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Codechange: remove single use IConsoleDebug
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6b757c716a
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@ -144,20 +144,6 @@ void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...)
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IConsolePrint(colour_code, buf);
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}
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/**
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* It is possible to print debugging information to the console,
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* which is achieved by using this function. Can only be used by
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* debug() in debug.cpp. You need at least a level 2 (developer) for debugging
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* messages to show up
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* @param dbg debugging category
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* @param string debugging message
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*/
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void IConsoleDebug(const char *dbg, const char *string)
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{
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if (_settings_client.gui.developer <= 1) return;
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IConsolePrintF(CC_DEBUG, "dbg: [%s] %s", dbg, string);
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}
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/**
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* It is possible to print warnings to the console. These are mostly
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* errors or mishaps, but non-fatal. You need at least a level 1 (developer) for
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@ -47,7 +47,6 @@ static inline void IConsolePrint(TextColour colour_code, const T &format, A firs
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}
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void CDECL IConsolePrintF(TextColour colour_code, const char *format, ...) WARN_FORMAT(2, 3);
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void IConsoleDebug(const char *dbg, const char *string);
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void IConsoleWarning(const char *string);
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void IConsoleError(const char *string);
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@ -135,8 +135,9 @@ void DebugPrint(const char *level, const std::string &message)
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#else
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fputs(msg.c_str(), stderr);
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#endif
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NetworkAdminConsole(level, message);
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IConsoleDebug(level, message.c_str());
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if (_settings_client.gui.developer >= 2) IConsolePrint(CC_DEBUG, "dbg: [{}] {}", level, message);
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}
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}
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