mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 06:15:04 +00:00
(svn r12706) -Merge: the thread rewrite from NoAI. The rewrite makes the threading we have better extendable.
This commit is contained in:
parent
a8008db23d
commit
12188e7a5d
2
configure
vendored
2
configure
vendored
@ -96,7 +96,7 @@ SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | $awk '
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if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
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if ($0 == "DIRECTMUSIC" && "'$with_direct_music'" == "0") { next; }
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if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
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if ($0 == "NO_THREADS" && "'$with_threads'" == "0") { next; }
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if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
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skip += 1;
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@ -83,7 +83,7 @@ load_main_data() {
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if ($0 == "MSVC" && "'$os'" != "MSVC") { next; }
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if ($0 == "DIRECTMUSIC" && "'$enable_directmusic'" != "1") { next; }
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if ($0 == "LIBTIMIDITY" && "'$libtimidity'" == "" ) { next; }
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if ($0 == "NO_THREADS" && "'$with_threads'" == "0") { next; }
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if ($0 == "HAVE_THREAD" && "'$with_threads'" == "0") { next; }
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skip += 1;
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@ -72,7 +72,7 @@ Function load_main_data(filename)
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line = "WIN32" Or _
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line = "MSVC" Or _
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line = "DIRECTMUSIC" Or _
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line = "NO_THREADS" _
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line = "HAVE_THREAD" _
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) Then skip = skip + 1
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deep = deep + 1
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Case "#"
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@ -736,7 +736,11 @@
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>
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</File>
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<File
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RelativePath=".\..\src\thread.cpp"
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RelativePath=".\..\src\thread_win32.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\fiber_win32.cpp"
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>
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</File>
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<File
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@ -791,6 +795,10 @@
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RelativePath=".\..\src\core\alloc_func.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\core\alloc_type.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\articulated_vehicles.h"
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>
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@ -943,6 +951,10 @@
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RelativePath=".\..\src\core\enum_type.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\fiber.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\fileio.h"
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>
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@ -2231,6 +2243,10 @@
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RelativePath=".\..\src\misc\blob.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\misc\countedobj.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\misc\countedptr.hpp"
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>
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@ -733,7 +733,11 @@
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>
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</File>
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<File
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RelativePath=".\..\src\thread.cpp"
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RelativePath=".\..\src\thread_win32.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\fiber_win32.cpp"
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>
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</File>
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<File
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@ -788,6 +792,10 @@
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RelativePath=".\..\src\core\alloc_func.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\core\alloc_type.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\articulated_vehicles.h"
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>
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@ -940,6 +948,10 @@
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RelativePath=".\..\src\core\enum_type.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\fiber.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\fileio.h"
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>
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@ -2228,6 +2240,10 @@
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RelativePath=".\..\src\misc\blob.hpp"
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>
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</File>
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<File
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RelativePath=".\..\src\misc\countedobj.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\misc\countedptr.hpp"
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>
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18
source.list
18
source.list
@ -77,7 +77,21 @@ string.cpp
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strings.cpp
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texteff.cpp
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tgp.cpp
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thread.cpp
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#if HAVE_THREAD
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#if WIN32
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thread_win32.cpp
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fiber_win32.cpp
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#else
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#if OS2
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thread_os2.cpp
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#else
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thread_pthread.cpp
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#end
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fiber_thread.cpp
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#end
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#else
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thread_none.cpp
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#end
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tile_map.cpp
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#if WIN32
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#else
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@ -145,6 +159,7 @@ core/endian_func.hpp
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engine_func.h
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engine_type.h
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core/enum_type.hpp
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fiber.hpp
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fileio.h
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fios.h
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fontcache.h
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@ -493,6 +508,7 @@ misc/autocopyptr.hpp
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misc/autoptr.hpp
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misc/binaryheap.hpp
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misc/blob.hpp
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misc/countedobj.cpp
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misc/countedptr.hpp
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misc/crc32.hpp
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misc/dbg_helpers.cpp
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|
53
src/fiber.hpp
Normal file
53
src/fiber.hpp
Normal file
@ -0,0 +1,53 @@
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/* $Id$ */
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/** @file fiber.hpp */
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#ifndef FIBER_HPP
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#define FIBER_HPP
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typedef void (CDECL *FiberFunc)(void *);
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class Fiber {
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public:
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/**
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* Switch to this fiber.
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*/
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virtual void SwitchToFiber() = 0;
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/**
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* Exit a fiber.
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*/
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virtual void Exit() = 0;
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/**
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* Check if a fiber is running.
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*/
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virtual bool IsRunning() = 0;
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/**
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* Get the 'param' data of the Fiber.
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*/
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virtual void *GetFiberData() = 0;
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/**
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* Virtual Destructor to mute warnings.
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*/
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virtual ~Fiber() {};
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/**
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* Create a new fiber, calling proc(param) when running.
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*/
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static Fiber *New(FiberFunc proc, void *param);
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/**
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* Attach a current thread to a new fiber.
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*/
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static Fiber *AttachCurrent(void *param);
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/**
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* Get the 'param' data of the current active Fiber.
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*/
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static void *GetCurrentFiberData();
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};
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#endif /* FIBER_HPP */
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153
src/fiber_thread.cpp
Normal file
153
src/fiber_thread.cpp
Normal file
@ -0,0 +1,153 @@
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/* $Id$ */
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/** @file fiber_thread.cpp ThreadObject implementation of Fiber. */
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#include "stdafx.h"
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#include "fiber.hpp"
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#include "thread.h"
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#include <stdlib.h>
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class Fiber_Thread : public Fiber {
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private:
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ThreadObject *m_thread;
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FiberFunc m_proc;
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void *m_param;
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bool m_attached;
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ThreadSemaphore *m_sem;
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bool m_kill;
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static Fiber_Thread *s_current;
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static Fiber_Thread *s_main;
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public:
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/**
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* Create a ThreadObject fiber and start it, calling proc(param).
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*/
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Fiber_Thread(FiberFunc proc, void *param) :
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m_thread(NULL),
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m_proc(proc),
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m_param(param),
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m_attached(false),
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m_kill(false)
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{
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this->m_sem = ThreadSemaphore::New();
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/* Create a thread and start stFiberProc */
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this->m_thread = ThreadObject::New(&stFiberProc, this);
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}
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/**
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* Create a ThreadObject fiber and attach current thread to it.
