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(svn r25118) -Codechange: Deduplicate basic line clipping code. (fonsinchen)
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5046922f61
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61
src/gfx.cpp
61
src/gfx.cpp
@ -191,6 +191,32 @@ void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectM
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}
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}
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/**
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* Align parameters of a line to the given DPI and check simple clipping.
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* @param dpi Screen parameters to align with.
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* @param x X coordinate of first point.
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* @param y Y coordinate of first point.
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* @param x2 X coordinate of second point.
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* @param y2 Y coordinate of second point.
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* @param width Width of the line.
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* @return True if the line is likely to be visible, false if it's certainly
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* invisible.
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*/
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static inline bool GfxPreprocessLine(DrawPixelInfo *dpi, int &x, int &y, int &x2, int &y2, int width)
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{
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x -= dpi->left;
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x2 -= dpi->left;
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y -= dpi->top;
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y2 -= dpi->top;
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/* Check simple clipping */
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if (x + width / 2 < 0 && x2 + width / 2 < 0 ) return false;
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if (y + width / 2 < 0 && y2 + width / 2 < 0 ) return false;
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if (x - width / 2 > dpi->width && x2 - width / 2 > dpi->width ) return false;
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if (y - width / 2 > dpi->height && y2 - width / 2 > dpi->height) return false;
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return true;
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}
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void GfxDrawLine(int x, int y, int x2, int y2, int colour, int width)
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{
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Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
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@ -198,18 +224,9 @@ void GfxDrawLine(int x, int y, int x2, int y2, int colour, int width)
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assert(width > 0);
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x -= dpi->left;
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x2 -= dpi->left;
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y -= dpi->top;
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y2 -= dpi->top;
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/* Check clipping */
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if (x + width / 2 < 0 && x2 + width / 2 < 0 ) return;
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if (y + width / 2 < 0 && y2 + width / 2 < 0 ) return;
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if (x - width / 2 > dpi->width && x2 - width / 2 > dpi->width ) return;
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if (y - width / 2 > dpi->height && y2 - width / 2 > dpi->height) return;
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blitter->DrawLine(dpi->dst_ptr, x, y, x2, y2, dpi->width, dpi->height, colour, width);
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if (GfxPreprocessLine(dpi, x, y, x2, y2, width)) {
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blitter->DrawLine(dpi->dst_ptr, x, y, x2, y2, dpi->width, dpi->height, colour, width);
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}
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}
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void GfxDrawLineUnscaled(int x, int y, int x2, int y2, int colour)
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@ -217,20 +234,12 @@ void GfxDrawLineUnscaled(int x, int y, int x2, int y2, int colour)
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Blitter *blitter = BlitterFactoryBase::GetCurrentBlitter();
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DrawPixelInfo *dpi = _cur_dpi;
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x -= dpi->left;
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x2 -= dpi->left;
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y -= dpi->top;
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y2 -= dpi->top;
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/* Check clipping */
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if (x < 0 && x2 < 0) return;
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if (y < 0 && y2 < 0) return;
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if (x > dpi->width && x2 > dpi->width) return;
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if (y > dpi->height && y2 > dpi->height) return;
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blitter->DrawLine(dpi->dst_ptr, UnScaleByZoom(x, dpi->zoom), UnScaleByZoom(y, dpi->zoom),
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UnScaleByZoom(x2, dpi->zoom), UnScaleByZoom(y2, dpi->zoom),
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UnScaleByZoom(dpi->width, dpi->zoom), UnScaleByZoom(dpi->height, dpi->zoom), colour, 1);
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if (GfxPreprocessLine(dpi, x, y, x2, y2, 1)) {
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blitter->DrawLine(dpi->dst_ptr,
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UnScaleByZoom(x, dpi->zoom), UnScaleByZoom(y, dpi->zoom),
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UnScaleByZoom(x2, dpi->zoom), UnScaleByZoom(y2, dpi->zoom),
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UnScaleByZoom(dpi->width, dpi->zoom), UnScaleByZoom(dpi->height, dpi->zoom), colour, 1);
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}
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}
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/**
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