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(svn r12854) -Codechange: make drawing of rail catenary a bit faster
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@ -217,8 +217,6 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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byte OverridePCP = 0;
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byte PPPpreferred[DIAGDIR_END];
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byte PPPallowed[DIAGDIR_END];
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DiagDirection i;
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Track t;
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/* Find which rail bits are present, and select the override points.
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* We don't draw a pylon:
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@ -232,10 +230,10 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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AdjustTileh(ti->tile, &tileh[TS_HOME]);
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for (i = DIAGDIR_NE; i < DIAGDIR_END; i++) {
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for (DiagDirection i = DIAGDIR_NE; i < DIAGDIR_END; i++) {
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TileIndex neighbour = ti->tile + TileOffsByDiagDir(i);
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Foundation foundation = FOUNDATION_NONE;
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int k;
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byte elevation = GetPCPElevation(ti->tile, i);
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/* Here's one of the main headaches. GetTileSlope does not correct for possibly
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* existing foundataions, so we do have to do that manually later on.*/
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@ -245,7 +243,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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/* If the neighboured tile does not smoothly connect to the current tile (because of a foundation),
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* we have to draw all pillars on the current tile. */
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if (GetPCPElevation(ti->tile, i) != GetPCPElevation(neighbour, ReverseDiagDir(i))) trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
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if (elevation != GetPCPElevation(neighbour, ReverseDiagDir(i))) trackconfig[TS_NEIGHBOUR] = TRACK_BIT_NONE;
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isflat[TS_NEIGHBOUR] = ((trackconfig[TS_NEIGHBOUR] & (TRACK_BIT_HORZ | TRACK_BIT_VERT)) != 0);
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@ -254,7 +252,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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/* We cycle through all the existing tracks at a PCP and see what
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* PPPs we want to have, or may not have at all */
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for (k = 0; k < NUM_TRACKS_AT_PCP; k++) {
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for (uint k = 0; k < NUM_TRACKS_AT_PCP; k++) {
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/* Next to us, we have a bridge head, don't worry about that one, if it shows away from us */
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if (TrackSourceTile[i][k] == TS_NEIGHBOUR &&
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IsBridgeTile(neighbour) &&
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@ -276,8 +274,10 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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}
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/* Deactivate all PPPs if PCP is not used */
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PPPpreferred[i] *= HasBit(PCPstatus, i);
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PPPallowed[i] *= HasBit(PCPstatus, i);
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if (!HasBit(PCPstatus, i)) {
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PPPpreferred[i] = 0;
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PPPallowed[i] = 0;
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}
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/* A station is always "flat", so adjust the tileh accordingly */
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if (IsTileType(neighbour, MP_STATION)) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
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@ -290,8 +290,8 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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ApplyFoundationToSlope(foundation, &tileh[TS_NEIGHBOUR]);
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/* Half tile slopes coincide only with horizontal/vertical track.
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* Faking a flat slope results in the correct sprites on positions. */
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/* Half tile slopes coincide only with horizontal/vertical track.
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* Faking a flat slope results in the correct sprites on positions. */
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if (IsHalftileSlope(tileh[TS_NEIGHBOUR])) tileh[TS_NEIGHBOUR] = SLOPE_FLAT;
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AdjustTileh(neighbour, &tileh[TS_NEIGHBOUR]);
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@ -300,8 +300,9 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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* Delete the PCP if this is the case. */
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/* Level means that the slope is the same, or the track is flat */
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if (tileh[TS_HOME] == tileh[TS_NEIGHBOUR] || (isflat[TS_HOME] && isflat[TS_NEIGHBOUR])) {
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for (k = 0; k < NUM_IGNORE_GROUPS; k++)
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for (uint k = 0; k < NUM_IGNORE_GROUPS; k++) {
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if (PPPpreferred[i] == IgnoredPCP[k][tlg][i]) ClrBit(PCPstatus, i);
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}
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}
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/* Now decide where we draw our pylons. First try the preferred PPPs, but they may not exist.
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@ -321,7 +322,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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}
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if (PPPallowed[i] != 0 && HasBit(PCPstatus, i) && !HasBit(OverridePCP, i)) {
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for (k = 0; k < DIR_END; k++) {
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for (Direction k = DIR_BEGIN; k < DIR_END; k++) {
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byte temp = PPPorder[i][GetTLG(ti->tile)][k];
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if (HasBit(PPPallowed[i], temp)) {
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@ -336,8 +337,8 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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}
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AddSortableSpriteToDraw(pylon_sprites[temp], PAL_NONE, x, y, 1, 1, BB_HEIGHT_UNDER_BRIDGE,
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GetPCPElevation(ti->tile, i),
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IsTransparencySet(TO_CATENARY), -1, -1);
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elevation, IsTransparencySet(TO_CATENARY), -1, -1);
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break; /* We already have drawn a pylon, bail out */
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}
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}
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@ -352,7 +353,7 @@ static void DrawCatenaryRailway(const TileInfo *ti)
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}
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/* Drawing of pylons is finished, now draw the wires */
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for (t = TRACK_BEGIN; t < TRACK_END; t++) {
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for (Track t = TRACK_BEGIN; t < TRACK_END; t++) {
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if (HasBit(trackconfig[TS_HOME], t)) {
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if (IsTunnelTile(ti->tile)) break; // drawn together with tunnel-roof (see DrawCatenaryOnTunnel())
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byte PCPconfig = HasBit(PCPstatus, PCPpositions[t][0]) +
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