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*/
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Fiber_Thread(void *param) :
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m_thread(NULL),
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m_proc(NULL),
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m_param(param),
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m_attached(true),
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m_kill(false)
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{
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this->m_sem = ThreadSemaphore::New();
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/* Attach the current thread to this Fiber */
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this->m_thread = ThreadObject::AttachCurrent();
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/* We are the current thread */
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if (s_current == NULL) s_current = this;
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if (s_main == NULL) s_main = this;
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}
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~Fiber_Thread()
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{
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/* Remove the thread if needed */
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if (this->m_thread != NULL) {
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assert(this->m_attached || !this->m_thread->IsRunning());
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delete this->m_thread;
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}
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/* Remove the semaphore */
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delete this->m_sem;
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}
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/* virtual */ void SwitchToFiber()
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{
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/* You can't switch to yourself */
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assert(s_current != this);
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Fiber_Thread *cur = s_current;
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/* Continue the execution of 'this' Fiber */
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this->m_sem->Set();
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/* Hold the execution of the current Fiber */
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cur->m_sem->Wait();
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if (this->m_kill) {
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/* If the thread we switched too was killed, join it so it can finish quiting */
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this->m_thread->Join();
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}
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/* If we continue, we are the current thread */
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s_current = cur;
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}
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/* virtual */ void Exit()
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{
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/* Kill off our thread */
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this->m_kill = true;
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this->m_thread->Exit();
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}
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/* virtual */ bool IsRunning()
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{
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if (this->m_thread == NULL) return false;
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return this->m_thread->IsRunning();
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}
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/* virtual */ void *GetFiberData()
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{
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return this->m_param;
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}
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static Fiber_Thread *GetCurrentFiber()
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{
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return s_current;
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}
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private:
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/**
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* First function which is called within the fiber.
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*/
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static void * CDECL stFiberProc(void *fiber)
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{
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Fiber_Thread *cur = (Fiber_Thread *)fiber;
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/* Now suspend the thread until we get SwitchToFiber() for the first time */
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cur->m_sem->Wait();
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/* If we continue, we are the current thread */
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s_current = cur;
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try {
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cur->m_proc(cur->m_param);
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} catch (...) {
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/* Unlock the main thread */
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s_main->m_sem->Set();
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throw;
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}
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return NULL;
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}
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};
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/* Initialize the static member of Fiber_Thread */
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/* static */ Fiber_Thread *Fiber_Thread::s_current = NULL;
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/* static */ Fiber_Thread *Fiber_Thread::s_main = NULL;
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#ifndef WIN32
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/* static */ Fiber *Fiber::New(FiberFunc proc, void *param)
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{
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return new Fiber_Thread(proc, param);
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}
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/* static */ Fiber *Fiber::AttachCurrent(void *param)
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{
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return new Fiber_Thread(param);
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}
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/* static */ void *Fiber::GetCurrentFiberData()
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{
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return Fiber_Thread::GetCurrentFiber()->GetFiberData();
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}
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#endif /* WIN32 */
|
206
src/fiber_win32.cpp
Normal file
206
src/fiber_win32.cpp
Normal file
@ -0,0 +1,206 @@
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/* $Id$ */
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/** @file fiber_win32.cpp Win32 implementation of Fiber. */
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#include "stdafx.h"
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#include "fiber.hpp"
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#include <stdlib.h>
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#include <windows.h>
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#include <process.h>
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||||
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class Fiber_Win32 : public Fiber {
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private:
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LPVOID m_fiber;
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FiberFunc m_proc;
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void *m_param;
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bool m_attached;
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||||
static Fiber_Win32 *s_main;
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||||
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||||
public:
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/**
|
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* Create a win32 fiber and start it, calling proc(param).
|
||||
*/
|
||||
Fiber_Win32(FiberFunc proc, void *param) :
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||||
m_fiber(NULL),
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||||
m_proc(proc),
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||||
m_param(param),
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||||
m_attached(false)
|
||||
{
|
||||
CreateFiber();
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a win32 fiber and attach current thread to it.
|
||||
*/
|
||||
Fiber_Win32(void *param) :
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||||
m_fiber(NULL),
|
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m_proc(NULL),
|
||||
m_param(param),
|
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m_attached(true)
|
||||
{
|
||||
ConvertThreadToFiber();
|
||||
if (s_main == NULL) s_main = this;
|
||||
}
|
||||
|
||||
/* virtual */ ~Fiber_Win32()
|
||||
{
|
||||
if (this->m_fiber != NULL) {
|
||||
if (this->m_attached) {
|
||||
this->ConvertFiberToThread();
|
||||
} else {
|
||||
this->DeleteFiber();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* virtual */ void SwitchToFiber()
|
||||
{
|
||||
typedef VOID (WINAPI *FnSwitchToFiber)(LPVOID fiber);
|
||||
|
||||
static FnSwitchToFiber fnSwitchToFiber = (FnSwitchToFiber)stGetProcAddr("SwitchToFiber");
|
||||
assert(fnSwitchToFiber != NULL);
|
||||
|
||||
fnSwitchToFiber(this->m_fiber);
|
||||
}
|
||||
|
||||
/* virtual */ void Exit()
|
||||
{
|
||||
/* Simply switch back to the main fiber, we kill the fiber sooner or later */
|
||||
s_main->SwitchToFiber();
|
||||
}
|
||||
|
||||
/* virtual */ bool IsRunning()
|
||||
{
|
||||
return this->m_fiber != NULL;
|
||||
}
|
||||
|
||||
/* virtual */ void *GetFiberData()
|
||||
{
|
||||
return this->m_param;
|
||||
}
|
||||
|
||||
/**
|
||||
* Win95 doesn't have Fiber support. So check if we have Fiber support,
|
||||
* and else fall back on Fiber_Thread.
|
||||
*/
|
||||
static bool IsSupported()
|
||||
{
|
||||
static bool first_run = true;
|
||||
static bool is_supported = false;
|
||||
|
||||
if (first_run) {
|
||||
first_run = false;
|
||||
static const char *names[] = {
|
||||
"ConvertThreadToFiber",
|
||||
"CreateFiber",
|
||||
"DeleteFiber",
|
||||
"ConvertFiberToThread",
|
||||
"SwitchToFiber"};
|
||||
for (size_t i = 0; i < lengthof(names); i++) {
|
||||
if (stGetProcAddr(names[i]) == NULL) return false;
|
||||
}
|
||||
is_supported = true;
|
||||
}
|
||||
return is_supported;
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* Get a function from kernel32.dll.
|
||||
* @param name Function to get.
|
||||
* @return Proc to the function, or NULL when not found.
|
||||
*/
|
||||
static FARPROC stGetProcAddr(const char *name)
|
||||
{
|
||||
static HMODULE hKernel = LoadLibraryA("kernel32.dll");
|
||||
return GetProcAddress(hKernel, name);
|
||||
}
|
||||
|
||||
/**
|
||||
* First function which is called within the fiber.
