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https://github.com/OpenTTD/OpenTTD.git
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Fix: Thread unsafe use of NetworkAddress::GetAddressAsString
Remove static buffer form of NetworkAddress::GetAddressAsString. This is used in multiple threads concurrently, and is not thread-safe. Replace it with a form returning std::string.
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9aca6ff971
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@ -96,12 +96,11 @@ void NetworkAddress::GetAddressAsString(char *buffer, const char *last, bool wit
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* Get the address as a string, e.g. 127.0.0.1:12345.
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* @param with_family whether to add the family (e.g. IPvX).
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* @return the address
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* @note NOT thread safe
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*/
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const char *NetworkAddress::GetAddressAsString(bool with_family)
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std::string NetworkAddress::GetAddressAsString(bool with_family)
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{
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/* 6 = for the : and 5 for the decimal port number */
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static char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
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char buf[NETWORK_HOSTNAME_LENGTH + 6 + 7];
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this->GetAddressAsString(buf, lastof(buf), with_family);
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return buf;
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}
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@ -289,7 +288,8 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
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{
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const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
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const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
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const char *address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
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char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
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NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
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SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
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if (sock == INVALID_SOCKET) {
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@ -319,7 +319,7 @@ static SOCKET ConnectLoopProc(addrinfo *runp)
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*/
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SOCKET NetworkAddress::Connect()
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{
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DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString());
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DEBUG(net, 1, "Connecting to %s", this->GetAddressAsString().c_str());
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return this->Resolve(AF_UNSPEC, SOCK_STREAM, AI_ADDRCONFIG, nullptr, ConnectLoopProc);
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}
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@ -333,7 +333,8 @@ static SOCKET ListenLoopProc(addrinfo *runp)
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{
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const char *type = NetworkAddress::SocketTypeAsString(runp->ai_socktype);
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const char *family = NetworkAddress::AddressFamilyAsString(runp->ai_family);
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const char *address = NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString();
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char address[NETWORK_HOSTNAME_LENGTH + 6 + 7];
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NetworkAddress(runp->ai_addr, (int)runp->ai_addrlen).GetAddressAsString(address, lastof(address));
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SOCKET sock = socket(runp->ai_family, runp->ai_socktype, runp->ai_protocol);
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if (sock == INVALID_SOCKET) {
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@ -15,6 +15,8 @@
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#include "../../string_func.h"
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#include "../../core/smallmap_type.hpp"
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#include <string>
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class NetworkAddress;
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typedef std::vector<NetworkAddress> NetworkAddressList; ///< Type for a list of addresses.
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typedef SmallMap<NetworkAddress, SOCKET> SocketList; ///< Type for a mapping between address and socket.
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@ -91,7 +93,7 @@ public:
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const char *GetHostname();
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void GetAddressAsString(char *buffer, const char *last, bool with_family = true);
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const char *GetAddressAsString(bool with_family = true);
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std::string GetAddressAsString(bool with_family = true);
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const sockaddr_storage *GetAddress();
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/**
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@ -171,9 +171,9 @@ bool NetworkContentSocketHandler::HandlePacket(Packet *p)
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default:
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if (this->HasClientQuit()) {
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DEBUG(net, 0, "[tcp/content] received invalid packet type %d from %s", type, this->client_addr.GetAddressAsString());
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DEBUG(net, 0, "[tcp/content] received invalid packet type %d from %s", type, this->client_addr.GetAddressAsString().c_str());
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} else {
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DEBUG(net, 0, "[tcp/content] received illegal packet from %s", this->client_addr.GetAddressAsString());
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DEBUG(net, 0, "[tcp/content] received illegal packet from %s", this->client_addr.GetAddressAsString().c_str());
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}
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return false;
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}
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@ -224,7 +224,7 @@ bool NetworkContentSocketHandler::ReceivePackets()
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*/
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bool NetworkContentSocketHandler::ReceiveInvalidPacket(PacketContentType type)
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{
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DEBUG(net, 0, "[tcp/content] received illegal packet type %d from %s", type, this->client_addr.GetAddressAsString());
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DEBUG(net, 0, "[tcp/content] received illegal packet type %d from %s", type, this->client_addr.GetAddressAsString().c_str());
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return false;
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}
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@ -100,10 +100,10 @@ void NetworkUDPSocketHandler::SendPacket(Packet *p, NetworkAddress *recv, bool a
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/* Send the buffer */
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int res = sendto(s.second, (const char*)p->buffer, p->size, 0, (const struct sockaddr *)send.GetAddress(), send.GetAddressLength());
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DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString());
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DEBUG(net, 7, "[udp] sendto(%s)", send.GetAddressAsString().c_str());
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/* Check for any errors, but ignore it otherwise */
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if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString(), GET_LAST_ERROR());
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if (res == -1) DEBUG(net, 1, "[udp] sendto(%s) failed with: %i", send.GetAddressAsString().c_str(), GET_LAST_ERROR());
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if (!all) break;
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}
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@ -136,7 +136,7 @@ void NetworkUDPSocketHandler::ReceivePackets()
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/* If the size does not match the packet must be corrupted.
