_owners[i] != COMPANY_SPECTATOR) {
|
||||||
cur_company.Change(c->share_owners[i]);
|
cur_company.Change(c->share_owners[i]);
|
||||||
|
@ -1043,7 +1043,7 @@ static bool SearchLumberMillTrees(TileIndex tile, void *user_data)
|
|||||||
if (IsTileType(tile, MP_TREES) && GetTreeGrowth(tile) > 2) { ///< 3 and up means all fully grown trees
|
if (IsTileType(tile, MP_TREES) && GetTreeGrowth(tile) > 2) { ///< 3 and up means all fully grown trees
|
||||||
/* found a tree */
|
/* found a tree */
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
|
||||||
|
|
||||||
_industry_sound_ctr = 1;
|
_industry_sound_ctr = 1;
|
||||||
_industry_sound_tile = tile;
|
_industry_sound_tile = tile;
|
||||||
@ -1372,7 +1372,7 @@ static CommandCost CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTil
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */
|
/* Clear the tiles as OWNER_TOWN to not affect town rating, and to not clear protected buildings */
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN, FILE_LINE);
|
||||||
CommandCost ret = DoCommand(cur_tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR);
|
CommandCost ret = DoCommand(cur_tile, 0, 0, DC_NONE, CMD_LANDSCAPE_CLEAR);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
|
|
||||||
@ -1484,7 +1484,7 @@ static bool CheckIfCanLevelIndustryPlatform(TileIndex tile, DoCommandFlag flags,
|
|||||||
|
|
||||||
/* _current_company is OWNER_NONE for randomly generated industries and in editor, or the company who funded or prospected the industry.
|
/* _current_company is OWNER_NONE for randomly generated industries and in editor, or the company who funded or prospected the industry.
|
||||||
* Perform terraforming as OWNER_TOWN to disable autoslope and town ratings. */
|
* Perform terraforming as OWNER_TOWN to disable autoslope and town ratings. */
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN, FILE_LINE);
|
||||||
|
|
||||||
TILE_LOOP(tile_walk, size_x, size_y, cur_tile) {
|
TILE_LOOP(tile_walk, size_x, size_y, cur_tile) {
|
||||||
curh = TileHeight(tile_walk);
|
curh = TileHeight(tile_walk);
|
||||||
@ -1788,7 +1788,7 @@ CommandCost CmdBuildIndustry(TileIndex tile, DoCommandFlag flags, uint32 p1, uin
|
|||||||
if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry()) {
|
if (_game_mode != GM_EDITOR && _settings_game.construction.raw_industry_construction == 2 && indspec->IsRawIndustry()) {
|
||||||
if (flags & DC_EXEC) {
|
if (flags & DC_EXEC) {
|
||||||
/* Prospected industries are build as OWNER_TOWN to not e.g. be build on owned land of the founder */
|
/* Prospected industries are build as OWNER_TOWN to not e.g. be build on owned land of the founder */
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN, FILE_LINE);
|
||||||
/* Prospecting has a chance to fail, however we cannot guarantee that something can
|
/* Prospecting has a chance to fail, however we cannot guarantee that something can
|
||||||
* be built on the map, so the chance gets lower when the map is fuller, but there
|
* be built on the map, so the chance gets lower when the map is fuller, but there
|
||||||
* is nothing we can really do about that. */
|
* is nothing we can really do about that. */
|
||||||
@ -1890,7 +1890,7 @@ static const byte _numof_industry_table[]= {
|
|||||||
*/
|
*/
|
||||||
static void PlaceInitialIndustry(IndustryType type, bool try_hard)
|
static void PlaceInitialIndustry(IndustryType type, bool try_hard)
|
||||||
{
|
{
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
|
||||||
|
|
||||||
IncreaseGeneratingWorldProgress(GWP_INDUSTRY);
|
IncreaseGeneratingWorldProgress(GWP_INDUSTRY);
|
||||||
|
|
||||||
@ -2414,7 +2414,7 @@ void IndustryDailyLoop()
|
|||||||
return; // Nothing to do? get out
|
return; // Nothing to do? get out
|