|
||||
*/
|
||||
static VOID CALLBACK stFiberProc(LPVOID fiber)
|
||||
{
|
||||
Fiber_Win32 *cur = (Fiber_Win32 *)fiber;
|
||||
cur->m_proc(cur->m_param);
|
||||
}
|
||||
|
||||
/**
|
||||
* Delete a fiber.
|
||||
*/
|
||||
void DeleteFiber()
|
||||
{
|
||||
typedef VOID (WINAPI *FnDeleteFiber)(LPVOID lpFiber);
|
||||
|
||||
static FnDeleteFiber fnDeleteFiber = (FnDeleteFiber)stGetProcAddr("DeleteFiber");
|
||||
assert(fnDeleteFiber != NULL);
|
||||
|
||||
fnDeleteFiber(this->m_fiber);
|
||||
this->m_fiber = NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a current thread to a fiber.
|
||||
*/
|
||||
void ConvertThreadToFiber()
|
||||
{
|
||||
typedef LPVOID (WINAPI *FnConvertThreadToFiber)(LPVOID lpParameter);
|
||||
|
||||
static FnConvertThreadToFiber fnConvertThreadToFiber = (FnConvertThreadToFiber)stGetProcAddr("ConvertThreadToFiber");
|
||||
assert(fnConvertThreadToFiber != NULL);
|
||||
|
||||
this->m_fiber = fnConvertThreadToFiber(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new fiber.
|
||||
*/
|
||||
void CreateFiber()
|
||||
{
|
||||
typedef LPVOID (WINAPI *FnCreateFiber)(SIZE_T dwStackSize, LPFIBER_START_ROUTINE lpStartAddress, LPVOID lpParameter);
|
||||
|
||||
static FnCreateFiber fnCreateFiber = (FnCreateFiber)stGetProcAddr("CreateFiber");
|
||||
assert(fnCreateFiber != NULL);
|
||||
|
||||
this->m_fiber = fnCreateFiber(0, &stFiberProc, this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Convert a fiber back to a thread.
|
||||
*/
|
||||
void ConvertFiberToThread()
|
||||
{
|
||||
typedef BOOL (WINAPI *FnConvertFiberToThread)();
|
||||
|
||||
static FnConvertFiberToThread fnConvertFiberToThread = (FnConvertFiberToThread)stGetProcAddr("ConvertFiberToThread");
|
||||
assert(fnConvertFiberToThread != NULL);
|
||||
|
||||
fnConvertFiberToThread();
|
||||
this->m_fiber = NULL;
|
||||
}
|
||||
};
|
||||
|
||||
/* Initialize the static member of Fiber_Win32 */
|
||||
/* static */ Fiber_Win32 *Fiber_Win32::s_main = NULL;
|
||||
|
||||
/* Include Fiber_Thread, as Win95 needs it */
|
||||
#include "fiber_thread.cpp"
|
||||
|
||||
/* static */ Fiber *Fiber::New(FiberFunc proc, void *param)
|
||||
{
|
||||
if (Fiber_Win32::IsSupported()) return new Fiber_Win32(proc, param);
|
||||
return new Fiber_Thread(proc, param);
|
||||
}
|
||||
|
||||
/* static */ Fiber *Fiber::AttachCurrent(void *param)
|
||||
{
|
||||
if (Fiber_Win32::IsSupported()) return new Fiber_Win32(param);
|
||||
return new Fiber_Thread(param);
|
||||
}
|
||||
|
||||
/* static */ void *Fiber::GetCurrentFiberData()
|
||||
{
|
||||
if (Fiber_Win32::IsSupported()) return ((Fiber *)::GetFiberData())->GetFiberData();
|
||||
return Fiber_Thread::GetCurrentFiber()->GetFiberData();
|
||||
}
|
@ -84,7 +84,7 @@ bool IsGenerateWorldThreaded()
|
||||
/**
|
||||
* The internal, real, generate function.
|
||||
*/
|
||||
static void *_GenerateWorld(void *arg)
|
||||
static void * CDECL _GenerateWorld(void *arg)
|
||||
{
|
||||
_generating_world = true;
|
||||
if (_network_dedicated) DEBUG(net, 0, "Generating map, please wait...");
|
||||
@ -194,7 +194,7 @@ void WaitTillGeneratedWorld()
|
||||
{
|
||||
if (_gw.thread == NULL) return;
|
||||
_gw.quit_thread = true;
|
||||
OTTDJoinThread((OTTDThread*)_gw.thread);
|
||||
_gw.thread->Join();
|
||||
_gw.thread = NULL;
|
||||
_gw.threaded = false;
|
||||
}
|
||||
@ -228,6 +228,8 @@ void HandleGeneratingWorldAbortion()
|
||||
if (_cursor.sprite == SPR_CURSOR_ZZZ) SetMouseCursor(SPR_CURSOR_MOUSE, PAL_NONE);
|
||||
/* Show all vital windows again, because we have hidden them */
|
||||
if (_gw.threaded && _game_mode != GM_MENU) ShowVitalWindows();
|
||||
|
||||
ThreadObject *thread = _gw.thread;
|
||||
_gw.active = false;
|
||||
_gw.thread = NULL;
|
||||
_gw.proc = NULL;
|
||||
@ -237,7 +239,7 @@ void HandleGeneratingWorldAbortion()
|
||||
DeleteWindowById(WC_GENERATE_PROGRESS_WINDOW, 0);
|
||||
MarkWholeScreenDirty();
|
||||
|
||||
OTTDExitThread();
|
||||
thread->Exit();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -282,7 +284,7 @@ void GenerateWorld(int mode, uint size_x, uint size_y)
|
||||
SetupColorsAndInitialWindow();
|
||||
|
||||
if (_network_dedicated ||
|
||||
(_gw.thread = OTTDCreateThread(&_GenerateWorld, NULL)) == NULL) {
|
||||
(_gw.thread = ThreadObject::New(&_GenerateWorld, NULL)) == NULL) {
|
||||
DEBUG(misc, 1, "Cannot create genworld thread, reverting to single-threaded mode");
|
||||
_gw.threaded = false;
|
||||
_GenerateWorld(NULL);
|
||||
|
@ -5,16 +5,6 @@
|
||||
#ifndef GENWORLD_H
|
||||
#define GENWORLD_H
|
||||
|
||||
/* If OTTDThread isn't defined, define it to a void, but make sure to undefine
|
||||
* it after this include. This makes including genworld.h easier, as you
|
||||
* don't need to include thread.h before it, while it stays possible to
|
||||
* include it after it, and still work.
