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(svn r8572) -Fix: use the C++ version of the Standard C Library headers. This due to the fact that some stl headers will include them anyway and #undef several defines made in stdafx.h.
An example of this is that fopen that we redefine to _wfopen (for Windows Unicode compatability), is reverted to a non-Windows Unicode compatible fopen. This makes it impossible to start openttd with non-ASCII characters in the path or load savegames with non-ASCII characters under Windows.
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src/stdafx.h
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src/stdafx.h
@ -14,16 +14,16 @@
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# define INT64_MAX 9223372036854775807LL
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#endif
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#include <stdio.h>
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#include <stddef.h>
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#include <string.h>
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#include <stdlib.h>
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#include <limits.h>
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#include <cstdio>
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#include <cstddef>
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#include <cstring>
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#include <cstdlib>
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#include <climits>
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// MacOS X will use an NSAlert to display failed assertaions since they're lost unless running from a terminal
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// strgen always runs from terminal and don't need a window for asserts
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#if !defined(__APPLE__) || defined(STRGEN)
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# include <assert.h>
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# include <cassert>
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#else
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# include "os/macosx/macos.h"
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#endif
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@ -157,7 +157,6 @@
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# define strcasecmp stricmp
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# define strncasecmp strnicmp
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// suppress: warning C4005: 'offsetof' : macro redefinition (VC8)
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# include <stddef.h>
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#endif /* defined(_MSC_VER) */
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#if defined(WINCE)
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