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* Otherwise it will be marked as corrupted later on. */
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if (nbytes != p.size) {
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DEBUG(net, 1, "received a packet with mismatching size from %s", address.GetAddressAsString());
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DEBUG(net, 1, "received a packet with mismatching size from %s", address.GetAddressAsString().c_str());
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continue;
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}
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@ -313,9 +313,9 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_
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default:
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if (this->HasClientQuit()) {
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DEBUG(net, 0, "[udp] received invalid packet type %d from %s", type, client_addr->GetAddressAsString());
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DEBUG(net, 0, "[udp] received invalid packet type %d from %s", type, client_addr->GetAddressAsString().c_str());
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} else {
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DEBUG(net, 0, "[udp] received illegal packet from %s", client_addr->GetAddressAsString());
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DEBUG(net, 0, "[udp] received illegal packet from %s", client_addr->GetAddressAsString().c_str());
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}
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break;
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}
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@ -328,7 +328,7 @@ void NetworkUDPSocketHandler::HandleUDPPacket(Packet *p, NetworkAddress *client_
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*/
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void NetworkUDPSocketHandler::ReceiveInvalidPacket(PacketUDPType type, NetworkAddress *client_addr)
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{
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DEBUG(net, 0, "[udp] received packet type %d on wrong port from %s", type, client_addr->GetAddressAsString());
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DEBUG(net, 0, "[udp] received packet type %d on wrong port from %s", type, client_addr->GetAddressAsString().c_str());
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}
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void NetworkUDPSocketHandler::Receive_CLIENT_FIND_SERVER(Packet *p, NetworkAddress *client_addr) { this->ReceiveInvalidPacket(PACKET_UDP_CLIENT_FIND_SERVER, client_addr); }
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@ -664,7 +664,9 @@ public:
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_VERSION); // server version
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y += FONT_HEIGHT_NORMAL;
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SetDParamStr(0, sel->address.GetAddressAsString());
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char network_addr_buffer[NETWORK_HOSTNAME_LENGTH + 6 + 7];
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sel->address.GetAddressAsString(network_addr_buffer, lastof(network_addr_buffer));
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SetDParamStr(0, network_addr_buffer);
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_SERVER_ADDRESS); // server address
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y += FONT_HEIGHT_NORMAL;
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@ -244,7 +244,7 @@ void ServerNetworkUDPSocketHandler::Receive_CLIENT_GET_NEWGRFS(Packet *p, Networ
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uint8 in_reply_count = 0;
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size_t packet_len = 0;
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DEBUG(net, 6, "[udp] newgrf data request from %s", client_addr->GetAddressAsString());
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DEBUG(net, 6, "[udp] newgrf data request from %s", client_addr->GetAddressAsString().c_str());
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num_grfs = p->Recv_uint8 ();
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if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
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@ -307,7 +307,7 @@ void ClientNetworkUDPSocketHandler::Receive_SERVER_RESPONSE(Packet *p, NetworkAd
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/* Just a fail-safe.. should never happen */
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if (_network_udp_server) return;
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DEBUG(net, 4, "[udp] server response from %s", client_addr->GetAddressAsString());
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DEBUG(net, 4, "[udp] server response from %s", client_addr->GetAddressAsString().c_str());
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/* Find next item */
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item = NetworkGameListAddItem(*client_addr);
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@ -407,7 +407,7 @@ void ClientNetworkUDPSocketHandler::Receive_SERVER_NEWGRFS(Packet *p, NetworkAdd
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uint8 num_grfs;
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uint i;
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DEBUG(net, 6, "[udp] newgrf data reply from %s", client_addr->GetAddressAsString());
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DEBUG(net, 6, "[udp] newgrf data reply from %s", client_addr->GetAddressAsString().c_str());
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num_grfs = p->Recv_uint8 ();
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if (num_grfs > NETWORK_MAX_GRF_COUNT) return;
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@ -477,7 +477,7 @@ void NetworkUDPQueryMasterServer()
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_udp_client_socket->SendPacket(&p, &out_addr, true);
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DEBUG(net, 2, "[udp] master server queried at %s", out_addr.GetAddressAsString());
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DEBUG(net, 2, "[udp] master server queried at %s", out_addr.GetAddressAsString().c_str());
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}
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/** Find all servers */
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@ -541,8 +541,8 @@ static void NetworkUDPAdvertiseThread()
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if (_session_key == 0 && session_key_retries++ == 2) {
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DEBUG(net, 0, "[udp] advertising to the master server is failing");
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DEBUG(net, 0, "[udp] we are not receiving the session key from the server");
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DEBUG(net, 0, "[udp] please allow udp packets from %s to you to be delivered", out_addr.GetAddressAsString(false));
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DEBUG(net, 0, "[udp] please allow udp packets from you to %s to be delivered", out_addr.GetAddressAsString(false));
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DEBUG(net, 0, "[udp] please allow udp packets from %s to you to be delivered", out_addr.GetAddressAsString(false).c_str());
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DEBUG(net, 0, "[udp] please allow udp packets from you to %s to be delivered", out_addr.GetAddressAsString(false).c_str());
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}
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if (_session_key != 0 && _network_advertise_retries == 0) {
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DEBUG(net, 0, "[udp] advertising to the master server is failing");
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