|
||||
*/
|
||||
#ifndef OTTDThread
|
||||
#define TEMPORARY_OTTDTHREAD_DEFINITION
|
||||
#define OTTDThread void
|
||||
#endif
|
||||
|
||||
#include "player_type.h"
|
||||
|
||||
/*
|
||||
@ -43,14 +33,9 @@ struct gw_info {
|
||||
uint size_y; ///< Y-size of the map
|
||||
gw_done_proc *proc; ///< Proc that is called when done (can be NULL)
|
||||
gw_abort_proc *abortp; ///< Proc that is called when aborting (can be NULL)
|
||||
OTTDThread *thread; ///< The thread we are in (can be NULL)
|
||||
class ThreadObject *thread; ///< The thread we are in (can be NULL)
|
||||
};
|
||||
|
||||
#ifdef TEMPORARY_OTTDTHREAD_DEFINITION
|
||||
#undef OTTDThread
|
||||
#undef TEMPORARY_OTTDTHREAD_DEFINITION
|
||||
#endif
|
||||
|
||||
enum gwp_class {
|
||||
GWP_MAP_INIT, ///< Initialize/allocate the map, start economy
|
||||
GWP_LANDSCAPE, ///< Create the landscape
|
||||
|
@ -1499,7 +1499,7 @@ void SaveFileError()
|
||||
SaveFileDone();
|
||||
}
|
||||
|
||||
static OTTDThread* save_thread;
|
||||
static ThreadObject *save_thread;
|
||||
|
||||
/** We have written the whole game into memory, _Savegame_pool, now find
|
||||
* and appropiate compressor and start writing to file.
|
||||
@ -1561,7 +1561,7 @@ static SaveOrLoadResult SaveFileToDisk(bool threaded)
|
||||
}
|
||||
}
|
||||
|
||||
static void* SaveFileToDiskThread(void *arg)
|
||||
static void * CDECL SaveFileToDiskThread(void *arg)
|
||||
{
|
||||
SaveFileToDisk(true);
|
||||
return NULL;
|
||||
@ -1569,7 +1569,9 @@ static void* SaveFileToDiskThread(void *arg)
|
||||
|
||||
void WaitTillSaved()
|
||||
{
|
||||
OTTDJoinThread(save_thread);
|
||||
if (save_thread == NULL) return;
|
||||
|
||||
save_thread->Join();
|
||||
save_thread = NULL;
|
||||
}
|
||||
|
||||
@ -1641,7 +1643,7 @@ SaveOrLoadResult SaveOrLoad(const char *filename, int mode, Subdirectory sb)
|
||||
|
||||
SaveFileStart();
|
||||
if (_network_server ||
|
||||
(save_thread = OTTDCreateThread(&SaveFileToDiskThread, NULL)) == NULL) {
|
||||
(save_thread = ThreadObject::New(&SaveFileToDiskThread, NULL)) == NULL) {
|
||||
if (!_network_server) DEBUG(sl, 1, "Cannot create savegame thread, reverting to single-threaded mode...");
|
||||
|
||||
SaveOrLoadResult result = SaveFileToDisk(false);
|
||||
|
313
src/thread.cpp
313
src/thread.cpp
@ -1,313 +0,0 @@
|
||||
/* $Id$ */
|
||||
|
||||
/** @file thread.cpp */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "thread.h"
|
||||
#include "core/alloc_func.hpp"
|
||||
#include <stdlib.h>
|
||||
|
||||
#if defined(__AMIGA__) || defined(PSP) || defined(NO_THREADS)
|
||||
OTTDThread *OTTDCreateThread(OTTDThreadFunc function, void *arg) { return NULL; }
|
||||
void *OTTDJoinThread(OTTDThread *t) { return NULL; }
|
||||
void OTTDExitThread() { NOT_REACHED(); };
|
||||
|
||||
#elif defined(__OS2__)
|
||||
|
||||
#define INCL_DOS
|
||||
#include <os2.h>
|
||||
#include <process.h>
|
||||
|
||||
struct OTTDThread {
|
||||
TID thread;
|
||||
OTTDThreadFunc func;
|
||||
void* arg;
|
||||
void* ret;
|
||||
};
|
||||
|
||||
static void Proxy(void* arg)
|
||||
{
|
||||
OTTDThread* t = (OTTDThread*)arg;
|
||||
t->ret = t->func(t->arg);
|
||||
}
|
||||
|
||||
OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
|
||||
{
|
||||
OTTDThread* t = MallocT<OTTDThread>(1);
|
||||
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
t->func = function;
|
||||
t->arg = arg;
|
||||
t->thread = _beginthread(Proxy, NULL, 32768, t);
|
||||
if (t->thread != (TID)-1) {
|
||||
return t;
|
||||
} else {
|
||||
free(t);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void* OTTDJoinThread(OTTDThread* t)
|
||||
{
|
||||
void* ret;
|
||||
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
DosWaitThread(&t->thread, DCWW_WAIT);
|
||||
ret = t->ret;
|
||||
free(t);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void OTTDExitThread()
|
||||
{
|
||||
_endthread();
|
||||
}
|
||||
|
||||
#elif defined(UNIX) && !defined(MORPHOS)
|
||||
|
||||
#include <pthread.h>
|
||||
|
||||
struct OTTDThread {
|
||||
pthread_t thread;
|
||||
};
|
||||
|
||||
OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
|
||||
{
|
||||
OTTDThread* t = MallocT<OTTDThread>(1);
|
||||
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
if (pthread_create(&t->thread, NULL, function, arg) == 0) {
|
||||
return t;
|
||||
} else {
|
||||
free(t);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void* OTTDJoinThread(OTTDThread* t)
|
||||
{
|
||||
void* ret;
|
||||
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
pthread_join(t->thread, &ret);
|
||||
free(t);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void OTTDExitThread()
|
||||
{
|
||||
pthread_exit(NULL);
|
||||
}
|
||||
|
||||
#elif defined(WIN32)
|
||||
|
||||
#include <windows.h>
|
||||
|
||||
struct OTTDThread {
|
||||
HANDLE thread;
|
||||
OTTDThreadFunc func;
|
||||
void* arg;
|
||||
void* ret;
|
||||
};
|
||||
|
||||
static DWORD WINAPI Proxy(LPVOID arg)
|
||||
{
|
||||
OTTDThread* t = (OTTDThread*)arg;
|
||||
t->ret = t->func(t->arg);
|
||||
return 0;
|
||||
}
|
||||
|
||||
OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void* arg)
|
||||
{
|
||||
OTTDThread* t = MallocT<OTTDThread>(1);
|
||||
DWORD dwThreadId;
|
||||
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
t->func = function;
|
||||
t->arg = arg;
|
||||
t->thread = CreateThread(NULL, 0, Proxy, t, 0, &dwThreadId);
|
||||
|
||||
if (t->thread != NULL) {
|
||||
return t;
|
||||
} else {
|
||||
free(t);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void* OTTDJoinThread(OTTDThread* t)
|
||||
{
|
||||
void* ret;
|
||||
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
WaitForSingleObject(t->thread, INFINITE);
|
||||
CloseHandle(t->thread);
|
||||
ret = t->ret;
|
||||
free(t);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void OTTDExitThread()
|
||||
{
|
||||
ExitThread(0);
|
||||
}
|
||||
|
||||
|
||||
#elif defined(MORPHOS)
|
||||
|
||||
#include <exec/types.h>
|
||||
#include <exec/rawfmt.h>
|
||||
#include <dos/dostags.h>
|
||||
|
||||
#include <proto/dos.h>
|
||||
#include <proto/exec.h>
|
||||
|
||||
#include <setjmp.h>
|
||||
|
||||
/* NOTE: this code heavily depends on latest libnix updates. So make
|
||||
* sure you link with new stuff which supports semaphore locking of
|
||||
* the IO resources, else it will just go foobar. */
|
||||
|
||||
struct OTTDThreadStartupMessage {
|
||||
struct Message msg; ///< standard exec.library message (MUST be the first thing in the message struct!)