||||||
}
|
}
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
|
||||||
|
|
||||||
/* perform the required industry changes for the day */
|
/* perform the required industry changes for the day */
|
||||||
for (uint16 j = 0; j < change_loop; j++) {
|
for (uint16 j = 0; j < change_loop; j++) {
|
||||||
@ -2439,7 +2439,7 @@ void IndustryDailyLoop()
|
|||||||
void IndustryMonthlyLoop()
|
void IndustryMonthlyLoop()
|
||||||
{
|
{
|
||||||
Industry *i;
|
Industry *i;
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
|
||||||
|
|
||||||
FOR_ALL_INDUSTRIES(i) {
|
FOR_ALL_INDUSTRIES(i) {
|
||||||
UpdateIndustryStatistics(i);
|
UpdateIndustryStatistics(i);
|
||||||
|
@ -523,7 +523,7 @@ public:
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
|
||||||
_generating_world = true;
|
_generating_world = true;
|
||||||
_ignore_restrictions = true;
|
_ignore_restrictions = true;
|
||||||
|
|
||||||
|
@ -230,7 +230,7 @@ CommandCost CmdGiveMoney(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
|
|||||||
|
|
||||||
if (flags & DC_EXEC) {
|
if (flags & DC_EXEC) {
|
||||||
/* Add money to company */
|
/* Add money to company */
|
||||||
Backup<CompanyByte> cur_company(_current_company, dest_company);
|
Backup<CompanyByte> cur_company(_current_company, dest_company, FILE_LINE);
|
||||||
SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, -amount.GetCost()));
|
SubtractMoneyFromCompany(CommandCost(EXPENSES_OTHER, -amount.GetCost()));
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
}
|
}
|
||||||
|
@ -1216,7 +1216,7 @@ void StateGameLoop()
|
|||||||
|
|
||||||
/* All these actions has to be done from OWNER_NONE
|
/* All these actions has to be done from OWNER_NONE
|
||||||
* for multiplayer compatibility */
|
* for multiplayer compatibility */
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
|
||||||
|
|
||||||
AnimateAnimatedTiles();
|
AnimateAnimatedTiles();
|
||||||
IncreaseDate();
|
IncreaseDate();
|
||||||
|
@ -642,7 +642,7 @@ bool FloodHalftile(TileIndex t)
|
|||||||
|
|
||||||
TrackBits to_remove = lower_track & rail_bits;
|
TrackBits to_remove = lower_track & rail_bits;
|
||||||
if (to_remove != 0) {
|
if (to_remove != 0) {
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_WATER);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_WATER, FILE_LINE);
|
||||||
flooded = DoCommand(t, 0, FIND_FIRST_BIT(to_remove), DC_EXEC, CMD_REMOVE_SINGLE_RAIL).Succeeded();
|
flooded = DoCommand(t, 0, FIND_FIRST_BIT(to_remove), DC_EXEC, CMD_REMOVE_SINGLE_RAIL).Succeeded();
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
if (!flooded) return flooded; // not yet floodable
|
if (!flooded) return flooded; // not yet floodable
|
||||||
|
@ -1160,7 +1160,7 @@ static Trackdir FollowPreviousRoadVehicle(const RoadVehicle *v, const RoadVehicl
|
|||||||
static bool CanBuildTramTrackOnTile(CompanyID c, TileIndex t, RoadBits r)
|
static bool CanBuildTramTrackOnTile(CompanyID c, TileIndex t, RoadBits r)
|
||||||
{
|
{
|
||||||
/* The 'current' company is not necessarily the owner of the vehicle. */
|
/* The 'current' company is not necessarily the owner of the vehicle. */
|
||||||
Backup<CompanyByte> cur_company(_current_company, c);
|
Backup<CompanyByte> cur_company(_current_company, c, FILE_LINE);
|
||||||
|
|
||||||
CommandCost ret = DoCommand(t, ROADTYPE_TRAM << 4 | r, 0, DC_NONE, CMD_BUILD_ROAD);
|
CommandCost ret = DoCommand(t, ROADTYPE_TRAM << 4 | r, 0, DC_NONE, CMD_BUILD_ROAD);
|
||||||
|
|
||||||
|
@ -1571,7 +1571,7 @@ bool AfterLoadGame()
|
|||||||
if (IsBuoyTile(t) || IsDriveThroughStopTile(t) || IsTileType(t, MP_WATER)) {
|
if (IsBuoyTile(t) || IsDriveThroughStopTile(t) || IsTileType(t, MP_WATER)) {
|
||||||
Owner o = GetTileOwner(t);
|
Owner o = GetTileOwner(t);
|
||||||
