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(svn r16593) -Cleanup: realign the TTDP flags table.
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parent
a497e3ff4a
commit
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120
src/newgrf.cpp
120
src/newgrf.cpp
@ -5295,84 +5295,84 @@ static void GRFUnsafe(byte *buf, size_t len)
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static void InitializeGRFSpecial()
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{
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_ttdpatch_flags[0] = ((_settings_game.station.always_small_airport ? 1 : 0) << 0x0C) // keepsmallairport
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| (1 << 0x0D) // newairports
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| (1 << 0x0E) // largestations
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| (1 << 0x0D) // newairports
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| (1 << 0x0E) // largestations
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| ((_settings_game.construction.longbridges ? 1 : 0) << 0x0F) // longbridges
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| (0 << 0x10) // loadtime
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| (1 << 0x12) // presignals
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| (1 << 0x13) // extpresignals
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| (0 << 0x10) // loadtime
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| (1 << 0x12) // presignals
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| (1 << 0x13) // extpresignals
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| ((_settings_game.vehicle.never_expire_vehicles ? 1 : 0) << 0x16) // enginespersist
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| (1 << 0x1B) // multihead
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| (1 << 0x1D) // lowmemory
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| (1 << 0x1E); // generalfixes
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| (1 << 0x1B) // multihead
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| (1 << 0x1D) // lowmemory
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| (1 << 0x1E); // generalfixes
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_ttdpatch_flags[1] = ((_settings_game.economy.station_noise_level ? 1 : 0) << 0x07) // moreairports - based on units of noise
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| ((_settings_game.vehicle.mammoth_trains ? 1 : 0) << 0x08) // mammothtrains
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| (1 << 0x09) // trainrefit
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| (0 << 0x0B) // subsidiaries
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| (1 << 0x09) // trainrefit
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| (0 << 0x0B) // subsidiaries
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| ((_settings_game.order.gradual_loading ? 1 : 0) << 0x0C) // gradualloading
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| (1 << 0x12) // unifiedmaglevmode - set bit 0 mode. Not revelant to OTTD
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| (1 << 0x13) // unifiedmaglevmode - set bit 1 mode
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| (1 << 0x14) // bridgespeedlimits
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| (1 << 0x16) // eternalgame
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| (1 << 0x17) // newtrains
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| (1 << 0x18) // newrvs
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| (1 << 0x19) // newships
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| (1 << 0x1A) // newplanes
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| (1 << 0x12) // unifiedmaglevmode - set bit 0 mode. Not revelant to OTTD
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| (1 << 0x13) // unifiedmaglevmode - set bit 1 mode
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| (1 << 0x14) // bridgespeedlimits
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| (1 << 0x16) // eternalgame
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| (1 << 0x17) // newtrains
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| (1 << 0x18) // newrvs
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| (1 << 0x19) // newships
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| (1 << 0x1A) // newplanes
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| ((_settings_game.construction.signal_side ? 1 : 0) << 0x1B) // signalsontrafficside
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| ((_settings_game.vehicle.disable_elrails ? 0 : 1) << 0x1C); // electrifiedrailway
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_ttdpatch_flags[2] = (1 << 0x01) // loadallgraphics - obsolote
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| (1 << 0x03) // semaphores
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| (0 << 0x0B) // enhancedgui
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| (0 << 0x0C) // newagerating
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_ttdpatch_flags[2] = (1 << 0x01) // loadallgraphics - obsolote
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| (1 << 0x03) // semaphores
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| (0 << 0x0B) // enhancedgui
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| (0 << 0x0C) // newagerating
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| ((_settings_game.construction.build_on_slopes ? 1 : 0) << 0x0D) // buildonslopes
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| (1 << 0x0E) // fullloadany
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| (1 << 0x0F) // planespeed
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| (0 << 0x10) // moreindustriesperclimate - obsolete
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| (0 << 0x11) // moretoylandfeatures
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| (1 << 0x12) // newstations
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| (1 << 0x13) // tracktypecostdiff
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| (1 << 0x14) // manualconvert
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| (1 << 0x0E) // fullloadany
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| (1 << 0x0F) // planespeed
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| (0 << 0x10) // moreindustriesperclimate - obsolete
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| (0 << 0x11) // moretoylandfeatures
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| (1 << 0x12) // newstations