|
||||
OTTDThreadFunc func; ///< function the thread will execute
|
||||
void *arg; ///< functions arguments for the thread function
|
||||
void *ret; ///< return value of the thread function
|
||||
jmp_buf jumpstore; ///< storage for the setjump state
|
||||
};
|
||||
|
||||
struct OTTDThread {
|
||||
struct MsgPort *replyport;
|
||||
struct OTTDThreadStartupMessage msg;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Default OpenTTD STDIO/ERR debug output is not very useful for this, so we
|
||||
* utilize serial/ramdebug instead.
|
||||
*/
|
||||
#ifndef NO_DEBUG_MESSAGES
|
||||
void KPutStr(CONST_STRPTR format)
|
||||
{
|
||||
RawDoFmt(format, NULL, (void (*)())RAWFMTFUNC_SERIAL, NULL);
|
||||
}
|
||||
#else
|
||||
#define KPutStr(x)
|
||||
#endif
|
||||
|
||||
static void Proxy(void)
|
||||
{
|
||||
struct Task *child = FindTask(NULL);
|
||||
struct OTTDThreadStartupMessage *msg;
|
||||
|
||||
/* Make sure, we don't block the parent. */
|
||||
SetTaskPri(child, -5);
|
||||
|
||||
KPutStr("[Child] Progressing...\n");
|
||||
|
||||
if (NewGetTaskAttrs(NULL, &msg, sizeof(struct OTTDThreadStartupMessage *), TASKINFOTYPE_STARTUPMSG, TAG_DONE) && msg != NULL) {
|
||||
/* Make use of setjmp() here, so this point can be reached again from inside
|
||||
* OTTDExitThread() which can be called from anythere inside msg->func.
|
||||
* It's a bit ugly and in worst case it leaks some memory. */
|
||||
if (setjmp(msg->jumpstore) == 0) {
|
||||
msg->ret = msg->func(msg->arg);
|
||||
} else {
|
||||
KPutStr("[Child] Returned to main()\n");
|
||||
}
|
||||
}
|
||||
|
||||
/* Quit the child, exec.library will reply the startup msg internally. */
|
||||
KPutStr("[Child] Done.\n");
|
||||
}
|
||||
|
||||
OTTDThread* OTTDCreateThread(OTTDThreadFunc function, void *arg)
|
||||
{
|
||||
OTTDThread *t;
|
||||
struct Task *parent;
|
||||
|
||||
KPutStr("[OpenTTD] Create thread...\n");
|
||||
|
||||
t = (struct OTTDThread *)AllocVecTaskPooled(sizeof(struct OTTDThread));
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
parent = FindTask(NULL);
|
||||
|
||||
/* Make sure main thread runs with sane priority */
|
||||
SetTaskPri(parent, 0);
|
||||
|
||||
/* Things we'll pass down to the child by utilizing NP_StartupMsg */
|
||||
t->msg.func = function;
|
||||
t->msg.arg = arg;
|
||||
t->msg.ret = NULL;
|
||||
|
||||
t->replyport = CreateMsgPort();
|
||||
|
||||
if (t->replyport != NULL) {
|
||||
struct Process *child;
|
||||
|
||||
t->msg.msg.mn_Node.ln_Type = NT_MESSAGE;
|
||||
t->msg.msg.mn_ReplyPort = t->replyport;
|
||||
t->msg.msg.mn_Length = sizeof(struct OTTDThreadStartupMessage);
|
||||
|
||||
child = CreateNewProcTags(
|
||||
NP_CodeType, CODETYPE_PPC,
|
||||
NP_Entry, Proxy,
|
||||
NP_StartupMsg, (ULONG)&t->msg,
|
||||
NP_Priority, 5UL,
|
||||
NP_Name, (ULONG)"OpenTTD Thread",
|
||||
NP_PPCStackSize, 131072UL,
|
||||
TAG_DONE);
|
||||
|
||||
if (child != NULL) {
|
||||
KPutStr("[OpenTTD] Child process launched.\n");
|
||||
return t;
|
||||
}
|
||||
DeleteMsgPort(t->replyport);
|
||||
}
|
||||
FreeVecTaskPooled(t);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void* OTTDJoinThread(OTTDThread *t)
|
||||
{
|
||||
struct OTTDThreadStartupMessage *reply;
|
||||
void *ret;
|
||||
|
||||
KPutStr("[OpenTTD] Join threads...\n");
|
||||
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
KPutStr("[OpenTTD] Wait for child to quit...\n");
|
||||
WaitPort(t->replyport);
|
||||
|
||||
reply = (struct OTTDThreadStartupMessage *)GetMsg(t->replyport);
|
||||
ret = reply->ret;
|
||||
|
||||
DeleteMsgPort(t->replyport);
|
||||
FreeVecTaskPooled(t);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
void OTTDExitThread()
|
||||
{
|
||||
struct OTTDThreadStartupMessage *msg;
|
||||
|
||||
KPutStr("[Child] Aborting...\n");
|
||||
|
||||
if (NewGetTaskAttrs(NULL, &msg, sizeof(struct OTTDThreadStartupMessage *), TASKINFOTYPE_STARTUPMSG, TAG_DONE) && msg != NULL) {
|
||||
KPutStr("[Child] Jumping back...\n");
|
||||
longjmp(msg->jumpstore, 0xBEAFCAFE);
|
||||
}
|
||||
|
||||
NOT_REACHED();
|
||||
}
|
||||
|
||||
#endif
|
93
src/thread.h
93
src/thread.h
@ -5,12 +5,95 @@
|
||||
#ifndef THREAD_H
|
||||
#define THREAD_H
|
||||
|
||||
struct OTTDThread;
|
||||
typedef void * (CDECL *OTTDThreadFunc)(void *);
|
||||
|
||||
typedef void * (*OTTDThreadFunc)(void*);
|
||||
/**
|
||||
* A Thread Object which works on all our supported OSes.