if (o < MAX_COMPANIES && !Company::IsValidID(o)) {
|
if (o < MAX_COMPANIES && !Company::IsValidID(o)) {
|
||||||
Backup<CompanyByte> cur_company(_current_company, o);
|
Backup<CompanyByte> cur_company(_current_company, o, FILE_LINE);
|
||||||
ChangeTileOwner(t, o, INVALID_OWNER);
|
ChangeTileOwner(t, o, INVALID_OWNER);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
}
|
}
|
||||||
|
@ -516,7 +516,7 @@ static void TileLoop_Town(TileIndex tile)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN, FILE_LINE);
|
||||||
|
|
||||||
if ((hs->building_flags & BUILDING_HAS_1_TILE) &&
|
if ((hs->building_flags & BUILDING_HAS_1_TILE) &&
|
||||||
HasBit(t->flags, TOWN_IS_FUNDED) &&
|
HasBit(t->flags, TOWN_IS_FUNDED) &&
|
||||||
@ -1297,7 +1297,7 @@ static bool GrowTown(Town *t)
|
|||||||
};
|
};
|
||||||
|
|
||||||
/* Current "company" is a town */
|
/* Current "company" is a town */
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_TOWN, FILE_LINE);
|
||||||
|
|
||||||
TileIndex tile = t->xy; // The tile we are working with ATM
|
TileIndex tile = t->xy; // The tile we are working with ATM
|
||||||
|
|
||||||
@ -2383,7 +2383,7 @@ static bool DoBuildStatueOfCompany(TileIndex tile, TownID town_id)
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_NONE, FILE_LINE);
|
||||||
CommandCost r = DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
CommandCost r = DoCommand(tile, 0, 0, DC_EXEC, CMD_LANDSCAPE_CLEAR);
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
|
|
||||||
|
@ -773,7 +773,7 @@ void CallVehicleTicks()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company);
|
Backup<CompanyByte> cur_company(_current_company, FILE_LINE);
|
||||||
for (AutoreplaceMap::iterator it = _vehicles_to_autoreplace.Begin(); it != _vehicles_to_autoreplace.End(); it++) {
|
for (AutoreplaceMap::iterator it = _vehicles_to_autoreplace.Begin(); it != _vehicles_to_autoreplace.End(); it++) {
|
||||||
v = it->first;
|
v = it->first;
|
||||||
/* Autoreplace needs the current company set as the vehicle owner */
|
/* Autoreplace needs the current company set as the vehicle owner */
|
||||||
@ -1112,7 +1112,7 @@ void VehicleEnterDepot(Vehicle *v)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (t.IsRefit()) {
|
if (t.IsRefit()) {
|
||||||
Backup<CompanyByte> cur_company(_current_company, v->owner);
|
Backup<CompanyByte> cur_company(_current_company, v->owner, FILE_LINE);
|
||||||
CommandCost cost = DoCommand(v->tile, v->index, t.GetRefitCargo() | t.GetRefitSubtype() << 8, DC_EXEC, GetCmdRefitVeh(v));
|
CommandCost cost = DoCommand(v->tile, v->index, t.GetRefitCargo() | t.GetRefitSubtype() << 8, DC_EXEC, GetCmdRefitVeh(v));
|
||||||
cur_company.Restore();
|
cur_company.Restore();
|
||||||
|
|
||||||
|
@ -882,7 +882,7 @@ void DoFloodTile(TileIndex target)
|
|||||||
|
|
||||||
bool flooded = false; // Will be set to true if something is changed.
|
bool flooded = false; // Will be set to true if something is changed.
|
||||||
|
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_WATER);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_WATER, FILE_LINE);
|
||||||
|
|
||||||
Slope tileh = GetTileSlope(target, NULL);
|
Slope tileh = GetTileSlope(target, NULL);
|
||||||
if (tileh != SLOPE_FLAT) {
|
if (tileh != SLOPE_FLAT) {
|
||||||
@ -942,7 +942,7 @@ void DoFloodTile(TileIndex target)
|
|||||||
*/
|
*/
|
||||||
static void DoDryUp(TileIndex tile)
|
static void DoDryUp(TileIndex tile)
|
||||||
{
|
{
|
||||||
Backup<CompanyByte> cur_company(_current_company, OWNER_WATER);
|
Backup<CompanyByte> cur_company(_current_company, OWNER_WATER, FILE_LINE);
|
||||||
|
|
||||||
switch (GetTileType(tile)) {
|
switch (GetTileType(tile)) {
|
||||||
case MP_RAILWAY:
|
case MP_RAILWAY:
|
||||||
|
Loading…
Reference in New Issue
Block a user