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Codechange: Misleading function name for selecting refresh rate (#8836)
Co-authored-by: pnda <43609023+ThePNDA@users.noreply.github.com>
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@ -144,7 +144,7 @@ std::set<int> _refresh_rates = { 30, 60, 75, 90, 100, 120, 144, 240 };
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* Add the refresh rate from the config and the refresh rates from all the monitors to
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* Add the refresh rate from the config and the refresh rates from all the monitors to
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* our list of refresh rates shown in the GUI.
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* our list of refresh rates shown in the GUI.
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*/
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*/
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static void AddRefreshRatesAndSelect()
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static void AddCustomRefreshRates()
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{
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{
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/* Add the refresh rate as selected in the config. */
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/* Add the refresh rate as selected in the config. */
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_refresh_rates.insert(_settings_client.gui.refresh_rate);
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_refresh_rates.insert(_settings_client.gui.refresh_rate);
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@ -163,7 +163,7 @@ struct GameOptionsWindow : Window {
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this->opt = &GetGameSettings();
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this->opt = &GetGameSettings();
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this->reload = false;
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this->reload = false;
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AddRefreshRatesAndSelect();
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AddCustomRefreshRates();
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this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
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this->InitNested(WN_GAME_OPTIONS_GAME_OPTIONS);
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this->OnInvalidateData(0);
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this->OnInvalidateData(0);
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