|
||||
*/
|
||||
class ThreadObject {
|
||||
public:
|
||||
/**
|
||||
* Virtual destructor to allow 'delete' operator to work properly.
|
||||
*/
|
||||
virtual ~ThreadObject() {};
|
||||
|
||||
OTTDThread *OTTDCreateThread(OTTDThreadFunc, void*);
|
||||
void *OTTDJoinThread(OTTDThread*);
|
||||
void OTTDExitThread();
|
||||
/**
|
||||
* Check if the thread is currently running.
|
||||
* @return True if the thread is running.
|
||||
*/
|
||||
virtual bool IsRunning() = 0;
|
||||
|
||||
/**
|
||||
* Waits for the thread to exit.
|
||||
* @return True if the thread has exited.
|
||||
*/
|
||||
virtual bool WaitForStop() = 0;
|
||||
|
||||
/**
|
||||
* Exit this thread.
|
||||
*/
|
||||
virtual bool Exit() = 0;
|
||||
|
||||
/**
|
||||
* Join this thread.
|
||||
*/
|
||||
virtual void *Join() = 0;
|
||||
|
||||
/**
|
||||
* Check if this thread is the current active thread.
|
||||
* @return True if it is the current active thread.
|
||||
*/
|
||||
virtual bool IsCurrent() = 0;
|
||||
|
||||
/**
|
||||
* Get the unique ID of this thread.
|
||||
* @return A value unique to each thread.
|
||||
*/
|
||||
virtual uint GetId() = 0;
|
||||
|
||||
/**
|
||||
* Create a thread; proc will be called as first function inside the thread,
|
||||
* with optinal params.
|
||||
* @param proc The procedure to call inside the thread.
|
||||
* @param param The params to give with 'proc'.
|
||||
* @return True if the thread was started correctly.
|
||||
*/
|
||||
static ThreadObject *New(OTTDThreadFunc proc, void *param);
|
||||
|
||||
/**
|
||||
* Convert the current thread to a new ThreadObject.
|
||||
* @return A new ThreadObject with the current thread attached to it.
|
||||
*/
|
||||
static ThreadObject* AttachCurrent();
|
||||
|
||||
/**
|
||||
* Find the Id of the current running thread.
|
||||
* @return The thread ID of the current active thread.
|
||||
*/
|
||||
static uint CurrentId();
|
||||
};
|
||||
|
||||
/**
|
||||
* Cross-platform Thread Semaphore. Wait() waits for a Set() of someone else.
|
||||
*/
|
||||
class ThreadSemaphore {
|
||||
public:
|
||||
static ThreadSemaphore *New();
|
||||
|
||||
/**
|
||||
* Virtual Destructor to avoid compiler warnings.
|
||||
*/
|
||||
virtual ~ThreadSemaphore() {};
|
||||
|
||||
/**
|
||||
* Signal all threads that are in Wait() to continue.
|
||||
*/
|
||||
virtual void Set() = 0;
|
||||
|
||||
/**
|
||||
* Wait until we are signaled by a call to Set().
|
||||
*/
|
||||
virtual void Wait() = 0;
|
||||
};
|
||||
|
||||
#endif /* THREAD_H */
|
||||
|
42
src/thread_none.cpp
Normal file
42
src/thread_none.cpp
Normal file
@ -0,0 +1,42 @@
|
||||
/* $Id$ */
|
||||
|
||||
/** @file thread_none.cpp No-Threads-Available implementation of Threads */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "thread.h"
|
||||
#include "fiber.hpp"
|
||||
|
||||
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* static */ ThreadObject *ThreadObject::AttachCurrent()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* static */ uint ThreadObject::CurrentId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* static */ ThreadSemaphore *ThreadSemaphore::New()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* static */ Fiber *Fiber::New(FiberFunc proc, void *param)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* static */ Fiber *Fiber::AttachCurrent(void *param)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* static */ void *Fiber::GetCurrentFiberData()
|
||||
{
|
||||
return NULL;
|
||||
}
|
80
src/thread_os2.cpp
Normal file
80
src/thread_os2.cpp
Normal file
@ -0,0 +1,80 @@
|
||||
/* $Id$ */
|
||||
|
||||
/** @file thread_os2.cpp OS2 implementation of Threads. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "thread.h"
|
||||
|
||||
#if 0
|
||||
#include "debug.h"
|
||||
#include "core/alloc_func.hpp"
|
||||
#include <stdlib.h>
|
||||
|
||||
#define INCL_DOS
|
||||
#include <os2.h>
|
||||
#include <process.h>
|
||||
|
||||
struct OTTDThread {
|
||||
TID thread;
|
||||
OTTDThreadFunc func;
|
||||
void *arg;
|
||||
void *ret;
|
||||
};
|
||||
|
||||
static void Proxy(void *arg)
|
||||
{
|
||||
OTTDThread *t = (OTTDThread *)arg;
|
||||
t->ret = t->func(t->arg);
|
||||
}
|
||||
|
||||
OTTDThread *OTTDCreateThread(OTTDThreadFunc function, void *arg)
|
||||
{
|
||||
OTTDThread *t = MallocT<OTTDThread>(1);
|
||||
|
||||
t->func = function;
|
||||
t->arg = arg;
|
||||
t->thread = _beginthread(Proxy, NULL, 32768, t);
|
||||
if (t->thread != (TID)-1) {
|
||||
return t;
|
||||
} else {
|
||||
free(t);
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void *OTTDJoinThread(OTTDThread *t)
|
||||
{
|
||||
if (t == NULL) return NULL;
|
||||
|
||||
DosWaitThread(&t->thread, DCWW_WAIT);
|
||||
void *ret = t->ret;
|
||||
free(t);
|
||||
return ret;
|
||||
}
|
||||
|
||||
void OTTDExitThread()
|
||||
{
|
||||
_endthread();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* static */ ThreadObject *ThreadObject::AttachCurrent()
|
||||
{
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* static */ uint ThreadObject::CurrentId()
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* static */ ThreadSemaphore *ThreadSemaphore::New()
|
||||
{
|
||||
return NULL;
|
||||
}
|
199
src/thread_pthread.cpp
Normal file
199
src/thread_pthread.cpp
Normal file
@ -0,0 +1,199 @@
|
||||
/* $Id$ */
|
||||
|
||||
/** @file thread_pthread.cpp POSIX pthread implementation of Threads. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "thread.h"
|
||||
#include "debug.h"
|
||||
#include "core/alloc_func.hpp"
|
||||
#include <stdlib.h>
|
||||
#include <pthread.h>
|
||||
#include <semaphore.h>
|
||||
#include <unistd.h>
|
||||
|
||||
/**
|
||||
* POSIX pthread version for ThreadObject.