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| (1 << 0x13) // tracktypecostdiff
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| (1 << 0x14) // manualconvert
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| ((_settings_game.construction.build_on_slopes ? 1 : 0) << 0x15) // buildoncoasts
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| (1 << 0x16) // canals
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| (1 << 0x17) // newstartyear
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| (1 << 0x16) // canals
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| (1 << 0x17) // newstartyear
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| ((_settings_game.vehicle.freight_trains > 1 ? 1 : 0) << 0x18) // freighttrains
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| (1 << 0x19) // newhouses
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| (1 << 0x1A) // newbridges
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| (1 << 0x1B) // newtownnames
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| (1 << 0x1C) // moreanimation
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| (1 << 0x19) // newhouses
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| (1 << 0x1A) // newbridges
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| (1 << 0x1B) // newtownnames
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| (1 << 0x1C) // moreanimation
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| ((_settings_game.vehicle.wagon_speed_limits ? 1 : 0) << 0x1D) // wagonspeedlimits
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| (1 << 0x1E) // newshistory
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| (0 << 0x1F); // custombridgeheads
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| (1 << 0x1E) // newshistory
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| (0 << 0x1F); // custombridgeheads
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_ttdpatch_flags[3] = (0 << 0x00) // newcargodistribution
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| (1 << 0x01) // windowsnap
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_ttdpatch_flags[3] = (0 << 0x00) // newcargodistribution
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| (1 << 0x01) // windowsnap
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| ((_settings_game.economy.allow_town_roads || _generating_world ? 0 : 1) << 0x02) // townbuildnoroad
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| (1 << 0x03) // pathbasedsignalling
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| (0 << 0x04) // aichoosechance
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| (1 << 0x05) // resolutionwidth
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| (1 << 0x06) // resolutionheight
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| (1 << 0x07) // newindustries
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| (1 << 0x03) // pathbasedsignalling
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| (0 << 0x04) // aichoosechance
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| (1 << 0x05) // resolutionwidth
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| (1 << 0x06) // resolutionheight
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| (1 << 0x07) // newindustries
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| ((_settings_game.order.improved_load ? 1 : 0) << 0x08) // fifoloading
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| (0 << 0x09) // townroadbranchprob
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| (0 << 0x0A) // tempsnowline
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| (1 << 0x0B) // newcargo
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| (1 << 0x0C) // enhancemultiplayer
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| (1 << 0x0D) // onewayroads
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| (0 << 0x09) // townroadbranchprob
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| (0 << 0x0A) // tempsnowline
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| (1 << 0x0B) // newcargo
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| (1 << 0x0C) // enhancemultiplayer
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| (1 << 0x0D) // onewayroads
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| ((_settings_game.station.nonuniform_stations ? 1 : 0) << 0x0E) // irregularstations
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| (1 << 0x0F) // statistics
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| (1 << 0x10) // newsounds
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| (1 << 0x11) // autoreplace
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| (1 << 0x12) // autoslope
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| (0 << 0x13) // followvehicle
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| (1 << 0x14) // trams
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| (0 << 0x15) // enhancetunnels
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| (1 << 0x16) // shortrvs
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| (1 << 0x17) // articulatedrvs
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| (1 << 0x0F) // statistics
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| (1 << 0x10) // newsounds
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| (1 << 0x11) // autoreplace
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| (1 << 0x12) // autoslope
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| (0 << 0x13) // followvehicle
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| (1 << 0x14) // trams
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| (0 << 0x15) // enhancetunnels
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| (1 << 0x16) // shortrvs
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| (1 << 0x17) // articulatedrvs
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| ((_settings_game.vehicle.dynamic_engines ? 1 : 0) << 0x18) // dynamic engines
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| (1 << 0x1E) // variablerunningcosts
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| (1 << 0x1F); // any switch is on
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| (1 << 0x1E) // variablerunningcosts
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| (1 << 0x1F); // any switch is on
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}
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static void ResetCustomStations()
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