|
||||
*/
|
||||
class ThreadObject_pthread : public ThreadObject {
|
||||
private:
|
||||
pthread_t m_thr; ///< System thread identifier.
|
||||
OTTDThreadFunc m_proc; ///< External thread procedure.
|
||||
void *m_param; ///< Parameter for the external thread procedure.
|
||||
bool m_attached; ///< True if the ThreadObject was attached to an existing thread.
|
||||
sem_t m_sem_start; ///< Here the new thread waits before it starts.
|
||||
sem_t m_sem_stop; ///< Here the other thread can wait for this thread to end.
|
||||
|
||||
public:
|
||||
/**
|
||||
* Create a pthread and start it, calling proc(param).
|
||||
*/
|
||||
ThreadObject_pthread(OTTDThreadFunc proc, void *param) :
|
||||
m_thr(0),
|
||||
m_proc(proc),
|
||||
m_param(param),
|
||||
m_attached(false)
|
||||
{
|
||||
sem_init(&m_sem_start, 0, 0);
|
||||
sem_init(&m_sem_stop, 0, 0);
|
||||
|
||||
pthread_create(&m_thr, NULL, &stThreadProc, this);
|
||||
sem_post(&m_sem_start);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a pthread and attach current thread to it.
|
||||
*/
|
||||
ThreadObject_pthread() :
|
||||
m_thr(0),
|
||||
m_proc(NULL),
|
||||
m_param(0),
|
||||
m_attached(true)
|
||||
{
|
||||
sem_init(&m_sem_start, 0, 0);
|
||||
sem_init(&m_sem_stop, 0, 0);
|
||||
|
||||
m_thr = pthread_self();
|
||||
}
|
||||
|
||||
/* virtual */ ~ThreadObject_pthread()
|
||||
{
|
||||
sem_destroy(&m_sem_stop);
|
||||
sem_destroy(&m_sem_start);
|
||||
};
|
||||
|
||||
/* virtual */ bool IsRunning()
|
||||
{
|
||||
return m_thr != 0;
|
||||
}
|
||||
|
||||
/* virtual */ bool WaitForStop()
|
||||
{
|
||||
/* You can't wait on yourself */
|
||||
assert(!IsCurrent());
|
||||
/* If the thread is not running, waiting is over */
|
||||
if (!IsRunning()) return true;
|
||||
|
||||
int ret = sem_wait(&m_sem_stop);
|
||||
if (ret == 0) {
|
||||
/* We have passed semaphore so increment it again */
|
||||
sem_post(&m_sem_stop);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/* virtual */ bool Exit()
|
||||
{
|
||||
/* You can only exit yourself */
|
||||
assert(IsCurrent());
|
||||
/* If the thread is not running, we are already closed */
|
||||
if (!IsRunning()) return false;
|
||||
|
||||
/* For now we terminate by throwing an error, gives much cleaner cleanup */
|
||||
throw 0;
|
||||
}
|
||||
|
||||
/* virtual */ void *Join()
|
||||
{
|
||||
/* You cannot join yourself */
|
||||
assert(!IsCurrent());
|
||||
|
||||
void *ret;
|
||||
pthread_join(m_thr, &ret);
|
||||
m_thr = 0;
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
/* virtual */ bool IsCurrent()
|
||||
{
|
||||
return pthread_self() == m_thr;
|
||||
}
|
||||
|
||||
/* virtual */ uint GetId()
|
||||
{
|
||||
return (uint)m_thr;
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* On thread creation, this function is called, which calls the real startup
|
||||
* function. This to get back into the correct instance again.
|
||||
*/
|
||||
static void *stThreadProc(void *thr)
|
||||
{
|
||||
return ((ThreadObject_pthread *)thr)->ThreadProc();
|
||||
}
|
||||
|
||||
/**
|
||||
* A new thread is created, and this function is called. Call the custom
|
||||
* function of the creator of the thread.
|
||||
*/
|
||||
void *ThreadProc()
|
||||
{
|
||||
/* The new thread stops here so the calling thread can complete pthread_create() call */
|
||||
sem_wait(&m_sem_start);
|
||||
|
||||
/* Call the proc of the creator to continue this thread */
|
||||
try {
|
||||
m_proc(m_param);
|
||||
} catch (...) {
|
||||
}
|
||||
|
||||
/* Notify threads waiting for our completion */
|
||||
sem_post(&m_sem_stop);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
};
|
||||
|
||||
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
|
||||
{
|
||||
return new ThreadObject_pthread(proc, param);
|
||||
}
|
||||
|
||||
/* static */ ThreadObject *ThreadObject::AttachCurrent()
|
||||
{
|
||||
return new ThreadObject_pthread();
|
||||
}
|
||||
|
||||
/* static */ uint ThreadObject::CurrentId()
|
||||
{
|
||||
return (uint)pthread_self();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* POSIX pthread version of ThreadSemaphore.
|
||||
*/
|
||||
class ThreadSemaphore_pthread : public ThreadSemaphore {
|
||||
private:
|
||||
sem_t m_sem;
|
||||
|
||||
public:
|
||||
ThreadSemaphore_pthread()
|
||||
{
|
||||
sem_init(&m_sem, 0, 0);
|
||||
}
|
||||
|
||||
/* virtual */ ~ThreadSemaphore_pthread()
|
||||
{
|
||||
sem_destroy(&m_sem);
|
||||
}
|
||||
|
||||
/* virtual */ void Set()
|
||||
{
|
||||
int val = 0;
|
||||
if (sem_getvalue(&m_sem, &val) == 0 && val == 0) sem_post(&m_sem);
|
||||
}
|
||||
|
||||
/* virtual */ void Wait()
|
||||
{
|
||||
sem_wait(&m_sem);
|
||||
}
|
||||
};
|
||||
|
||||
/* static */ ThreadSemaphore *ThreadSemaphore::New()
|
||||
{
|
||||
return new ThreadSemaphore_pthread();
|
||||
}
|
188
src/thread_win32.cpp
Normal file
188
src/thread_win32.cpp
Normal file
@ -0,0 +1,188 @@
|
||||
/* $Id$ */
|
||||
|
||||
/** @file thread_win32.cpp Win32 thread implementation of Threads. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "thread.h"
|
||||
#include "debug.h"
|
||||
#include "core/alloc_func.hpp"
|
||||
#include <stdlib.h>
|
||||
#include <windows.h>
|
||||
#include <process.h>
|
||||
|
||||
/**
|
||||
* Win32 thread version for ThreadObject.
|
||||
*/
|
||||
class ThreadObject_Win32 : public ThreadObject {
|
||||
private:
|
||||
uint m_id_thr;
|
||||
HANDLE m_h_thr;
|
||||
OTTDThreadFunc m_proc;
|
||||
void *m_param;
|
||||
bool m_attached;
|
||||
void *ret;
|
||||
|
||||
public:
|
||||
/**
|
||||
* Create a win32 thread and start it, calling proc(param).
|
||||
*/
|
||||
ThreadObject_Win32(OTTDThreadFunc proc, void *param) :
|
||||
m_id_thr(0),
|
||||
m_h_thr(NULL),
|
||||
m_proc(proc),
|
||||
m_param(param),
|
||||
m_attached(false)
|
||||
{
|
||||
m_h_thr = (HANDLE)_beginthreadex(NULL, 0, &stThreadProc, this, CREATE_SUSPENDED, &m_id_thr);
|
||||
if (m_h_thr == NULL) return;
|
||||
ResumeThread(m_h_thr);
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a win32 thread and attach current thread to it.
|
||||
*/
|
||||
ThreadObject_Win32() :
|
||||
m_id_thr(0),
|
||||
m_h_thr(NULL),
|
||||
m_proc(NULL),
|
||||
m_param(NULL),
|
||||
m_attached(false)
|
||||
{
|
||||
BOOL ret = DuplicateHandle(GetCurrentProcess(), GetCurrentThread(), GetCurrentProcess(), &m_h_thr, 0, FALSE, DUPLICATE_SAME_ACCESS);
|
||||
if (!ret) return;
|
||||
m_id_thr = GetCurrentThreadId();
|
||||
}
|
||||
|
||||
/* virtual */ ~ThreadObject_Win32()
|
||||
{
|
||||
if (m_h_thr != NULL) {
|
||||
CloseHandle(m_h_thr);
|
||||
m_h_thr = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* virtual */ bool IsRunning()
|
||||
{
|
||||
if (m_h_thr == NULL) return false;
|
||||
DWORD exit_code = 0;
|
||||
if (!GetExitCodeThread(m_h_thr, &exit_code)) return false;
|
||||
return (exit_code == STILL_ACTIVE);
|
||||
}
|
||||
|
||||
/* virtual */ bool WaitForStop()
|
||||
{
|
||||
/* You can't wait on yourself */
|
||||
assert(!IsCurrent());
|
||||
/* If the thread is not running, waiting is over */
|
||||
if (!IsRunning()) return true;
|
||||
|
||||
DWORD res = WaitForSingleObject(m_h_thr, INFINITE);
|
||||
return res == WAIT_OBJECT_0;
|
||||
}
|
||||
|
||||
/* virtual */ bool Exit()
|
||||
{
|
||||
/* You can only exit yourself */
|
||||
assert(IsCurrent());
|
||||
/* If the thread is not running, we are already closed */
|
||||
if (!IsRunning()) return false;
|
||||
|
||||
/* For now we terminate by throwing an error, gives much cleaner cleanup */
|
||||
throw 0;
|
||||
}
|
||||
|
||||
/* virtual */ void *Join()
|
||||
{
|
||||
/* You cannot join yourself */
|
||||
assert(!IsCurrent());
|
||||
|
||||
WaitForSingleObject(m_h_thr, INFINITE);
|
||||
|
||||
return this->ret;
|
||||
}
|
||||
|
||||
/* virtual */ bool IsCurrent()
|
||||
{
|
||||
DWORD id_cur = GetCurrentThreadId();
|
||||
return id_cur == m_id_thr;
|
||||
}
|
||||
|
||||
/* virtual */ uint GetId()
|
||||
{
|
||||
return m_id_thr;
|
||||
}
|
||||
|
||||
private:
|
||||
/**
|
||||
* On thread creation, this function is called, which calls the real startup
|
||||
* function. This to get back into the correct instance again.
|
||||
*/
|
||||
static uint CALLBACK stThreadProc(void *thr)
|
||||
{
|
||||
return ((ThreadObject_Win32 *)thr)->ThreadProc();
|
||||
}
|
||||
|
||||
/**
|
||||
* A new thread is created, and this function is called. Call the custom
|
||||
* function of the creator of the thread.
|
||||
*/
|
||||
uint ThreadProc()
|
||||
{
|
||||
try {
|
||||
this->ret = m_proc(m_param);
|
||||
} catch (...) {
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
};
|
||||
|
||||
/* static */ ThreadObject *ThreadObject::New(OTTDThreadFunc proc, void *param)
|
||||
{
|
||||
return new ThreadObject_Win32(proc, param);
|
||||
}
|
||||
|
||||
/* static */ ThreadObject* ThreadObject::AttachCurrent()
|
||||
{
|
||||
return new ThreadObject_Win32();
|
||||
}
|
||||
|
||||
/* static */ uint ThreadObject::CurrentId()
|
||||
{
|
||||
return GetCurrentThreadId();
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Win32 thread version of ThreadSemaphore.
|
||||
*/
|
||||
class ThreadSemaphore_Win32 : public ThreadSemaphore {
|
||||
private:
|
||||
HANDLE m_handle;
|
||||
|
||||
public:
|
||||
ThreadSemaphore_Win32()
|
||||
{
|
||||
m_handle = ::CreateEvent(NULL, FALSE, FALSE, NULL);
|
||||
}
|
||||
|
||||
/* virtual */ ~ThreadSemaphore_Win32()
|
||||
{
|
||||
::CloseHandle(m_handle);
|
||||
}
|
||||
|
||||
/* virtual */ void Set()
|
||||
{
|
||||
::SetEvent(m_handle);
|
||||
}
|
||||
|
||||
/* virtual */ void Wait()
|
||||
{
|
||||
::WaitForSingleObject(m_handle, INFINITE);
|
||||
}
|
||||
};
|
||||
|
||||
/* static */ ThreadSemaphore *ThreadSemaphore::New()
|
||||
{
|
||||
return new ThreadSemaphore_Win32();
|
||||
}
|
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